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Reshiboar(Reshiram/Emboar/RDL) HGSS-On

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PokeCollect0r94

Dragonite Tamer
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Hey guys i have a revised reshiboar deck list here. let me know what you guys think, all help is appreciated.


Pokemon: 17

3 Reshiram
2-1-2 Emboar (Promo-BW17-BW20)
2-2 Ninetales
1-1 Rayquaza & Deoxys Legend
2 Cleffa
1 Tyrogue

Trainers: 28

3 Pokemon Collector
3 PONT
2 Engineer's Adjustments
2 Fisherman
3 Energy Retrieval
4 Pokemon Communication
4 Junk Arm
3 PlusPower
2 Rare Candy
2 Switch


Energy: 15

2 Rescue Energy
2 Electric Energy
11 Fire Energy

Strategy: Start with cleffa and stall for as much as I can, hopefully have reshiram and emboar set up by turn 2 or 3. My backup attacker is theme deck emboar, and RDL is a Samurott/Blastoise counter. All help is appreciated, thanks
 
RE: Reshiboar(Reshiram/Emboar) HGSS-On Revised

there isn't much of a purpose for cleffa...if you want faster setup then smeargle with portrait is way better (to use two supporters in one turn) and having 4 reshiram will be extremely helpful. I'd take out cleffa for 1 more reshiram and 3 smeargle w/ self portrait.
 
RE: Reshiboar(Reshiram/Emboar) w/ RDL Tech HGSS-On

-1 fire energy
+1 energy search

In this deck with 3 Junk Arms, energy search is REALLY handy for getting Fire energy OR getting out your Lightning for a fast RDL drop.
 
RE: Reshiboar(Reshiram/Emboar) w/ RDL Tech HGSS-On

sigh...i hate doing this to decks lol

- 1 switch (eh catcher isnt released yet...when it does though put it back in)
- 2 plus power (if you take this out you can get more for set up so you can do damage faster and thus wont need it...at all)
-4 cleffa (eh...its not needed)

+ 1 PONT (keep it more consistant and hand refresh is always welcome)
+ 4 minun/stantler (helps VERY much for set up)
+ 2 revive (i was gonna say take out the rescue but it doesnt matter as long as you can get the reshi's back late game)
 
RE: Reshiboar(Reshiram/Emboar)UPDATED HGSS-On

Hey guys i would like your opinion on something, what would be better for this deck lanturn prime or RDL. Lanturn is a good donphan and samurott counter, whereas RDL can take a hit from donphan. all help is appriciated, thanks.
 
RE: Reshiboar(Reshiram/Emboar)UPDATED HGSS-On

i think u should put 2-2 rd legend in your deck, 1-1 line for a legend is not enough
 
RE: Reshiboar(Reshiram/Emboar)UPDATED HGSS-On

i say RDL here is why

+ can OHKO almost anything (i seriously thought that it did only 120 till like last week...i fail lol)
+ you take 2 prizes
+ your already running the energy
+ more HP
- they take 2 prizes and if its late game that could be a game winner
- has 2 weakness (i think...i could be wrong on that)

Lanturn

+ can change type
+ you already have the energy in the deck
+ will take a little less room than RDL
+ no discarding energy
- lower HP
- not as much damage output
 
RE: Reshiboar(Reshiram/Emboar)UPDATED HGSS-On

catutie said:
i say RDL here is why

+ can OHKO almost anything (i seriously thought that it did only 120 till like last week...i fail lol)
+ you take 2 prizes
+ your already running the energy
+ more HP
- they take 2 prizes and if its late game that could be a game winner
- has 2 weakness (i think...i could be wrong on that)

Lanturn

+ can change type
+ you already have the energy in the deck
+ will take a little less room than RDL
+ no discarding energy
- lower HP
- not as much damage output

thanks, any other opinions?
 
RE: Reshiboar(Reshiram/Emboar)UPDATED HGSS-On

RDL is absolutely fantastic as a late game finisher to take those last two Prizes. It's really not meant to go aggro early-game (where Lanturn can afford to), however it's interesting because the Energies do go in the Discard Pile allowing you to retrieve them with Energy Retrieval. It does have a couple drawbacks, but if you learn to hold it until you truly need it, it does allow for an extremely nice push.

dmaster out.
 
RE: Reshiboar(Reshiram/Emboar) w/ RDL Tech HGSS-On

iv'e been play testing with lanturn, and it it works great.

i'd also suggest using fisherman and Burned Tower stadium, as like TESCO'S "every little helps" slogon (europe). also you have 3 Emboars/ Tepigs but only 2 rare candy. this should go up one to help get them out faster. also, i don't know why you have one Tyrogue, unless you use it for beating your oponents Cleffa. you can easily just KO it with any of your other moves, so you can part with this to make room for another plus power. more chances to KO Zekrom with it.

so...
-1 collector (3 is plenty)
-1 energy retrival (with fisherman you can part with one of these)
-1 Junk arm (i use 3 and i found that to be enough)
-1 PONT (you run 3 Cleffa, so you don't really need it, but still usefull late game)
-1 Tyrogue (not really needed)

and...
+2 Fisherman
+1 Burned Tower
+1 Rare Candy
+1 Plus Power
 
RE: Reshiboar(Reshiram/Emboar) w/ RDL Tech HGSS-On

I think that you should use RDL (what does that stand for) as he's very good for late game, and those two prizes can get the win for you in addition to being able to take a hit from Donphan Prime. I would also recommend:

-3 Cleffa (low HP and easily donked)
-1 Switch
+4 Energy Search
+4 Fisherman
-2 Pokemon Collector (this deck usually only uses 2-3 attackers in a game)
-2 Pokemon Communication (If I'm right, ReshiBoar is mostly about attaching energy and attacking?)
 
RE: Reshiboar(Reshiram/Emboar) w/ RDL Tech HGSS-On

OU Pokemon said:
I think that you should use RDL (what does that stand for) as he's very good for late game, and those two prizes can get the win for you in addition to being able to take a hit from Donphan Prime. I would also recommend:

-3 Cleffa (low HP and easily donked)
-1 Switch
+4 Energy Search
+4 Fisherman
-2 Pokemon Collector (this deck usually only uses 2-3 attackers in a game)
-2 Pokemon Communication (If I'm right, ReshiBoar is mostly about attaching energy and attacking?)
Rayquaza Deoxy legend= RDL.
 
RE: Reshiboar(Reshiram/Emboar) w/ RDL Tech HGSS-On

DK Quagmire said:
iv'e been play testing with lanturn, and it it works great.

i'd also suggest using fisherman and Burned Tower stadium, as like TESCO'S "every little helps" slogon (europe). also you have 3 Emboars/ Tepigs but only 2 rare candy. this should go up one to help get them out faster. also, i don't know why you have one Tyrogue, unless you use it for beating your oponents Cleffa. you can easily just KO it with any of your other moves, so you can part with this to make room for another plus power. more chances to KO Zekrom with it.

so...
-1 collector (3 is plenty)
-1 energy retrival (with fisherman you can part with one of these)
-1 Junk arm (i use 3 and i found that to be enough)
-1 PONT (you run 3 Cleffa, so you don't really need it, but still usefull late game)
-1 Tyrogue (not really needed)

and...
+2 Fisherman
+1 Burned Tower
+1 Rare Candy
+1 Plus Power

ok I added in the 2 fisherman, 1 rare candy, and 1 pluspower, I am using tyrouge to possibly donk my opponent if he starts with cleffa, and i'm keeping the 3 PONT. Thanks for the help, Anyone else?
 
As far as RDL. It should not even hit the bench until they have 2 prizes left and you are gonna win the game with it, or unless it's and emergency situation. RDL is better to run than Lanturn because of the late game sweep. but you really dont need to have somthing to counter blastoise or Donphan because how much ridiculous damage Reshiram puts out. I say stick with RDL either 1 or 2 your preference, and just run plus power for the Donphans and Blastoise.
 
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