Pokemon;; 18
3-2-3 Typhlosion Prime HS
4 Reshiram BW
2-2 Ninetales CoL
2 Stantler HS
Trainers;; 22
2 Revive
2 Rare Candy
3 Potion
3 Junk Arm
2 Fisherman
4 PONT OR Professor Juniper (I'm leaning towards Juniper, since I don't have any PONT and can't seem to find any. And even though I have to discard my hand with Juniper, I still have Junk Arm and Revive if I ever need them)
4 Pokemon Communication
2 Pluspower
Energies;; 20
3 Rescue Energy
2 Double Colorless Energy (also thinking of either cutting this down to two or three)
15 Fire Energy
Basically, the strategy is like most ReshiPhlosion decks; Charge Reshiram up as quickly as possible for Blue Flare, then use Typhlosion Prime to quickly recharge Reshi back up within the next turn. Ninetales is there for extra support in case I need to refresh my hand quickly.
I also included Rescue Energy and Revive so if I ever need it, I can easily get back Reshi (or Ninetales and Typhlosion, if catcher becomes a problem) if he's knocked out.
I've reduced 4 DCE to just 2 now, brought the number of Communication up to 4, and removed defender all together.
The only reason I'm keeping Pluspower is to quickly knock out any higher HP Pokemon if needed.
3-2-3 Typhlosion Prime HS
4 Reshiram BW
2-2 Ninetales CoL
2 Stantler HS
Trainers;; 22
2 Revive
2 Rare Candy
3 Potion
3 Junk Arm
2 Fisherman
4 PONT OR Professor Juniper (I'm leaning towards Juniper, since I don't have any PONT and can't seem to find any. And even though I have to discard my hand with Juniper, I still have Junk Arm and Revive if I ever need them)
4 Pokemon Communication
2 Pluspower
Energies;; 20
3 Rescue Energy
2 Double Colorless Energy (also thinking of either cutting this down to two or three)
15 Fire Energy
Basically, the strategy is like most ReshiPhlosion decks; Charge Reshiram up as quickly as possible for Blue Flare, then use Typhlosion Prime to quickly recharge Reshi back up within the next turn. Ninetales is there for extra support in case I need to refresh my hand quickly.
I also included Rescue Energy and Revive so if I ever need it, I can easily get back Reshi (or Ninetales and Typhlosion, if catcher becomes a problem) if he's knocked out.
I've reduced 4 DCE to just 2 now, brought the number of Communication up to 4, and removed defender all together.
The only reason I'm keeping Pluspower is to quickly knock out any higher HP Pokemon if needed.