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Sablock Seniors Cities

Psychic energy is included in the standard sablelock deck for Toxicroak G (promo). You don't need it because you don't have one in your deck
 
things that need to be taken out are:
-1 smergle its not really needed
-1 unown dark you got cyrus
-2 honchkorow g their doing nothing for you
-1 crobat g you have special dark and expert belt
-1 aarons palmers can get back sableye
-1 galactic HQ this deck does not need stadiums
- 1-1 honchrow sv running ambipom g, toxicroug g, and dragonite fb is all the tap ins you will need

things you should add are:

+1 sableye better chance of starting with one
+1 uxie x good draw power and champ counter
+1 dragonite fb another garchomp c counter
+1 toxicroug g promo luxray x counter
+1 unown Q 1 for uxie and 1 for sableye
+1 power spray needed to stop set ups and trade offs
+1 palmers get back sableye since they only have 60 hp
+1 expert belt attach with special dark to sableye to kill anything with under 70 hp
+1 dark 1 more energy when needed
+1 psychic use with toxicroug g
 
^ Wait whot?! Take out Honchkrow g from sablock?! It will be used as much or more than garchomp c as an attacker in this deck. And without honchkrow SV he has no machamp or mewtwo counter and will almost auto loose (notice the "almost").

I'm with you on smeargle, but it can be good (but 4 sableye is preferable )... I would also go 1 aaron's and 1 palmer's for some extra recovery. And unown Dark is so good! It's awesome for getting special dark for the donk. And since this is a donking/disruptive deck you shouldn't take out the crobat g aether, keep 2.

I don't know if this helped? It was more critic to the above change suggestion. Since he/she wanted to take out some really useful cards...
And why go with 2 garchomp c counters?!

( Pleas don't warn me for saying whot, or the critic.. -.- )


 
thx for the help guy i added
+1 Sableye
+1 Palmers
+1 Expert Belt
+1 psychic
and took out
1 Aaron's Collection
1 Power Spray
1 E-Gain
1 Pokemon Collector
and i'm a dude
 
-1 Unown (Dark)
1 Honchkrow G
1 Smeargle
1 Palmers
1 Galactic HQ
-5 total
+2 Power Spray (you need these to lock)
+1 Uxie X for draw
+1 Energy Gain (for speed
+1 Aaron's for better recovery
 
The deck looks fine. And i don't think you need to bump the thread up anymore. If you don't think there is something wrong with the deck? If you do then tell so we know how to help.

 
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