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Expanded Salazzle GX

vyolet127

Aspiring Trainer
Member
A deck I made and refined trying to get it to work in recognition of how powerful Salazzle GX's Diabolical Claws can be in the late game and how decent Heat Blast is. Mostly because I acquired all four Salazzle GX...
List...
Pokémon: 12
4 Salazzle GX (1 of BuS25, 1 of BuS 132, 1 of BuS 151, 1 of SM63)
4 Salandit BuS 15
1 Entei GX
1 Entei AOr 14
2 Oricorio (Baile) GuR 14
Energy: 12
12 Fire
Trainer: 36
3 Altar of the Sunne
3 Professor Juniper
2 N
2 Colress
1 Wicke
4 Blacksmith
3 Guzma
1 Hex Maniac
2 Choice Band
2 Bodybuilding Dumbbells
2 Switch
2 Timer Ball
3 Ultra Ball
2 Professor's Letter
2 Max Potion
1 VS Seeker
1 Super Rod

Thanks for reading; please tell mw what you think!!
 
I would take out the entei, and entei gx and altar of the sunne for 3 battle compressors and schorched earths. These are used to easily power up blacksmith. I would take out 2 timer balls for 2 more vs seeker as the battle compressor vs seeker combo is too good to pass up. Also the max potions dont seem to be needed, and you need more consistacy so add 2 lele if you have them and if not shaymin is a cheaper option. I feel like pure salazzle gx isnt strong enough, a strong option in expanded if you want to run salazzle is drampa and salazzle (dampazzle) @jofferyspikes created this and it is very consistant, and has pretty consistant machups around the board. If youre interested i can pm you my expanded list (an edited version of jofferys standard list) i hope these suggestions help.
 
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