• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Scitic

Okdanixplus

Aspiring Trainer
Member
19
3 Scyther (Afterimage)
3 Scizor Prime
2 Voltorb
2 Electrode Prime
2 Klink
1 Klang
2 Klinklang B&W
2 Cubchoo EP
2 Beartic EP

27
3 Defender
1 Junk Arm
2 Pluspower
3 Collector
4 Communication
1 Flower Shop Lady
2 Rare Candy
2 Pokemon Catcher
3 Emcee Chatter/ Cheren (When it comes out)
3 PONT
3 Twins

14
4 {M} SP.
7 {M}
3 {W}

Hit Hard with Scizor using the combination Electrode/Twins, Klinklang for move energies that i don´t use, defender and metal sp. Energies give me the extra Hp that i need and beartic, for Fire Lock and others things...
Comment ;D
 
Try running Pokegear. That'll help you get twins in hand early game so you have a high probability of blowing up Electrode turn 2.
The earlier you blow up electrode the less that prize loss will hurt you.

Switch would also be a good idea. If someone catcher's your klingklang or an unprepared Scizor, it'll be stuck there if they don't manage to knock it out.
 
try using shaymin(UL) with seeker instead of klinkklang because of catcher and klingklang's high retreat it really takes away from building up scizor if you have to worry about building klingklang and not focus on building up scizor. max potion would great as well as a 1-1 dodrio tech for free retreat
 
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