2 mewtwo EX
4 piplup
4 empoleon
3 phanpy HS
3 donphan prime
pokemon 19
1 max potion
1 super rod
2 rocky helmet
2 switch
2 junipers
2 N
3 catchers
3 pokemon communications
3 junk arms
3 collectors
4 rare candies
4 PONTs
T/S/S 27
2 {C}{C}
6{W}
6{F}
energy 14
strategy: empoleon main attacker with donphan as zekeels and darkrai counter. mewtwo for mewtwos and other EX's. no prinplups because they are easy catcher bait. empoleon's ability is helpful for draw power. rocky helmet for mostly donphan to deal more damage and his ability is any attack done to him is reduced for 20. Max potion is to heal since most of the pokemon only use 1 energy.
I am going to play this at my local battle roads next weekend and if it works out I will play this at nationals. please comment This was an empoleon/mewtwo/terrikeon deck but went for donphan because it is way more easier to set up.
4 piplup
4 empoleon
3 phanpy HS
3 donphan prime
pokemon 19
1 max potion
1 super rod
2 rocky helmet
2 switch
2 junipers
2 N
3 catchers
3 pokemon communications
3 junk arms
3 collectors
4 rare candies
4 PONTs
T/S/S 27
2 {C}{C}
6{W}
6{F}
energy 14
strategy: empoleon main attacker with donphan as zekeels and darkrai counter. mewtwo for mewtwos and other EX's. no prinplups because they are easy catcher bait. empoleon's ability is helpful for draw power. rocky helmet for mostly donphan to deal more damage and his ability is any attack done to him is reduced for 20. Max potion is to heal since most of the pokemon only use 1 energy.
I am going to play this at my local battle roads next weekend and if it works out I will play this at nationals. please comment This was an empoleon/mewtwo/terrikeon deck but went for donphan because it is way more easier to set up.