So, I remember messing around with Slowking HGSS's Power, which allows you to rearrange the opponents top cards. Then I saw Ursaring Prime. It Clicked.
Ursaring Primes attack Megaton Hammer states that you discard the top card on your opponents deck. So, the idea is to make them run dry of reasources by pounding them with Ursaring's Megaton Hammer. For instance, they need energy. It's apparent that they don't have any in their hand. You can blend them dry of energy by kicking out their energy the moment you see them. With Ursaring Prime's Berserk, Megaton Hammer is sitting at 90 dmg for 3 colorless, which can be gained within two turns (DCE + any energy).
All i'm looking for is some ideal techs, something that can look at your opponents hand, and some suitable counters.
Here is my decklist:
Redshark 4.00 Deck List
Date: Sun Jul 10 13:58:21 2011
Name: Carebear
Comments:
TOTAL CARDS: 60
POKEMON: 18
Stage 1: 7
3 : Slowking, GS-12
4 : Ursaring (Prime), UL-89
Basic: 11
4 : Smeargle, CL-21
4 : Teddiursa, CL-73
3 : Slowpoke, GS-81
TRAINERS: 26
Trainers: 11
4 : Pokemon Communication, GS-98
4 : Energy Exchanger, UD-73
3 : Junk Arm, TM-87
Supporters: 15
4 : Pokemon Collector, GS-97
4 : Professor Elm's Training Method, CL-82
3 : Team Rocket's Trickery, UD-78
4 : Professor Oak's New Theory, GS-101
ENERGY: 16
Special Energy: 8
4 : Double Colorless Energy, GS-103
4 : Rescue Energy, TM-90
Basic Energy: 8
8 : Water Energy, BW-109
I was thinking about placing Donphan to counter Donphan. Donphan gets taken out by the other Donphan and Ursaring revenge kills the opponents Donphan.
Ursaring Primes attack Megaton Hammer states that you discard the top card on your opponents deck. So, the idea is to make them run dry of reasources by pounding them with Ursaring's Megaton Hammer. For instance, they need energy. It's apparent that they don't have any in their hand. You can blend them dry of energy by kicking out their energy the moment you see them. With Ursaring Prime's Berserk, Megaton Hammer is sitting at 90 dmg for 3 colorless, which can be gained within two turns (DCE + any energy).
All i'm looking for is some ideal techs, something that can look at your opponents hand, and some suitable counters.
Here is my decklist:
Redshark 4.00 Deck List
Date: Sun Jul 10 13:58:21 2011
Name: Carebear
Comments:
TOTAL CARDS: 60
POKEMON: 18
Stage 1: 7
3 : Slowking, GS-12
4 : Ursaring (Prime), UL-89
Basic: 11
4 : Smeargle, CL-21
4 : Teddiursa, CL-73
3 : Slowpoke, GS-81
TRAINERS: 26
Trainers: 11
4 : Pokemon Communication, GS-98
4 : Energy Exchanger, UD-73
3 : Junk Arm, TM-87
Supporters: 15
4 : Pokemon Collector, GS-97
4 : Professor Elm's Training Method, CL-82
3 : Team Rocket's Trickery, UD-78
4 : Professor Oak's New Theory, GS-101
ENERGY: 16
Special Energy: 8
4 : Double Colorless Energy, GS-103
4 : Rescue Energy, TM-90
Basic Energy: 8
8 : Water Energy, BW-109
I was thinking about placing Donphan to counter Donphan. Donphan gets taken out by the other Donphan and Ursaring revenge kills the opponents Donphan.