It really doesn'tFlawed logic; this actually makes stall a lot better.
Not to mention Magmortar without Electivire and Alolan Raichu without Raichu.This is a set where missing pairs are found. Escavalier without Accelgor and Latias without Latios.
- Karrablast/Escavalier - Nah. The huge caviat in the 1st atk makes it a huge caviat to victory. 2/2-3
- Magmar/Magmortar - We have stuff like Welder to make Fire decks better. This one doesn't caught my interest. Meh. 3/3
- Heatran-GX - A one-of in some Fire decks. 3-4 Geodudes
- Litwick/Lampent/Chandelure - Yes. This could cheat evolutions because we have Dusk Stone, many uses will took the use of it. 2/3/3-4
- Raichu & Alolan Raichu TTGX - 5 Geodudes. It's awesome.
- Pikachu/Alolan Raichu - Not fine to stack energy on a 110 HP Pokemon. 3/3-4
- Stunfisk - low base dmg, not lovin it. Using different enrgy, lovin it. 90 min for F is ok. Not impressed much. 2-3 Geodudes
- Tornadus/Thundurus - most good atks uses C energy, good. Tornadus doing 80 and spread 20 for CCC is good nuts but still you don't hit for weakness and weak to Electropower sucks. Thundurus doing 70 for DCE is good because we have Electropower capping to 220 is good. Its alright. 3-4/3-4
- Cubone/Alolan Marowak - You have no control on what dmg you can do with stuff like Hiker and Frosty Axe. 3/3
- Drifloon/Drifblim - Nice option for TTGX decks especially these have high RC. 3/3-4
- Munna/Musharna - another 2-turn stuff which annoys me a lot. What if you'll stay asleep on the next turn. Even if you use switch out using Escape Rope, the effect will be nullified. Unless we have ways to prevent sleep. 3/2
- Giratina - Not as good as Kartana but a good option. 3-4 Geodudes
- Gible/Gabite/Garchomp - Use stuff like Black Belt, Fighting Dojo, and some like Mismagius and FBL Gible and Gabite, you can do 260 for one energy. 2/2/5
- Riolu/Lucario - I love that the ability stacks but are you dedicate space for it? 3/3-4
- Meloetta - We can do better. 3 Geodudes
- Meditite/Medicham - Mismagius and Black Belt can do 120 for one F nrg, that was before Diancie and Dojo pushes to 210 and KO Zoroark (ignore the weakness). 3/3-4
- Z10 - Zygarde decks arise. 4-5 Geodudes
- Hoopa - weaker than Weavile. Weavile do up to 300 this up to 130, meh! 3 Geodudes
- Mawile-GX - I will protest if we won't get Sableye-GX in the nxt set. Anyways, this card is unimpressive. 3 Geodudes
- Giratina & Garchomp TTGX - Even with Black Belt, the GX atk is hard to feed the extra effect because F nrg is hard to accelerate nowadays. 4 Geodudes
- Axew/Fraxure/Haxorus - MORE UNOVA!!! The ability and Zinnia can do 210 dmg min. Although Zinnia needs a sacced Vulpix to activate which is sucks. Haxorus can be grabbed with Lance, same condition as Zinnia. That was before damage modifier activates. 3/3/4
- Latias - Snipe a stacked Lele for just 1 nrg. TBH, few people stack their energy on a Tapu Lele. This also good on TTGX because it needs more energy to use their GX atk. 3-4 Geodudes
- Kangaskhan - I only see this card work is a Porygon-Z deck that plays 7 TTGX. Other than that, eh?! 3-4 Geodudes
- Bidoof/Bibarel - Amnesia for TBE is good. Not hitting for weakness, bad. 3-3
- Munchlax - Stall some love. 3-4 Geodudes
- Pidove/Tranquill/Unfezant - the trashness of the card is same as the trashness of the particular Pokemon. 2/2/2
- Tag Switch - good to preserve nrg on the field. 4 Geodudes
- Giant Furnace - a must in Fire decks and good Welder combo. 5 Geodudes
- Reset Stamp - one-sided N. 4-5 Geodudes
- Black Belt - nice! 4 Geodudes
- Grimsley - perfect for manipulating KOs just like ROS Absol does. Still no Liepard tho. 3-4 Geodudes
- Coach Trainer - perfect for TTGX decks if they want pure draw. 4 Geodudes
- TR cards - Don't expect them to be reprinted in the set proper.
Kinda a special case due to a legal case by Israeli magician Uri Geller, who claimed Kadabra was an impersonation of him. Long story.Why is there (not) a kadabra? Did they have an incomplete evo line?
It's been 20 years, has DCE ever not been in a rotation?