The goal is to get quick KOs with Mandibuzz and to use Zoroark for any KOs Mandibuzz can't get. I'm not afraid to run Rainbows for Jirachi and Minun because nobody is going to survive long in this deck anyway. This deck should be able to keep a prize exchange with whatever it faces, or at least be able to devolve to be even with Jirachi. I need help with consistancy and I want to make sure I can attack with whoever I need to when I need to.
Pokemon: 16
x3 Minun DEX
x3-3 Mandibuzz DEX
x2-1/1 Zoroark DEX/BW
x2 Absol Prime TR
x1 Jirachi CoL
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Trainers/Supporters/Stadiums: 33
x3 Collector
x2 Poke' Communication
x2 Level Ball
x4 PONT
x3 PJ
x2 N
x1 Poke' Gear 3.0
x2 Switch
x2 Darkness Claw
x3 Catcher
x1 Super Rod
x1 Energy Exchanger
x2 Darkness Patch
x4 Junk Arm
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Energy: 11
x4 Rainbow energy
x2 Electric energy
x5 Dark energy
Translations for DEX cards:
Pokemon: 16
x3 Minun DEX
x3-3 Mandibuzz DEX
x2-1/1 Zoroark DEX/BW
x2 Absol Prime TR
x1 Jirachi CoL
________________________________________
Trainers/Supporters/Stadiums: 33
x3 Collector
x2 Poke' Communication
x2 Level Ball
x4 PONT
x3 PJ
x2 N
x1 Poke' Gear 3.0
x2 Switch
x2 Darkness Claw
x3 Catcher
x1 Super Rod
x1 Energy Exchanger
x2 Darkness Patch
x4 Junk Arm
__________________________________________
Energy: 11
x4 Rainbow energy
x2 Electric energy
x5 Dark energy
Translations for DEX cards:
Zoroark – Darkness – HP100
Stage 1 – Evolves from Zorua
[C][C] Beatdown: Does 20 damage times the number of Darkness-type Pokemon you have in play.
[D][D] Dark Rush: Does 20 damage times the number of damage counters on this Pokemon.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
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Minun – Lightning – HP60
Basic Pokemon
[C] Minus Ion: During your opponent’s next turn, any damage done by the attacks of the opponent’s Active Pokemon that was hit by this attack is reduced by 30.
[L] Elec-Shower: Does 10 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
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Darkness Claw – Tool
Pokemon Tool: To use a Pokemon Tool, attach it to one of your Pokemon. Each Pokemon can only have 1 card attached, and the card remains attached.
The attacks of the Darkness-type Pokemon that this card is attached to do an additional 20 damage to any Active Pokemon.
You can use any number of Trainer cards during your turn.
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Dark Patch – Trainer
Choose 1 Basic Darkness Energy card from your discard pile and attach it to one of your Benched Darkness-type Pokemon.
You can use any number of Trainer cards during your turn.
Stage 1 – Evolves from Zorua
[C][C] Beatdown: Does 20 damage times the number of Darkness-type Pokemon you have in play.
[D][D] Dark Rush: Does 20 damage times the number of damage counters on this Pokemon.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
______________________________________________________
Minun – Lightning – HP60
Basic Pokemon
[C] Minus Ion: During your opponent’s next turn, any damage done by the attacks of the opponent’s Active Pokemon that was hit by this attack is reduced by 30.
[L] Elec-Shower: Does 10 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
_________________________________________________________
Darkness Claw – Tool
Pokemon Tool: To use a Pokemon Tool, attach it to one of your Pokemon. Each Pokemon can only have 1 card attached, and the card remains attached.
The attacks of the Darkness-type Pokemon that this card is attached to do an additional 20 damage to any Active Pokemon.
You can use any number of Trainer cards during your turn.
______________________________________________________________
Dark Patch – Trainer
Choose 1 Basic Darkness Energy card from your discard pile and attach it to one of your Benched Darkness-type Pokemon.
You can use any number of Trainer cards during your turn.