Pokemon: 15
This Deck is about annoying your opponent by drastically lowering their damage output, while developing a Haxorus on your bench. With Snorlax's ability, Assult Vest, The Barrage of Hammers, Team Flare Grunts and Jamming Nets, it can help block out opponents with minimal prizes gained for them.
Once you weaken their resources enough, you can bring on the Dragon Dance of Haxorus, and then Deal up to 230 Damage with a single mere Double Dragon Energy, concealed until you need to play it! ^_^ Bunnelby could also be placed into the endgame if the opponent were close to decking out.
Edit: After trying it out for a while, it's quite good! M Manectric-Regice suffers a lot when I use it, and I've forced opponents to deck out in half the wins I get. Hyper acceleration decks are the main problem to deal with, but otherwise, it works as intended.
Any feedback on this deck is welcome!
- 4 Snorlax (Breakthrough)
- 4 Axew (Extra Chop)
- 2 Fraxure
- 3 Haxorus
- 2 Bunnelby AT
- 3 Professor Sycamore
- 2 Tierno
- 2 Ace Trainer
- 2 Teammates
- 2 Team Flare Grunt
- 1 Wally
- 1 Lysandre
- 1 Brigette
- 1 AZ
- 4 VS Seeker
- 4 Ultra Ball
- 4 Crushing Hammer
- 2 Startling Megaphone
- 2 Switch
- 1 Rare Candy
- 1 Super Rod
- 3 Assault Vest
- 2 Jamming Net Team Flare Hyper Gear
- 4 Double Dragon Energy
- 2 Fighting Energy
- 1 Metal Energy
This Deck is about annoying your opponent by drastically lowering their damage output, while developing a Haxorus on your bench. With Snorlax's ability, Assult Vest, The Barrage of Hammers, Team Flare Grunts and Jamming Nets, it can help block out opponents with minimal prizes gained for them.
Once you weaken their resources enough, you can bring on the Dragon Dance of Haxorus, and then Deal up to 230 Damage with a single mere Double Dragon Energy, concealed until you need to play it! ^_^ Bunnelby could also be placed into the endgame if the opponent were close to decking out.
Edit: After trying it out for a while, it's quite good! M Manectric-Regice suffers a lot when I use it, and I've forced opponents to deck out in half the wins I get. Hyper acceleration decks are the main problem to deal with, but otherwise, it works as intended.
Any feedback on this deck is welcome!
Last edited: