Hey everyone,
Been out of the Pokemon TCG for almost seven years now, just decided to get back into it last week. I wanted to make a Standard deck with a core I liked and chose Solgaleo-GX. Mind you, this list is loosely based off of the one recently posted on Charizard Lounge.
I'll start with the proposed decklist:
Pokemon (18):
Explanation:
Ok, we start off with 4 Solgaleo-GX as the core card of the deck (his Ultra Road ability is ultimately key to the Rayquaza combo), with 1 Solgaleo from GRI for that non-energy consuming 170 attack (plus opponent doesn't get 2 prize cards for it). 2 Cosmoem as I have 4 Rare Candy. and 4 Cosmog for obvious reasons. I am running 4 Rayquaza from GRI to bring back and reattach discarded energies to Solgaleo-GX (use Ultra Road to freely switch Rayquaza in after a Sunsteel Strike to reattach energies, then switch Solgaleo-GX back in next turn to swing again after attaching a final third energy). 1 Drampa-GX in there given its second attack is boosted from having damaged Pokemon in the bench (which there will be given the amount of switching with Ultra Road). And finally 2 Tapu Lele-GX (staple, but also works really well with Solgaleo-GX's Sol Burst GX attack).
For trainers/supporters, I put 3 Lysandre's as it's awesome when you switch your opponent's Pokemon for one of his/her EX/GX's and then switch in Solgaleo-GX using Ultra Road and swing for 230 (I'd equate it to gorilla warfare). 4 Hala's given the GX attack will be used fairly early on. 4 Rare Candy to evolve Cosmogs into Solgaleos. 4 Trainer's Mail to search important trainers (like Rare Candy), and 4 Ultra Balls as a staple Pokemon searcher (+discard energies and get them back using Rayquaza). 4 Prof. Sycamore for staple drawing power, 3 VS Seeker to get back supporters (not 4 as that may be clunky early on). 2 Pokemon Fan Club to assure Cosmogs on the field. 1 Super Rod just in case, 1 Alter of the Sunne for Fire decks, and 1 N.
For energies, I opted for 9 Metal energies and 3 Double Colorless (for Rayquaza and Tapu Lele-GX). Given Solgaleo-GX's Sol Burst can search special energies as well, this works great to load up Rayquaza and Lele-GX.
Let me know what you guys think, I'm planning on going to my first League in a long time next week
Been out of the Pokemon TCG for almost seven years now, just decided to get back into it last week. I wanted to make a Standard deck with a core I liked and chose Solgaleo-GX. Mind you, this list is loosely based off of the one recently posted on Charizard Lounge.
I'll start with the proposed decklist:
Pokemon (18):
- 4 Solgaleo-GX
- 1 Solgaleo GRI
- 2 Cosmoem SUM
- 4 Cosmog SUM
- 4 Rayquaza GRI
- 1 Drampa-GX GRI
- 2 Tapu Lele-GX GRI
- 3 Lysandre
- 4 Hala
- 4 Rare Candy
- 4 Trainer's Mail
- 4 Ultra Ball
- 4 Prof. Sycamore
- 3 VS Seeker
- 2 Pokemon Fan Club
- 1 Super Rod
- 1 Altar of the Sunne
- 1 N
- 9 Metal Energy
- 3 Double Colorless Energy
Explanation:
Ok, we start off with 4 Solgaleo-GX as the core card of the deck (his Ultra Road ability is ultimately key to the Rayquaza combo), with 1 Solgaleo from GRI for that non-energy consuming 170 attack (plus opponent doesn't get 2 prize cards for it). 2 Cosmoem as I have 4 Rare Candy. and 4 Cosmog for obvious reasons. I am running 4 Rayquaza from GRI to bring back and reattach discarded energies to Solgaleo-GX (use Ultra Road to freely switch Rayquaza in after a Sunsteel Strike to reattach energies, then switch Solgaleo-GX back in next turn to swing again after attaching a final third energy). 1 Drampa-GX in there given its second attack is boosted from having damaged Pokemon in the bench (which there will be given the amount of switching with Ultra Road). And finally 2 Tapu Lele-GX (staple, but also works really well with Solgaleo-GX's Sol Burst GX attack).
For trainers/supporters, I put 3 Lysandre's as it's awesome when you switch your opponent's Pokemon for one of his/her EX/GX's and then switch in Solgaleo-GX using Ultra Road and swing for 230 (I'd equate it to gorilla warfare). 4 Hala's given the GX attack will be used fairly early on. 4 Rare Candy to evolve Cosmogs into Solgaleos. 4 Trainer's Mail to search important trainers (like Rare Candy), and 4 Ultra Balls as a staple Pokemon searcher (+discard energies and get them back using Rayquaza). 4 Prof. Sycamore for staple drawing power, 3 VS Seeker to get back supporters (not 4 as that may be clunky early on). 2 Pokemon Fan Club to assure Cosmogs on the field. 1 Super Rod just in case, 1 Alter of the Sunne for Fire decks, and 1 N.
For energies, I opted for 9 Metal energies and 3 Double Colorless (for Rayquaza and Tapu Lele-GX). Given Solgaleo-GX's Sol Burst can search special energies as well, this works great to load up Rayquaza and Lele-GX.
Let me know what you guys think, I'm planning on going to my first League in a long time next week