So, trying to build a few lists that work in HGSS-on, and it definitely isn't easy. Not to mention frustrating seeing as how I lost awesome staples like Bebe's and Luxury Ball. Oh, and Spiritomb.
So, here's a basic 60-card list; I'm not exactly sure how good it is or where I can make some cutbacks but here it is.
Pokemon: 21
2 Stantler UL
4-3-4 Gengar Prime
1 Smeargle UD
1-1 Slowking HS (Rambunctious Party-Second Sight)
1 Rotom UD (Mischievous Trick)
2 Mew Prime
2 Spiritomb TM (Spooky Whirlpool)
Energy: 15
12 Psychic Energy
3 Rescue Energy
T/S/S: 24
1 Alph Lithograph #4
1 Flower Shop Lady
2 Cheerleader's Cheer
3 Lost World
2 Pokemon Collector
3 Pokemon Communication
2 Professor Elm's Training Method
3 Rare Candy
4 Seeker
3 Twins
Strategy: Use either Stantler or Smeargle as a Starter (preferably Stantler) and start putting Gastly onto my bench. Then start powering them up to Gengar. When a Stantler goes down (or retreats), use Hurl into Darkness to mass-RFP their hand. Alternatively, Mew Prime can be used as well, since it does not require me to evolve twice - even a T1 See Off can put me at a tremendous advantage in that respect.
Techs: Slowking HS is for adjusting draw. Spiritomb is for disrupting my opponent and forcing them to draw into a new hand, potentially letting me RFP more (crucial) Pokemon. Rotom+Alph Lithograph is there just in case 2 of my Lost World are prized (or some other crucial card besides). As for the T/S/S they'd be exactly what you would expect.
I'm currently wondering if I can still make room for a 1-1 Mismagius UL (Psychic Trans) and/or a Mr Mime CoL (Trick Reveal). I could probably remove 1 Seeker to make room for the Mime, as for the Mismagius I don't know. (I might not even need it.)
I know I can make cutbacks (e.g. probably reducing the Gengar line to 3-3-3), but any suggestions are welcome. The only obstacle to me building this deck is actually getting all the Lost World, all the Gengars, 1 Mismagius, Alph Lithograph, and Smeargle. (So, nothing too drastic, probably, save those last two.)
So, here's a basic 60-card list; I'm not exactly sure how good it is or where I can make some cutbacks but here it is.
Pokemon: 21
2 Stantler UL
4-3-4 Gengar Prime
1 Smeargle UD
1-1 Slowking HS (Rambunctious Party-Second Sight)
1 Rotom UD (Mischievous Trick)
2 Mew Prime
2 Spiritomb TM (Spooky Whirlpool)
Energy: 15
12 Psychic Energy
3 Rescue Energy
T/S/S: 24
1 Alph Lithograph #4
1 Flower Shop Lady
2 Cheerleader's Cheer
3 Lost World
2 Pokemon Collector
3 Pokemon Communication
2 Professor Elm's Training Method
3 Rare Candy
4 Seeker
3 Twins
Strategy: Use either Stantler or Smeargle as a Starter (preferably Stantler) and start putting Gastly onto my bench. Then start powering them up to Gengar. When a Stantler goes down (or retreats), use Hurl into Darkness to mass-RFP their hand. Alternatively, Mew Prime can be used as well, since it does not require me to evolve twice - even a T1 See Off can put me at a tremendous advantage in that respect.
Techs: Slowking HS is for adjusting draw. Spiritomb is for disrupting my opponent and forcing them to draw into a new hand, potentially letting me RFP more (crucial) Pokemon. Rotom+Alph Lithograph is there just in case 2 of my Lost World are prized (or some other crucial card besides). As for the T/S/S they'd be exactly what you would expect.
I'm currently wondering if I can still make room for a 1-1 Mismagius UL (Psychic Trans) and/or a Mr Mime CoL (Trick Reveal). I could probably remove 1 Seeker to make room for the Mime, as for the Mismagius I don't know. (I might not even need it.)
I know I can make cutbacks (e.g. probably reducing the Gengar line to 3-3-3), but any suggestions are welcome. The only obstacle to me building this deck is actually getting all the Lost World, all the Gengars, 1 Mismagius, Alph Lithograph, and Smeargle. (So, nothing too drastic, probably, save those last two.)