Okay, it's been almost a year. I guess that means it's time to start messing up this lovely project with some truly horrible cards. Presenting:
Okay, I kind of set out to make that card as ugly as possible. I do have some other new cards to show, though. I've added maybe 2 cards in the many months since the last updated, and then yesterday made 3 new ones. I have the information but not the art ready for around 40 more cards, though, so it's not like I've been doing absolutely nothing. I've also made some changes to existing cards. Most aren't worth pointing out (like adding Water resistance to the Paras lines), but I'll point out the more significant ones as well.
The other new cards:
I still can't draw backgrouds... Dream Harvest requires a bit of support, but it seemed pretty funny to me. The idea of turning a temporary condition into a permanent one seemed novel enough.
I drew this thing in like a minutes, recognised it for what it is: pure, unadulterated perfection, and threw it onto this card. Long-Distance Hypnosis is of course the same power as that of the Drowzee from Team Rocket. Combined with Hypno/Dolls strategy it's quite good (if a bit redundant), and it does have some other synergies. Amnesia seemed fitting based on the art
I'm normally not a fan of Drowzee as a Pokémon (and consider it a necessary evil if I wanted to include Hypno, which of course I wanted to do), but I kind of like how these 2 ended up.
The cards I hadn't made an update for yet:
My last(?) Create-a-Card entry. This might be the most innocuously powerful card in the set. It helps turn your deck into a bunch of cards you really want, makes sure your win conditions don't end up in your discard pile, helps protect Rhydon against itself, and so much more. Definitely one of the more versatile cards in the set.
The very first Baby Pokémon of the set! You may notice I've changed the Baby rule to something quite a bit less random. It's still harder to take down a Baby than your average Pokémon, but Baby stalling at least won't be a thing now. The power is based on Neo Discovery Igglybuff. I wanted to add useful but not broken Babies, and I hope this qualifies.
And the cards with significant changes:
I originally had this card as just the old Juggler effect. However, this seemed way too random and swingy. I somehow came up with this effect, and it seemed quite neat. I'm not sure what strategy is best here, since there's still a lot of gambling involved. I imagine that, if you're losing, you'll just move everything to 1 pile and hope for a tails. In that case, casting Gambler might not be such a good idea. I'd love to see how this card actually plays out. It sure still feels like a Gamble.
This card is still an insanely good draw card, and probably a 4-of in most decks. It used to require you to shuffle a card back for 2 cards. This version is a lot more interesting strategically, and with a shuffle effect it effectively becomes straight up Bill.
Other minor changes:
Hiker: It now draws you one less card at the start, but technically allows you to draw your entire deck now. Might be broken now, I don't know.
Researcher: Not as good a Roseanne's Research now, but probably still very playable.
Scientist: From 7 down to 6, probably still way too good.
Rhydon: Now only discards cards from your deck. It would've been way too annoying otherwise, I suspect.
Youngster: Lowered to 50HP for flavour reasons.
That's it! Hopefully I'll have a few more updates somewhat sooner than last time. (Maybe in like, 5 months or so this time.)
The other new cards:
I'm normally not a fan of Drowzee as a Pokémon (and consider it a necessary evil if I wanted to include Hypno, which of course I wanted to do), but I kind of like how these 2 ended up.
The cards I hadn't made an update for yet:
And the cards with significant changes:
Other minor changes:
Hiker: It now draws you one less card at the start, but technically allows you to draw your entire deck now. Might be broken now, I don't know.
Researcher: Not as good a Roseanne's Research now, but probably still very playable.
Scientist: From 7 down to 6, probably still way too good.
Rhydon: Now only discards cards from your deck. It would've been way too annoying otherwise, I suspect.
Youngster: Lowered to 50HP for flavour reasons.
That's it! Hopefully I'll have a few more updates somewhat sooner than last time. (Maybe in like, 5 months or so this time.)
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