Pokemon - 13
3 Blacephalon-GX LOT
4 Poipole FLI
3 Naganadel LOT
2 Tapu Lele-GX GRI
1 Turtonator-GX BSH
Trainer - 30
4 Cynthia
3 Lillie
3 Guzma
3 Sightseer
3 Mysterious Treasure
4 Ultra Ball
4 Beast Ring
2 Spell Tag
1 Rescue Stretcher
2 Ultra Space
1 Heat Factory Prism Star
Energy - 17
16 Fire Energy
1 Beast Energy Prism Star
Strategy: Get as many fire energies as possible onto my pokemon, whether from discard(Bright Flame/Ultra Balls, other energy discard means + Naganadel), Beast Ring power(at the point of game when there's 3-4 prizes left on opp. side) Nitro Tank GX(Turtonator-GX), and/or Shell Trap(to deter opp. attacks by threat of counters if they try) and unleash an inferno of counters at my opponent at the cost of either putting the energies into the lost zone(Mind Blown) or even psychic-type bodies(spell tag) so that the opponent gets floored to a loss by a combo of a flurry of damage + prizes flying out of my side of the table!
^ Any suggestions? Change ideas? Comments?
Change Log(10/21/18):
-1 Naganadel
-1 Blacephalon GX
-1 Reshiram GX
-2 Hala
-1 Guzma
-1 Field Blower
-4 Nest Ball
-1 Mysterious Treasure
-2 Choice Band
+3 Lillie
+2 Fire Energy
+4 Ultra Ball
+1 Beast Ring
+1 Turtonator GX
+3 Sightseer
3 Blacephalon-GX LOT
Blacephalon-GX – Fire – HP180
Basic Pokemon (Ultra Beast)
[R] Bursting Burner: Your opponent’s Active Pokemon is now Burned and Confused.
[R][R] Mind Blown: 50x damage. You may send any number of [R] Energy attached to your Pokemon in play to the Lost Zone. This attack does 50 damage times the number of cards sent in this way.
[R] Burst GX: Discard 1 of your Prize cards. If that card is an Energy, attach it to 1 of your Pokemon. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Water (x2)
Resistance: none
Retreat: 2
Basic Pokemon (Ultra Beast)
[R] Bursting Burner: Your opponent’s Active Pokemon is now Burned and Confused.
[R][R] Mind Blown: 50x damage. You may send any number of [R] Energy attached to your Pokemon in play to the Lost Zone. This attack does 50 damage times the number of cards sent in this way.
[R] Burst GX: Discard 1 of your Prize cards. If that card is an Energy, attach it to 1 of your Pokemon. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Water (x2)
Resistance: none
Retreat: 2
3 Naganadel LOT
Naganadel – Psychic – HP130
Stage 1 (Ultra Beast) – Evolves from Poipole
Ability: Charge Up
Once during your turn (before your attack), you may attach a basic Energy from your discard pile to this Pokemon.
[C][C][C] Turning Point: 80+ damage. If you have exactly 3 Prize cards remaining, this attack does 80 more damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Stage 1 (Ultra Beast) – Evolves from Poipole
Ability: Charge Up
Once during your turn (before your attack), you may attach a basic Energy from your discard pile to this Pokemon.
[C][C][C] Turning Point: 80+ damage. If you have exactly 3 Prize cards remaining, this attack does 80 more damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
2 Tapu Lele-GX GRI
1 Turtonator-GX BSH
Trainer - 30
4 Cynthia
3 Lillie
3 Guzma
3 Sightseer
Sightseer – Trainer
Supporter
Draw cards from your deck until you have 5 cards in your hand. Before drawing, you may discard any number of cards from your hand.
You may play only 1 Supporter card during your turn (before your attack).
Supporter
Draw cards from your deck until you have 5 cards in your hand. Before drawing, you may discard any number of cards from your hand.
You may play only 1 Supporter card during your turn (before your attack).
3 Mysterious Treasure
4 Ultra Ball
4 Beast Ring
2 Spell Tag
Spell Tag – Trainer
Item
Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
If the [P] Pokemon this card is attached to is Knocked Out by damage from an opponent’s attack, put 4 damage counters on your opponent’s Pokemon in any way you like.
You may play as many Item cards as you like during your turn (before you attack).
Item
Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
If the [P] Pokemon this card is attached to is Knocked Out by damage from an opponent’s attack, put 4 damage counters on your opponent’s Pokemon in any way you like.
You may play as many Item cards as you like during your turn (before you attack).
2 Ultra Space
1 Heat Factory Prism Star
Heat Factory Prism Star – Trainer
Stadium
You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
Once during your turn (before you attack) you may discard a [R] Energy from your hand. If you do, draw 3 cards.
As long as this Stadium is in play, whenever a player uses and Item or Supporter card from their hand, prevent all effects of those cards done to this Stadium.
This card stays in play when you play it. Discard this card if another Stadium comes into play. If another card with the same name is in play, you can’t play this card.
Stadium
You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
Once during your turn (before you attack) you may discard a [R] Energy from your hand. If you do, draw 3 cards.
As long as this Stadium is in play, whenever a player uses and Item or Supporter card from their hand, prevent all effects of those cards done to this Stadium.
This card stays in play when you play it. Discard this card if another Stadium comes into play. If another card with the same name is in play, you can’t play this card.
Energy - 17
16 Fire Energy
1 Beast Energy Prism Star
Strategy: Get as many fire energies as possible onto my pokemon, whether from discard(Bright Flame/Ultra Balls, other energy discard means + Naganadel), Beast Ring power(at the point of game when there's 3-4 prizes left on opp. side) Nitro Tank GX(Turtonator-GX), and/or Shell Trap(to deter opp. attacks by threat of counters if they try) and unleash an inferno of counters at my opponent at the cost of either putting the energies into the lost zone(Mind Blown) or even psychic-type bodies(spell tag) so that the opponent gets floored to a loss by a combo of a flurry of damage + prizes flying out of my side of the table!
^ Any suggestions? Change ideas? Comments?
Change Log(10/21/18):
-1 Naganadel
-1 Blacephalon GX
-1 Reshiram GX
-2 Hala
-1 Guzma
-1 Field Blower
-4 Nest Ball
-1 Mysterious Treasure
-2 Choice Band
+3 Lillie
+2 Fire Energy
+4 Ultra Ball
+1 Beast Ring
+1 Turtonator GX
+3 Sightseer
Last edited: