Pokémon (18):
4 Greninja & Zoroark TTGX
3 Poipole FBL
3 Naganadel LTH
2 Incineroar GX TEU
1 Darkrai (*)
2 Cosmog UPR
1 Cosmoem UPR
2 Solgaleo-GX SMP-104
Trainer (30):
4 Lillie
4 Guzma
4 Cynthia
4 Ultra Ball
2 Rare Candy
2 Switch
2 Energy Switch
2 Mysterious Treasure
1 Rescue Stretcher
4 Viridian Forest
1 Black Market (*)
Energy (12):
12 Darkness
STRATEGY:
Start with Greninja and Zoroark TTGX, get two energies on it, and bench 2 Incineroar-GXes by utilizing G&Z's GX attack. Next turn if the opposing pokemon is part of a Lost March deck, or even a shrine deck, use either Incineroar-GX's Crushing Punch, and say goodbye to its energies and/or all cards attached(not many pokes from shrine decks can survive 130 HP damage) or use Darkrai (*) to give the attacker a mountain to climb out of sleep in order to attack. In the case of Abandoned Power Plant, reactivate Incineroar's energy search and Solgaleo's weakness-nullification abilities w/ one of my 5 stadiums. Finally, once all the possible surprises are subdued, use Incineroar's Scar Charge two times, and pummel away w/ Dark Pulse until all 6 prizes are taken...
Is there anything I missed? Any ideas for improvements? Comment and critique away!
4 Greninja & Zoroark TTGX
3 Poipole FBL
3 Naganadel LTH
2 Incineroar GX TEU
1 Darkrai (*)
2 Cosmog UPR
1 Cosmoem UPR
2 Solgaleo-GX SMP-104
Trainer (30):
4 Lillie
4 Guzma
4 Cynthia
4 Ultra Ball
2 Rare Candy
2 Switch
2 Energy Switch
2 Mysterious Treasure
1 Rescue Stretcher
4 Viridian Forest
1 Black Market (*)
Energy (12):
12 Darkness
STRATEGY:
Start with Greninja and Zoroark TTGX, get two energies on it, and bench 2 Incineroar-GXes by utilizing G&Z's GX attack. Next turn if the opposing pokemon is part of a Lost March deck, or even a shrine deck, use either Incineroar-GX's Crushing Punch, and say goodbye to its energies and/or all cards attached(not many pokes from shrine decks can survive 130 HP damage) or use Darkrai (*) to give the attacker a mountain to climb out of sleep in order to attack. In the case of Abandoned Power Plant, reactivate Incineroar's energy search and Solgaleo's weakness-nullification abilities w/ one of my 5 stadiums. Finally, once all the possible surprises are subdued, use Incineroar's Scar Charge two times, and pummel away w/ Dark Pulse until all 6 prizes are taken...
Is there anything I missed? Any ideas for improvements? Comment and critique away!
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