Ryu and Roy look siiiiiiiick. They included so many complex strats with Ryu.
So many people on the server now though tryna download them
So many people on the server now though tryna download them
Ryu is cool and all, but 1/10th the price of the original game for a single character, a stage, and a few extras? By the end of the year, people could have spent more on the DLC than the game itself, and the content they paid more for will be a fraction of what they got on disc. These DLC characters also have no special moves making them feel like incomplete characters.
I'm not a big fan of DLC in general, it feels too much like being upsold and can lead to shady, unprovable pre-production decisions. Nintendo hasn't been horrible, but they can cross that line in an instant.
I can't tell if this is sarcasm or not...>tiering dlc characters within a week of their release
tier list confirmed garbage
I tested this today with my friends at league, the shadow ball will reflect only twice via Fox before instantly killing the one that reflected it in the first place. However my test was very short and I really would like to do more, with variations on what happens.I'm looking for 2-3 people with the 3ds version to test a theory I have about Mewtwo, I just want to see if Metwo's shadow ball can indeed break through reflective attacks if the amount it's reflected reaches a certain number. I've tested this with a random for glory person that was nice and tested it with me playing Mewtwo and them as Mario and the highest number of reflections I could get was about 4-5 total, before Mewtwo's own reflect attack showed the animation etc, but still had Mewtwo die horribly in one shot.
What I want to test is this:
1: You have 1 Mewtwo and 2 Foxes, the Foxes are at opposite side of the stage and constantly holding down B
2: Mewtwo charges up shadow ball and releases it at the Fox furthest from it, and the hides behind the nearest Fox.
3: The shadow ball with either get reflected enough until it A dissipates, or B somehow breaks through the reflective attack because reasons.
4: (optional) After a number of reflections a Villager comes in and Pockets the Shadow Ball of Death and then unleashes it against a Fox/Mewtwo to see if the increased damage it got via being reflected is kept when the Shadow Ball is Pocketed.
5: (optional) *WARNING THIS WILL PROBABLY CAUSE A DISCONNECTION* instead of the 4th player being a Villager, they play as a third Fox, this Fox jumps into the reflection pit of DOOM with the Shadow Ball being constantly reflected, and goes in front of a Fox while holding down B, this will then allow the Fox they replaced to do the same, over and over until there are 2 Foxes right beside each other constantly reflecting a single Shadow Ball. This will either make weird ****** happen (like the black hole glitch in Melee), or make the game say something like "******** this I'm outta here" and then cause a disconnection error...or possibly cause one to all four of the people's games to either crash, or lock up.
If anyone wants to test any of this with me, please post your FC to my wall.