HELP ME FILL OUT A LIST!
Notes:
PAC-MAN
ZELDA
YOUNG LINK
NESS
BOWSER
DAISY
ROSALINA
MARTH
PALUTENA
SNAKE
KIRBY
WII FIT TRAINER
VILLAGER
Alolan Vuplix
Vulpix
Abra
Bewear
Alolan Richu
Solgaleo
Lunaala
Kyogre (His effect was changed to intermittent blasts)
Pyukumuku
Mimikyu
Marshadoe
Dittow
Notes:
- Universal Landing lag changed (real buff to most heavy characters)
- Alot of the specials that usually send a character into freefall dont.
PAC-MAN
- Literally turned into fighting character instead of zoner. No more picking up items after z drops
- Grab a bit faster but not good
- Smashes give more range but rip his sm4sh up smash, less lag
- Bombs Changed. can be remotely detonated and hit in different directions but cant detonate when opponent grabs it, hitbox is also kinda underwhelming given how it looks.
- No gale boomerang
- has a second arrow which can be picked up, thrown, z dropped, or added as another arrow to his special
ZELDA
- Down b changed and zelda can move while its charged
- Dins fire doesnt send her into freefall
- Down B has 5 seperate stages.
YOUNG LINK
NESS
- Directional Imput on up b, shows where ur going to recover (good for starters but can be easily read)
- Neutral B is faster and easier to hit.
- Tether Grab slowed
- Cant chain that many up tilts (nerf)
- Dair Spikes
- Down special has new animation, Back special huge nerf
BOWSER
- Side B changed
DAISY
- Echo
ROSALINA
- Nair Nerfed (changed)
- Fair faster, neutral b doesnt send you into Free fall
MARTH
- Side Special Faster (Buff),
- neutral B can be angled
- Echo
- Up air changed similar to corrin's
- Neutral B is further
- Tome and Sword life Gauge shown (Buff)
- Side special faster (Buff)
- Minado Change (Buff)
- Length of Side b kick is MAD nerfed
- Limit Charge Slower (THANK GOD), but is still good
- Air Recovery (Up special) Nerfed: Takes less time
- I honestly think the speed of all his attacks increased
PALUTENA
- Down (or side, dont remember)Special Buffed. Reflection and Projectile
- Directional Air Dodge Kinda helps Recovery, Can up b after side b
SNAKE
- Frame three Dair
- Down throw changed
- Cant cancel spin dash
- Shots slower ( neutral special)
- No need to switch/No pokemon fatigue, Can switch to avoid attacks (Buff), squirtle has new fair and doesnt use its shell for attacks. (pretty sure all of squirtles smash attacks are changed)
- Design Change on NAir (idk if the effects are different), neutral b seems faster
- NAir changed, down air spikes, up special a bit slower
- Footstool combos can be teched, nerf maybe?
- A Living Rage Setup (due to specials), neutral b comes out fast but idk compared to melee, down tilt trips,
KIRBY
- New Dash attack (that kills), Inhales Projectiles, Kirby doesn't die 1st when inhale suicide, Up air kills
- Absorbs projectiles can spit them out as well
- Can Charge in mid air, same with dark samus. Missiles go slower and then go faster
- Doesn't roll as a roll, missle timing different (goes slower to a near stop and then explodes.
- Down throw is a combo starter
- No landmaster, larry says fox is nerfed so rip fox
- No landmaster
WII FIT TRAINER
VILLAGER
- Item pocketed shown (nerf)
- Pellets Don't flinch
- Down Smash changed
- Nana can edge guard (idek), No wobble, but can maybe be repurposed for good edge guarding?
- Down smash is a combo starter
Alolan Vuplix
Vulpix
Abra
Bewear
Alolan Richu
Solgaleo
Lunaala
Kyogre (His effect was changed to intermittent blasts)
Pyukumuku
Mimikyu
Marshadoe
Dittow
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