Finished Survive the Evil Scientist's Maze II: Stuck in the Sewers. Start Day 4.

Status
Not open for further replies.
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

But Tristian would not go so quietly. "Ho-oh is a...!" He cried out before falling into the pit. The murky shapes in the water quickly consumed his body. His soul slowly floated up. What will you do?
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

Charidude quickly uses advantage of this time to learn his power. Is here a penalty?
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

Tristian's soul contained spite towards its killed. The spite took on a phsyical form, slamming Charitude on the ground. Had the soul been able to see, it would have slammed him the other way... into the same fate as it had succumbed to. As it was, Charitude took 5 damage and was drained. He could not take on another soul until the end of the next day.

Moving back to the chest... Do you want to open it?
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

*Ummmm...Shoyru, the front page says tristans still alive.

Ho-oh quickly retraced his steps and placed himself as if he was a bystander while Charidude attempted to learn the Doctor ability.
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

I did learn it right? Charidude goes over to Freak. Here let me help your ankle. Charidude heals Freak.
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

The Flaming Ho-oh said:
*Ummmm...Shoyru, the front page says tristans still alive.

Ho-oh quickly retraced his steps and placed himself as if he was a bystander while Charidude attempted to learn the Doctor ability.

I know. I just edited it. Read my last post, btw. Do you want to open the chest, or scan the room for traps?
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

So wait, did I heal him or not???
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

*Ummm...Sorry, charidude. Also, Is freak healed then or what?*

I think we wan to open it but we vote the the person with the highest HP do it.

*Also, why are charidude and I the only active ones?*
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

charidude said:
So wait, did I heal him or not?

You didn't learn the Doctor ability. The soul was too spiteful to give you its secrets.

Okay. One of you two have to volunteer to open the chest.
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

*Yes, I agree vote. And please let me live for a while guys. Or you lost your doctor.* =)
What???? I wouldn't have killed him then! Shoryu. Your changing the rules. You said I could learn their powers when they die. >=(
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

He also said there may be penalties. I guess killing someone might tick there soul off
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

charidude said:
*Yes, I agree vote. And please let me live for a while guys. Or you lost your doctor.* =)
What???? I wouldn't have killed him then! Shoryu. Your changing the rules. You said I could learn their powers when they die. >=(

I also said that there was a small chance of failure. I rolled a die, it landed on one. That's the failure option. Just so you know, the 2, 3, 4, 5, and 6 are all suceeding.
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny???

I'll open it. I have full health still.
 
RE: Survive the Evil Scientist's Maze II: The deathtrap!

Shoyru1444 said:
You are the medium. You are psychically sensitive. When a person dies, you may try to learn their role. If you suceed, you will learn their role. You can remove your role and learn another whenever a new person dies. You can only learn roles at the time of death. If you try to learn a role, there is a small chance of there being a penalty.
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

I have full HP too, but I'll leave you to do the honors. But I will stand close by in case an enemy pops out.
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

Yay, glad to have some more people make descisions. Lets open it. Il stand next to it though I know I wont be much help here.
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny?

Wait a sec... do I have a weapon?
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny???

sillykyle! said:
I'll open it. I have full health still.

Okay...

sillykyle! opened the chest. The group held their breath in anticipation. However, none was needed. There were no traps. Inside the treasure chest were two batteries, and a hammer. With no more items to take, the group forged on.

The next room was a danger room! In it was a guard dog. Here are the statistics...

Win chance (without weapon): 14/20
Win chance (with weapon): 19/20

What will you do?
 
RE: Survive the Evil Scientist's Maze II: Stuck in the Sewers. Do I smell mutiny???

Shoyru1444 said:
Okay...

sillykyle! opened the chest. The group held their breath in anticipation. However, none was needed. There were no traps. Inside the treasure chest were two batteries, and a hammer. With no more items to take, the group forged on.

The next room was a danger room! In it was a guard dog. Here are the statistics...

Win chance (without weapon): 14/20
Win chance (with weapon): 19/20

What will you do?
 
Status
Not open for further replies.
Back
Top