Swanna + Abamasnow + Mew prime GAME WINNING COMBO?!?!

mr.619 said:
This deck isn't going to work. I'm going to tell you why. Take this as an example.

Turn 1, assume you start with mew and an energy. Attach energy to mew, see off Swana.
Turn 2, attach another energy, see off Abamasnow.
Turn 3, Use Swana's attack.
Turn 4, use obamasnow.

Now you're theory is that mew will NOT be KO'd within 4 turns that it takes you to set up. If you use Feather dance, within 4 turns, your opponent should be set up and should be able to kill that mew easily, unless they're bad.

If you're mew gets killed, there goes all your set up, and you can't hit for more damage.

On paper this deck is amazing, but if you put some thought into it, it makes sense that it doesn't work.

Not going to lie though, I was going to make this deck till I realized how impossible it is. Cool idea though!

Gliscor said:
Turn 1: Attach a Psychic to Mew, dump Gatr into the Lost Zone.
Turn 2: Attach a DCE to Mew. Featherdance.
Turn 3: Attach a Water to Mew. Spread with Gatr.

It'll take three turns just for you to start dealing damage with Mew, assuming that Mew is your Pokemon to put Pokemon into the Lost Zone. In that time, even with Defender, Mew will get KO'ed. If you decide to attach Rainbow Energy to Mew on Turn one, it'll still take three turns, and the only advantage you'd get is being able to attach to another Mew. That Mew is still an easy KO, even with Defender (80 damage isn't hard).

haha thanks man, I thought it was a cool idea too! :) But like Blue_Horizon said, the mew hit was a mid-game combo. I would fodder with Absol Prime or Relicanth, and then mew for swana then T-tar or obama... depending on what deck type I chose to make :}

but your probably right, I don't think this could work :p
 
Why not just play a Abomasnow and do Snowplay from the first turn with BTS and DCE? It is actually the same, lol.

3 turn mew attacks 60 to everyone
3 turn 20x3=60 damage
 
wang zitong said:
Why not just play a Abomasnow and do Snowplay from the first turn with BTS and DCE? It is actually the same, lol.

3 turn mew attacks 60 to everyone
3 turn 20x3=60 damage


I read the whole thread to say this :p

I think the featherdance combo could be interesting, but not playable. I'd assume because it doesn't say otherwise that the damage boost would work on benched pokemon.
 
I honestly really like this idea.

Like so much I would play it for BR's if I had any of the cards.

EDIT: Just saw the straight Abomasnow argument, now I might run that. I love Abomasnow.
 
you guys do know that even if you used swanna's attack before snow playing, snow play would still only do the 60 to active and the 20 to the bench right? ...
 
No, Swanna's Feather Dance says "each of this Pokmon's attacks does 40 more damage..." It didn't specify that the damage increase is only to the Active Pokemon. So from my assumption of the wording, it would do 40 more damage to each of your opponent's Pokémon.
 
...aw dangit, that's right...

Compendium said:
Meta-Rulings

Effects on the Attacking Pokemon cannot add to damage done to a Benched Pokemon. Examples: PlusPower, Darkness Energy (special), and Strength Charm. (Jan 31, 2008 PUI Rules Team)
 
regardless of how the two pokemon are sent to LZ, the mainly problem is mew won't survive 2 turns without KO'ing the defending pokemon. and since mew wouldn't be doing any damage at all, it would be like shooting fish in a barrel for the opponent. their biggest problem would be deciding how to kill off mew.
 
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