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T2 T-tar

spacemarine2142

Im not a marine. Im a spacemarine
Member
I have been working on this deck for several months, ran a different varient at nationals, and have finally found one that works well enough.

3-2-3 tyranitar prime
2 unown dark
4 cleffa

2 seeker
2 flower shop lady
2 judge
2 professor juniper
4 professor oak's new theory
2 professor elm's training method
4 pokemon collector
2 pokemon communication
1 energy search
3 rare candy
2 junk arm
3 switch
2 pokemon catcher
2 dual ball

5 dark energy
4 special dark energy
4 double colorless energy

The strategy to this deck is to preferably start off with a cleffa. From here you will spam eek and use professor oaks intell you get a collector (usually I have one in hand first turn but from time to time it does not happen). From here you will begin to power up your larviter intell you evolve into T-tar (best to attach a dce and 2 special darknesses to him so he can 1 hit stuff like typhlosion primes). When you get out your t-tar bring back the cleffa and start spamming megaton tail (120 discard top 3 cards of your deck, does 140 if you have the recomended darkness) or other moves accordingly.
 
I think you realy need somthing else to run with t tar because if 1 is prized then you only have 2 t tars with is almost a auto loss-- so this is what i would maby do--
-2 seeker
-2 Flower shop lady
-2 judge
-2 dual ball
And then i would add
+2-2 zoroark (BW)
+2-2 Mandibuzz (BW)

Then i think you should mess around a lil more with the t/s/s lines and see what works best and Then you have yourself i mini dark tool box *yaaay*!!!!--PeAcE!!!
 
joe said:
I think you realy need somthing else to run with t tar because if 1 is prized then you only have 2 t tars with is almost a auto loss-- so this is what i would maby do--
-2 seeker
-2 Flower shop lady
-2 judge
-2 dual ball
And then i would add
+2-2 zoroark (BW)
+2-2 Mandibuzz (BW)

Then i think you should mess around a lil more with the t/s/s lines and see what works best and Then you have yourself i mini dark tool box *yaaay*!!!!--PeAcE!!!

That was one of the first varients i ran, the zoroa and vullaby come out way to frequantly and the way the deck is set up the flower shop ladies allow you to get back a ko'd t-tar. Also the mandibuzz is very useless because you should not be using darkness howl because of the babies on your bench, and without the babies the deck does not meet the t2 t-tar requirement xD
 
i would drop flower shop lady for 1-0-1 ttar because flower shop lady puts it into your deck when you can build up another line in your hand. Sorry 4 the bad advice (I got repported 4 it but i guess it's my fault)
 
iisnumber12 said:
i would drop flower shop lady for 1-0-1 ttar

Probably if i did that it would be best to drop one of the seekers/unown dark/energy search or some other combination. Flower shop lady is a need in this deck. Get a slow set up u need for larvitars if they were knocked out. Also needed when fighting a machamp/donphan desk because they tear threw t-tars if you are caught with a t2 donphan.

Also, why a 1-0-1, probably best for 1-1-1 for trainer lock.
 
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