^That's right, I changed the name. This right here is my first attempt at a competetive team. My goal was to have some synergy. I don't expect it to be great. I appreciate all suggestions.
Team at a glance:
A closer look:
Tina U-Turner(Kojondo) @Life Orb
Nature: Adamant/Jolly
Ability: Regeneration
EVs: 252 ATK/252 SPE/ 4 HP
Moves:
~Fake Out
~U-Turn
~Brick Break
~Stone Edge
Description: I love this Pokemon. she has to be the greatest scout/U-Turner of all time thanks to her ability. I choose LO with this because the switch out heal negates the HP loss. I choose BB over Hi Jump Kick because it is more accurate and can smash through screens. I originally considered a Choice Band/Scarf until I remembered about Chandelock.
Murray(Skarmory)@Leftovers
Ability: Sturdy
Nature: Impish
EVs: 252 Atk/252 DEF/4 SPD
Moves:
~Roost
~Spikes
~Brave Bird
~Whirlwind
Description: Just your average Hazard set-up here.
Chandelaze(Shandera) @ Balloon
Ability: Flash Fire
Nature: Modest
EVs: 252 SPA/129 DEF/129 SPD
Moves:
~Flamethrower/Fire Blast
~Shadow Ball
~Hidden Power Fighting
~Will-o-Wisp
Description: I choose these EVs to max out its sky-high Special Attack while still trying to give it some bulkiness. I choose this Pokemon for my team for two reasons: To absorb fire attacks aimed at Skar and to Spin Block. I expect my opponent to switch in a Pokemon with a Special Fire type attack on Skar so I'll switch out to my Shandera to sponge up the attack with Flash Fire and then procede to sweep my opponent's team.
Donnie Darko(Donphan)@Leftovers
Ability: Sturdy
Nature: Adamant
EVs:252 ATK/252 HP/4 SPD
Moves:
~Earthquake
~Rapid Spin
~Ice Shard
~Stealth Rock
Description: Pretty much your basic Rapid Spiner set. Also functions as a hazard set-up
dmaster(Gyarados) @Life Orb
Ability: Encourage/Over Confident/ whatever it's called now
Nature: Jolly
EVs: 252 ATK/252 SPE/4 DEF
Moves:
~Waterfall
~Ice Fang
~Dragon Dance
~EQ
Description: Your standard DDancer, but with the added Encourage/LO boost Gyarados is now Uber-Pwnage.
Spike(Jolteon) @Balloon
Ability: Volt Absorb
Nature: Modest
EVs: 252 SPA/252 SPE/4 SPD
Moves:
~Thunderbolt
~Charge Beam
~Hidden Power Grass
~Shadow Ball
Description: I wasn't sure whether or not to have HP Grass or Baton Pass, so I'll need your opinion on that. This Jolteon works pretty much the same way with Gyarados as Shandera and Skarmory work together. Gyarados will attract Electric attacks so i'll switch in my trusty Eeveelution to absorb it.
That's about it. Tell me what you think. I also noticed that each item I have on my team is used twice.
Team at a glance:
A closer look:
Tina U-Turner(Kojondo) @Life Orb
Nature: Adamant/Jolly
Ability: Regeneration
EVs: 252 ATK/252 SPE/ 4 HP
Moves:
~Fake Out
~U-Turn
~Brick Break
~Stone Edge
Description: I love this Pokemon. she has to be the greatest scout/U-Turner of all time thanks to her ability. I choose LO with this because the switch out heal negates the HP loss. I choose BB over Hi Jump Kick because it is more accurate and can smash through screens. I originally considered a Choice Band/Scarf until I remembered about Chandelock.
Murray(Skarmory)@Leftovers
Ability: Sturdy
Nature: Impish
EVs: 252 Atk/252 DEF/4 SPD
Moves:
~Roost
~Spikes
~Brave Bird
~Whirlwind
Description: Just your average Hazard set-up here.
Chandelaze(Shandera) @ Balloon
Ability: Flash Fire
Nature: Modest
EVs: 252 SPA/129 DEF/129 SPD
Moves:
~Flamethrower/Fire Blast
~Shadow Ball
~Hidden Power Fighting
~Will-o-Wisp
Description: I choose these EVs to max out its sky-high Special Attack while still trying to give it some bulkiness. I choose this Pokemon for my team for two reasons: To absorb fire attacks aimed at Skar and to Spin Block. I expect my opponent to switch in a Pokemon with a Special Fire type attack on Skar so I'll switch out to my Shandera to sponge up the attack with Flash Fire and then procede to sweep my opponent's team.
Donnie Darko(Donphan)@Leftovers
Ability: Sturdy
Nature: Adamant
EVs:252 ATK/252 HP/4 SPD
Moves:
~Earthquake
~Rapid Spin
~Ice Shard
~Stealth Rock
Description: Pretty much your basic Rapid Spiner set. Also functions as a hazard set-up
dmaster(Gyarados) @Life Orb
Ability: Encourage/Over Confident/ whatever it's called now
Nature: Jolly
EVs: 252 ATK/252 SPE/4 DEF
Moves:
~Waterfall
~Ice Fang
~Dragon Dance
~EQ
Description: Your standard DDancer, but with the added Encourage/LO boost Gyarados is now Uber-Pwnage.
Spike(Jolteon) @Balloon
Ability: Volt Absorb
Nature: Modest
EVs: 252 SPA/252 SPE/4 SPD
Moves:
~Thunderbolt
~Charge Beam
~Hidden Power Grass
~Shadow Ball
Description: I wasn't sure whether or not to have HP Grass or Baton Pass, so I'll need your opinion on that. This Jolteon works pretty much the same way with Gyarados as Shandera and Skarmory work together. Gyarados will attract Electric attacks so i'll switch in my trusty Eeveelution to absorb it.
That's about it. Tell me what you think. I also noticed that each item I have on my team is used twice.