Team Stalling Abusers: Reworked

AlphaNinja

Team Dimensional Sniper
Member
With Stalling Abusers being one of my most prized teams I felt it was time to rework it into an even more effective team with more Stalling potental. So here it is. New and improved. Team Stalling Abusers: Reworked.

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Heatran:M-Air Balloon
Ability: Flash Fire
Nature: Modest +Sp. Atk/-ATK
EV's: 4 HP/252 Sp. Atk/252 Spe
Attacks:
~Fire Blast
~Earth Power
~Hidden Power Ice/Dragon Pulse
~Stealth Rock

Heatran holds slot one since it has better STATs then Aerodactyl did. With Air Balloon Heatran becomes immune to all Ground attacks making it much more versital. Fire Blast holds STAB as Heatrans most powerful attack next to Eruption which is only available through one of the pokemon ranger games and Overheat which is a -2 in Special Attack after use. Earth Power is a great move to use to check and inflict high damage on pokemon like Infernape and Jolteon. Hidden Power Ice and Dragon Pulse holds slot 3 since either of them provide great coverage against Dragon-types, however HP Ice does more damage to Dragonite, Flygon and Salamence then Dragon Pulse would. Stealth Rock is last since it is used to set up entry hazzards that are ment to cripple Flying and Levitating pokemon.

Heatrans Speed makes it easy to out pace but the fact it doesn't rellie on more the 1 non-attacking move makes it a much more worthy threat which can be used late and early game.

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Forretress:M-Leftovers
Ability: Sturdy
Nature: Careful +Sp. Def/-Sp. Atk
EV's: 252 HP/4 ATK/252 Sp. Def
Attacks:
~Spikes
~Rapid Spin
~Pay Back
~Toxic Spikes

One of my favorite Spinner pokemon is holding the line as toughest Defence. Forretress is meant to do 2 things: Layer Spikes and Toxic Spikes and clear entry hazzards. Rapid Spin isn't effective against Ghost-types but Pay Back can solve that problem. While it isn't as effective as other Rapin Spinners it does hold better Defence and can layer hazzards. This combined with Stealth Rock can cause large ammounts of damage without any attacks.

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Blue Demon(Gliscor):M-Toxic Orb
Ability: Poison Heal
Nature: Careful +Sp. Def/-Sp. Atk
EV's: 244 HP/44 ATK/220 Sp. Def
Attacks:
~Swords Dance
~Earthquake
~Stone Edge
~Night Slash

My oldest pokemon Blue Demon is back and this time it is designed along the lines of using Poison Heal. Swords Dance gives the Attack a +2 boost and allows for hard hitting attacks. Earthquake holds STAB and can inflict heavy damage to a fair size portion of the OU metagame. Stone Edge is a great move since it can score Crittical Hits and cause descent damage to any pokemon. Finally Night Slash is here to check Ghost-types such as Jellicent and Gengar.

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Jellicent:M-Leftovers
Ability: Water Absorb
Nature: Bold +DEF/-ATK
EV's: 248 HP/216 DEF/44 Spe
Attacks:
~Will-o-Wisp
~Scald
~Taunt/Shadow Ball
~Recover

One of my biggest counters to Normal attacks and Fighting attacks. Since Jellicent is designed to inflict burn and stall at the same time it proves to be a very effective wall. Will-o-Wisp is meant to inflict a burn right off the bat while Scald has the 30% chance of causeing it and holds STAB. Taunt is used to Taunt slower Jellicent and other slower pokemon. Shadow Ball is an option if a non-Taunt set is being run. Finally Recover when combined with Leftovers and Water Absorbs provides a massive HP recovery combo that can't be matched that easy.

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Scrafty:M-Leftovers
Ability: Shed Skin
Nature: Careful +Sp. Def/-Sp. Atk
EV's: 252 HP/4 ATK/252 Sp. Def
Attacks:
~Bulk Up
~Drain Punch
~Crunch
~Rest/Ice Punch

One of the very few pokemon that I run that has a typeing that allows for a wide coverage. Bulk Up is used to increase both Attack and Defence. Drain Punch holds STAB and is used to recover HP while Crunch also holding STAB is used to clear out Ghost-types. Rest took slot 4 as a great way to recover HP and clear up Poison and Burn and other status problems. Ice Punch is an option and can be used to counter Dragon-types.

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Latias:F-Choice Scarf
Ability: Levitate
Nature: Timid +Spe/-ATK
EV's: 4 HP/252 Sp. Atk/252 Spe
Attacks:
~Draco Meteor/Dragon Pulse
~Thunderbolt/Psychic
~Surf/Shadow Ball
~Trick

While not a pokemon I would have run I have found that Latias holds a place here thanks to the fact it is a counter to Fighting-types and is resistant to Fire, Grass, Water, Electric and Psychic attacks. Trick can be used to switch held items then can be fallowed up with and attack. Draco Meteor holds top pick as it holds STAB and massive damage. Thunderbolt can be used to cripple Water-types while STAB Psychic can be used to counter Fighting-types. Surf is the best option since it can be used on Fire-types but Shadow Ball is also and option if you want a Ghost and Psychic counter. Latias earned the 6th slot thanks to it's typeing and made it easier to check the counters to the team and can inflict high damage to them at the same time.
 
Gliscor I think could use either Substitute or Protect instad of Night Slash. The advantage of Substitute is not only can you block Leech Seed, but you can also stay in an additional turn in a situation you would normally switch. This can be very handy since you might be at +2 Attack already. Half of the HP you lost from using Substitute you will gain back from Poison Heal. Protect would just straight up let you get 12.5% of your HP back and also helps for scouting.
 
I like that idea and may swap the attacks after much more testing on my own but I do like your idea DE.
 
Minor Nitpicks:

- Payback is one word. (On Forretress) Gyro Ball or Volt Switch is a better option anyways.
- Specs are generally a better option on Latias than Scarf. Since you'll be outspeeding most threats anyways, Latias could appreciate the extra power. For moves, run Draco Meteor / HP Fire / Thunderbolt (or psyshock) if you're wanting a straight offensive set.
- The EV's and moveset on Gliscor need some work. Since you apparently want to run an offensive set, try this:

Gliscor @ Flying Gem
Adamant Nature
Sand Veil Ability
EV's: 252 Atk / 4 Def / 252 Spe
-Substitute
-Swords Dance
-Acrobatics
-Earthquake

This set is an offensive powerhouse. Once you have a sub up, very few things in the metagame can handle Gliscor. Plus, you're wasting EV's on Gliscor's SpD stat. You're not going to want to stay in on a Special attacker anyways, so maximizing offensive power is the way to go. The team is looking better, although it still doesn't scream "Stall" to anyone.
 
If you're going to be running Specs or Scarf Latias, you might as well switch it out for Latios. The only gain of using Latias over Latios for an offensive role is to live like one extra hit, or coming in on more attacks ... and that's about it. Living one extra hit is irreverent when you fail to get the OHKOs and 2HKOs Latios can get.

Latios (F) @ Choice Specs (or scarf if you want a really fast revenge killer, or Expert Belt if you want to bluff a specs set)
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- HP Fire
- Trick / Psyshock

If you want to continue to use Latias, use it with a more defensive approach, like a Calm Mind set.

Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Roar / HP Fire / Substitute
- Recover
- Dragon Pulse
 
Toonnee said:
add this. this dude i sso epic. if you can get it some how.

Riolu@ focus sash
ability prankster. very important to getting a +1 priority roar!!!!
EVs:252 hp 252spd 4 atk
nature: jolly -sp atk +spd
moves: roar
copycat
filler
filler

plan: on first turn you use roar -2 because of prankster.they will probably attack you onto your sash. timing is crucial. then you use copycat. since roar was hopefully the last move used on the field you get to use +1 priority roar over and over again. keep using copycat and stealth rocks and spikes... blah blah... will wear away your opponent.
BEWARE: this plan will not work if...
>they have magic guard
>you didn't set up the entry hazards
>they have faster priority eg extremespeed to kill you when you keep using copycat
>they hav a multi stricking move eg dual chop, bullet seed
>their entry hazards break your sash
>they parahax you
>the toxic/burn stall you
the list goes on BUT this is hard to defeat if the opponent has come unprepared. plus this breaks their sash, sturdy stuff so you can plouht through their team after you lose riolu.
EPIC:D

facepalm.jpg
 
TEAPOT EDIT: PDC, attack the set. Not the person. let's be civil. kthnxbai.

@ Team

I would rather see you use a bulky Latias, as Scarf Latias is hardly viable. This will help you with Reuniclus, Rotom-W, and tons of other threats.
 
Toonnee said:
add this. this dude i sso epic. if you can get it some how.

Riolu@ focus sash
ability prankster. very important to getting a +1 priority roar!!!!
EVs:252 hp 252spd 4 atk
nature: jolly -sp atk +spd
moves: roar
copycat
filler
filler

plan: on first turn you use roar -2 because of prankster.they will probably attack you onto your sash. timing is crucial. then you use copycat. since roar was hopefully the last move used on the field you get to use +1 priority roar over and over again. keep using copycat and stealth rocks and spikes... blah blah... will wear away your opponent.
BEWARE: this plan will not work if...
>they have magic guard
>you didn't set up the entry hazards
>they have faster priority eg extremespeed to kill you when you keep using copycat
>they hav a multi stricking move eg dual chop, bullet seed
>their entry hazards break your sash
>they parahax you
>the toxic/burn stall you
the list goes on BUT this is hard to defeat if the opponent has come unprepared. plus this breaks their sash, sturdy stuff so you can plouht through their team after you lose riolu.
EPIC:D

What is this I don't even...


Anyways, I agree with PDC. I feel a set of
Latias @Leftovers
252 HP/ SpDef/252 Speed
Timid Nature
Trait: Levitate
~Calm Mind
~Roar
~Dragon Pulse
~filler

would work better than a choiced one. I also feel Protect or Taunt would work on Gliscor more than Night Slash would. I would also like to see Wish somewhere on the team, since stall teams generally need lots of recovery, and you've only got 1 that can consistantly heal itself. (2 if you count Scrafty.) Wish might be a good thing to use as the filler for Latias. Otherwise recover, Refresh, or Reflect Type can work too.
 
*bump* come on people rate me please. Also is there anyway to make this team more Weather resistant?
 
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