This stuff looks interesting…
Grookey and Rillaboom are nothingburgers but Thwackey is a really interesting addition thanks to the Bang Bang Drum Ability. There’s the microscopic issue with it requiring a Pokémon with the Festival Temperance Ability but I’ll wait until release to see if it gets anywhere.
This is probably
the Evolution linne to run if you want to take advantage of Thwackey’s Bang Bang Drum Ability since Dipplin‘s Do the Wave attack requires Bench sitters. As Abilities go Festival Temperance makes Dipplin a decent threat (you’re basically doing 200 for one Grass Energy each turn if you have Festival Grounds in play), tying it to having a specific Stadium in play makes it balanced.
This one’s a nothingburger, you’re basically using it to take advantage of Goldeen‘s Festival Temperance.
The Palafin line (and Palafin ex)
This one is nice on paper but I’d need to see more cards from Mask of Change/Twilight Masquerade to say if it’s good IRL (I do acknowledge that having an attack that lands 250 damage for 1 Water Energy is nuts). With what we have right now it’s really iffy to run due to needing it in Bench to change baby Palafin with Palafin ex and to let Palafin ex attack consistently.
Swirlix is an interesting take, it has the Festival Temperance Ability but the attack is iffy at best. Slurpuff is flippy but it’s nice to see that the attack isn’t completely useless if it whiffs both coin flips.
I’m gonna be painfully honest with you, when I saw people saying Air Mail was back I assumed that there was a Trainer’s Mail reprint I failed to see, it didn’t register in my mind that we‘re actually getting a redo of Air Mail Pidgeotto.
That said the line is pretty solid: Drakloak is technically a better Air Mail Pidgeotto (Ability’s the same but has more HP and a better damage output), Dragapult ex is a nice attacker that can be set up by your next turn and Phantom Dive is better than Dragapult VMAX’s Max Phantasm by a decent amount (requires 1 Fire and 1 Psychic Energy instead of 2 Psychic Energy to use but does 70 more base damage and lets you put 6 damage counters on the Bench). The big question is which would you use more, a decent search engine or a strong attacker?
I’m not a big fan of people saying that Special Conditions are dead when there are decent rogue decks out there that still use them to trigger certain effects.
That said Festival Grounds isn’t really a good Stadium to counter stuff like that, you’re better off taking other routes to do that. The only reason you should run it is to trigger a Pokémon’s Festival Temperance Ability.
If you’ve
ever needed proof of Pokémon Card Lab’s inability to design cards with the current Standard format In mind this card would be it, a card like this should
not have been printed until Snorlax PGO left the format. If this leads to Snorlax or Waking Whistle getting put on the Standard banlist for turning the format into an absolute snoozefest I’d probably die of laughter.
Outside of that egregious error, Waking Whistle is a neat Item card. It’s a nice way of setting up wincons like putting a missed Squakabilly ex, Lumineon V, or other easily KO’d Rule Box Pokémon into play.
This is honestly a nice take on an ACE SPEC Special Energy, it’s certainly better than Neo Upper Energy is.
As far as the effect goes l’m liking that it basically a Rainbow Energy with a “nerfed” Life Dew effect blended in. The one thing that gives me pause for thought is the “You can only use this effect once per game” clause that the Prize Card loss effect has, I know that it’s to prevent Legacy Energy from being abused like Life Dew was but with no way to bring back Special Energy into play (outside of a few cards like Cyllene) it makes me think we
may see some form of Special Energy recycling in the format either in Mask of Change/Twilight Masquerade or other sets releasing in the near-future.
TL;DR - Some decent cards, some not so decent, and one Item card that makes me think PCL has lost any sense of common decency when it comes to designing cards in the long run.