TCG Fakes TFP's Fakes Thread / On a Break

The Fire Types!

Charmander / Basic / HP: 60 / Fire

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[R] Draw In
Attach a [R] Energy from your discard pile to this Pokémon.

[C] Scratch [10]

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

C // BST 016/120+
Charmeleon / Stage1 / HP: 80 / Fire
~ Evolves from Charmander

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[R] Fiery Dance
During your next turn, each of your [R] Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

[C][C][C] Slash [40]

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

U // BST 017/120+
Charmeleon / Stage1 / HP: 80 / Fire
~ Evolves from Charmander

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[Ability] Light Up
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for a [R] Energy, reveal it, and put it into your hand. Then, shuffle your deck.

[R][C][C] Flamethrower [60]
Discard a [R] Energy from this Pokémon.

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

U // BST 018/120+
Charizard / Crystal / HP: 150 / Fire
~ Evolves from Charmeleon

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[Crystal Evolution Rule: This Pokémon can only be played from your hand to evolve 1 of your Pokémon if there's a Crystal card in play.]

[Ability] Fiery Tail
Once during your turn (before your attack), you may attach a [R] Energy from your discard pile to your Active [R] Pokémon.

[R][C] Sky Swipe [40]
Move a basic Energy from the Defending Pokémon to 1 of your opponent's Benched Pokémon.

[R][C][C] Backfire [120]
This attack does 50 damage to 1 of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C]

HR // BST 019/120+

Flareon / Stage1 / HP: 90 / Fire
~ Evolves from Eevee

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[Ability] Flash Fire
Once during your turn (before your attack), you may move a [R] Energy from 1 of your Pokémon to this Pokémon. If you do, heal 10 damage from this Pokémon.

[R][C][C] Lava Dash [60]
You may discard a [R] Energy from this Pokémon. If you do, your opponent's Active Pokémon is now Burned.

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

R // BST 020/120+

Ho-oh / Basic / HP: 110 / Fire

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[Ability] Rainbow Wings
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for an Energy, reveal it, and put it into your hand.

[R][R][C] Bright Flame [80]
This Pokémon can't attack during your next turn.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C][C][C]

HR // BST 021/120+

Torkoal / Solar / HP: 80 / Fire

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[Solar Regeneration: At any time between turns, you may heal 10 damage from this Pokémon.]

[R] Singe
Your opponent's Active Pokémon is now Burned.

[C][C] Iron Defense
During your opponent's next turn, this Pokémon takes 40 less damage from attacks (after applying Weakness and Resistance).

[R][C][C] Foul Flames [30+]
This attack does 10 more damage for each Prize card your opponent has taken.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C]

R // BST 022/120+

Pansear / Basic / HP: 50 / Fire

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[R] Monkey Punish
If you have Pansage and Panpour on your Bench, you may discard the top 3 cards of your opponent's deck.

[R][C] Live Coal [20]

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

C // BST 023/120+
Simisear / Stage1 / HP: 80 / Fire
~ Evolves from Pansear

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[Ability] Fire Booster
Each of your [R] Pokémon's attacks do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

[R][C] Fire Fang [20]
Your opponent's Active Pokémon is now Burned.

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

U // BST 024/120+
 
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The Water Types! (Part 1)

Psyduck / Basic / HP: 60 / Water

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[Ability] Puzzled
Whenever this Pokémon becomes your Active Pokémon, this Pokémon is now Confused.

[W] Water Gun [20]

Weakness: [G] x2
Resistance:
Retreat Cost: [C]

C // BST 025/120+
Golduck / Crystal / HP: 90 / Water
~ Evolves from Psyduck

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[Crystal Evolution Rule: This Pokémon can only be played from your hand to evolve 1 of your Pokémon if there's a Crystal card in play.]

[Ability] Swift Swim
The Retreat Cost of each of your Pokémon that has any [W] Energy attached to it is [C] less.

[W] Shining Orb [30]
Flip a coin. If heads, your opponent's Active Pokémon is now Confused.

[W][C][C] Hydro Splash [70]

Weakness: [G] x2
Resistance:
Retreat Cost: [C]

U // BST 026/120+

Staryu / Basic / HP: 40 / Water

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[Ability] Healing Core
Once during your turn (before your attack), you may heal 30 damage from this Pokémon.

[W] Star Hit [10]
You may discard a Star card from your hand. If you do, draw 3 cards.

Weakness: [G] x2
Resistance:
Retreat Cost: [C]

C // BST 027/120+
Starmie / Stage1 / HP: 80 / Water
~ Evolves from Staryu

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[Ability] Star Core
Once during your turn (before your attack), you may discard a card from your hand. If you do, shuffle a Star card from your discard pile into your deck.

[W][C] Spinning Escape [50]
Shuffle this Pokémon and all cards attached to it into your deck.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]

R // BST 028/120+

Vaporeon / Stage1 / HP: 90 / Water
~ Evolves from Eevee

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[Ability] Water Absorb
Once during your turn (before your attack), you may move a [W] Energy from 1 of your Pokémon to this Pokémon. If you do, heal 10 damage from this Pokémon.

[W][C][C] Water Rush [60]
You may discard a [W] Energy from this Pokémon. If you do, heal 30 damage from this Pokémon.

Weakness: [G] x2
Resistance:
Retreat Cost: [C]

R // BST 029/120+

Snorunt / Basic / HP: 50 / Water

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[C] Find Ice
Search your deck for up to 2 [W] Energy, reveal them, and put them into your hand. Then, shuffle your deck.

[W] Ice Shard [10]
If you go first, you can use this attack on your first turn.

Weakness: [M] x2
Resistance:
Retreat Cost: [C]

C // BST 030/120+
Snorunt / Basic / HP: 50 / Water

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[Ability] Heavy Snow
Once during your turn (before your attack), if this Pokémon is your Active Pokémon and you have 3 Snorunt on your Bench, you may put 1 damage counter on each of your opponent's Pokémon.

[W] Snowball Throw [20]
Flip a coin. If tails, this attack does nothing.

Weakness: [M] x2
Resistance:
Retreat Cost: [C]

C // BST 031/120+
Glalie / Stage1 / HP: 90 / Water
~ Evolves from Snorunt

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[Ability] Moody
Once during your turn (before your attack), you may discard a card from your hand. If you do, draw a card.

[W][C][C] Instant Freeze [40+]
If you have the same number of cards in your hand as your opponent, this attack does 60 more damage.

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C][C]

HR // BST 032/120+
Glalie / Star / HP: 110 / Water
~ Evolves from Glalie

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[Star Rule: You can't have more than 1 Star card with the same name in your deck.]

[Ability] Icy Body
Once during your turn, if this Pokémon has any [W] Energy attached to it, you may heal 30 damage from this Pokémon.

[W][C][C] Avalanche [130]
Discard 2 cards from your hand. If you can't, this attack does nothing.

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C][C]

UR // BST 033/120+
 
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The Water Types! (Part 2)

Panpour / Basic / HP: 50 / Water

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[W] Monkey Punish
If you have Pansage and Panpour on your Bench, you may discard the top 3 cards of your opponent's deck.

[W][C] Splash About [20]

Weakness: [G] x2
Resistance:
Retreat Cost: [C]

C // BST 034/120+
Simipour / Stage1 / HP: 80 / Water
~ Evolves from Panpour

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[Ability] Water Booster
Each of your [W] Pokémon's attacks do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

[W][C] Water Pulse [20]
Your opponent's Active Pokémon is now Confused.

Weakness: [G] x2
Resistance:
Retreat Cost: [C]

U // BST 035/120+

Cryogonal / Crystal / HP: 80 / Water

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[Crystal Pokémon Rule: This Pokémon can only be played from your hand if there's a Crystal card in play.]

[Ability] Crystal Body
Once during your turn (before your attack), if this Pokémon is in your hand, you may discard it. If you do, search your deck for a Crystal card, reveal it, and put it into your hand. Then, shuffle your deck.

[W] Freeze-Dry [10+]
If your opponent's Active Pokémon is a [W] Pokémon, this attack does 50 more damage.

[W][C] Icy Tackle [40]

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C]

R // BST 036/120+

-----

The Lightning Types! (Part 1)

Pikachu / Basic / HP: 50 / Lightning

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[L] Nuzzle
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

[L] Spark [10]

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]

C // BST 037/120+
Raichu / Stage1 / HP: 90 / Lighting
~ Evolves from Pikachu

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[L] Distant Bolt
This attack does 30 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

[L][L][C] Power Shock [110]
Discard all Energy from this Pokémon.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C][C]

HR // BST 038/120+
Raichu / Star / HP: 110 / Lightning
~ Evolves from Raichu

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[Star Rule: You can't have more than 1 Star card with the same name in your deck.]

[Ability] Thunder Dome
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may leave your opponent's Active Pokémon Paralyzed.

[L] Thunder Charge [60]
Attach a [L] Energy from your discard pile to 1 of your Pokémon.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]

UR // BST 039/120+

-----

A Trainer card! :0

Team Solar's Park / Stadium / Trainer

At any time between turns, both players may heal 10 damage from their Solar Pokémon.

[Stadium Rule: This card stays in play when you play it. Discard this card if another Stadium cards comes into play. If another Stadium card with the same name is in play, you can't play this card.]

U // BST ???/120+
 
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The Lightning Types! (Part 2)

Jolteon / Stage1 / HP: 90 / Lightning
~ Evolves from Eevee

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[Ability] Volt Absorb
Once during your turn (before your attack), you may move a [L] Energy from 1 of your Pokémon to this Pokémon. If you do, heal 10 damage from this Pokémon.

[L][C][C] Lightning Speed [60]
You may discard a [L] Energy from this Pokémon. If you do, draw 2 cards.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]

R // BST 040/120+

Electrike / Basic / HP: 50 / Lightning

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[L] Charge Up
Attach a [L] Energy from your hand to this Pokémon.

[C] Tackle [10]

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]

C // BST 041/120+
Manectric / Stage1 / HP: 90 / Lightning
~ Evolves from Electrike

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[L] Shock Wave
Put 3 damage counters on each Pokémon that has an Ability (both yours and your opponent's).

[L][C] Thunder Fang [40]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: [F] x2
Resistance: [M] -20
Retreat cost: [C]

R // BST 042/120+

Emolga / Basic / HP: 60 / Lightning

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[L] Team Shock [10+]
This attack does 10 more damage for each [L] Pokémon on your Bench.

[C][C] Skydive [30+]
If the Defending Pokémon has a Pokémon Tool cards attached to it, this attack does 30 more damage.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]

U // BST 043/120+
Emolga / Solar / HP: 60 / Lightning

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[Solar Regeneration: At any time between turns, you may heal 10 damage from this Pokémon.]

[L] Double Draw
Draw 2 cards.

[L] Roost
Heal 30 damage from this Pokémon.

[L] Electro Ball [20]

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]

U // BST 044/120+
 
The Psychic Types! (Part 1)

Ekans / Basic / HP: 60 / Psychic

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[~] Acid Spray
Discard a Special Energy from your opponent's Active Pokémon.

[P] Wrap [10]
Your opponent's Pokémon can't Retreat during their next turn.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]

C // BST 045/120+
Arbok / Stage1 / HP: 90 / Psychic
~ Evolves from Ekans

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[Ability] Unnerve
Each Pokémon Tool card in play has no effect.

[P] Gastro Acid [30]
The Defending Pokémon has no Abilities until the end of your next turn.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]

U // BST 046/120+

Grimer / Basic / HP: 60 / Pyschic

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[P] Toxic Waste
Discard a card from your hand. If you do, your opponent's Active Pokémon is now Poisoned.

[C][C] Acid Armor
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]

C // BST 047/120+
Muk / Crystal / HP: 110 / Psychic
~ Evolves from Grimer

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[Crystal Evolution Rule: This Pokémon can only be played from your hand to evolve 1 of your Pokémon if there's a Crystal card in play.]

[Ability] Stench
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may have your opponent reveal their hand. Then, discard a Pokémon from it.

[P] Acid Spray
This attack does 30 damage to 1 of your opponent's Pokémon that has any Special Energy attached to it. Then, discard a Special Energy from that Pokémon.

[P][P][C] Sludge Waves [60]
This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C][C]

R // BST 048/120+

Misdreavus / Basic / HP: 50 / Psychic

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[~] Eerie Draw
Discard a card from your hand. If you do, draw 2 cards.

[P] Shadow Sneak [10]
If you go first, you can use this attack on your first turn.

Weakness: [D] x2
Resistance:
Retreat Cost: [C]

C // BST 049/120+
Mismagius / Stage1 / HP: 90 / Psychic
~ Evolves from Misdreavus

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[P] Magic Chant
Search your deck for a card, and put it into your hand. Then, shuffle your deck.

[P] Dazzle Spell [30]
Flip a coin. If heads, your opponent's Active Pokémon is now Confused.

Weakness: [D] x2
Resistance:
Retreat Cost: [C]

HR // BST 050/120+
Mismagius / Star / HP: 110 / Psychic
~ Evolves from Mismagius

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[Star Rule: You can't have more than 1 Star card with the same name in your deck.]

[Ability] Ominous Curse
If your opponent plays a Supporter card from their hand during their turn, each of their Pokémon can't attack.

[P] Shadow Wave [20]
This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [D] x2
Resistance:
Retreat Cost: [C][C]

UR // BST 051/120+
 
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The Pyschic Types! (Part 2)

Seviper / Solar / HP: 80 / Psychic

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[Solar Regeneration: At any time between turns, you may heal 10 damage from this Pokémon.]

[P] Poison Trap
Your opponent's Active Pokémon is now Poisoned.

[P][C] Venom Blade [20+]
If the Defending Pokémon is Poisoned, this attack does 10 more damage for each damage counter on this Pokémon.

[P][C][C] Night Slash [50]

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]

U // BST 052/120+

Jirachi / Basic / HP: 60 / Psychic

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[Ability] Battle Wish
When you play this Pokémon from your hand onto your Bench during your turn, you may attach a [P] Energy from your hand to this Pokémon.

[P] Helping Hand
Search your deck for a card that evolves from 1 of your Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]

HR // BST 053/120+
Jirachi / Star / HP: 80 / Psychic
~ Evolves from Jirachi

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[Star Rule: You can't have more than 1 Star card with the same name in your deck.]

[Ability] Vanishing Wish
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may shuffle 1 of your opponent's Benched Pokémon and all cards attached to it into your opponent's deck.

[P] Doom Desire [110]
This Pokémon is now Knocked Out.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]

UR // BST 054/120+
 
The Psychic Types! (Part 3)

Yamask / Basic / HP: 50 / Psychic

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[~] Will-O-Wisp
Flip a coin. If heads, your opponent's Active Pokémon is now Burned.

[P] Hex [10+]
If your opponent's Active Pokémon is affected by a Special Condition, this attack does 10 more damage.

Weakness: [D] x2
Resistance:
Retreat Cost: [C]

C // BST 055/120+
Yamask / Basic / HP: 50 / Psychic

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[Ability] Shadow Memories
When you play this Pokémon from your hand onto your Bench during your turn, you may shuffle a Supporter card from your discard pile into your deck.

[P] Shadow Ball
This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [D] x2
Resistance:
Retreat Cost: [C][C]

C // BST 056/120+
Cofagrigus / Stage1 / HP: 90 / Psychic
~ Evolves from Yamask

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[Ability] Mummy
Each Basic Pokémon in play, in each player's hand, and in each player's discard pile has no Abilities.

[P][P][C] Shady Hit [40+]
You may discard a card from your hand. If you do, this attack does 40 more damage.

Weakness: [D] x2
Resistance:
Retreat Cost: [C][C][C]

R // BST 057/120+

Solosis / Basic / HP: 30 / Psychic

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[~] Duplicate
Search your deck for a Solosis, and put it onto your Bench. Then, shuffle your deck.

[P] Ram [10]

Weakness: [P] x2
Resistance:
Retreat Cost:

C // BST 058/120+
Duosion / Stage1 / HP: 60 / Psychic
~ Evolves from Solosis

578.png


[C] Cell Recover
Heal all damage from 1 of your Benched Solosis, Duosion or Reuniclus.

[P] Cell Evolution
Search your deck or a card that evolves from this Pokémon, and put it onto this Pokémon to evolve it. Then, shuffle your deck.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]

U // BST 059/120+
Reuniclus / Solar / HP: 90 / Psychic
~ Evolves from Duosion

579.png

[Solar Regeneration: At any time between turns, you may heal 10 damage from this Pokémon.]

[P] Barrier Pulse [20]
During your opponent's next turn, this Pokémon takes 20 less damage from attacks (before applying Weakness and Resistance).

[P] Cell Storm [20+]
For each Solosis on your Bench, this attack does 10 more damage. For each Duosion on your Bench, this attack does 20 more damage. For each Reuniclus on your Bench, this attack does 40 more damage.

[P][C][C] Heal Block [60]
Each of your opponent's Pokémon can't be healed during your opponent's next turn.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]

R // BST 060/120+
 
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The Fighting Types! (Part 1)

Geodude / Basic / HP: 60 / Fighting

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[F] Rock Throw
This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

[F][C] Reckless Rocks [30]
This Pokémon does 10 damage to itself.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

C // BST 061/120+
Graveler / Stage1 / HP: 90 / Fighting
~ Evolves from Geodude

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[F] Rollout [20]

[F][F][C] Stone Edge [50+]
Flip a coin. If heads, this attack does 20 more damage.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C]

U // BST 062/120+
Golem / Stage2 / HP: 130 / Fighting
~ Evolves from Graveler

076.png


[~] Rock Polish
During your next turn, you may ignore all Energy in each of this Pokémon's attack costs.

[F][F][C][C] Megaton Crush [80]
Discard an Energy from the Defending Pokémon.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C][C]

R // BST 063/120+
Golem / Crystal / HP: 140 / Fighting
~ Evolves from Graveler

076.png

[Crystal Evolution Rule: This Pokémon can only be played from your hand to evolve 1 of your Pokémon if there's a Crystal card in play.]

[Ability] Strong Boulder
This Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

[F] Roll Through [30]
This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

[F][F][F] Earthquake [100]
This attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C][C]

HR // BST 064/120+

Hitmonlee / Basic / HP: 80 / Fighting

106.png


[F] Kick Back [10]
Your opponent switch their Active Pokémon with 1 of their Benched Pokémon.

[F][C] Stretch Kick
This attack does 30 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [P] x2
Resistance:
Retreat Cost: [C]

U // BST 065/120+

Hitmonchan / Basic / HP: 70 / Fighting

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[F] Power-Up Punch [10]
Attach a [F] Energy from your hand to 1 of your [F] Pokémon.

[F][C] Mega Punch [40]

Weakness: [P] x2
Resistance:
Retreat Cost: [C]

U // BST 066/120+

Hitmontop / Basic / HP: 70 / Fighting

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[F] Spin Around [10]
You may switch this Pokémon with 1 of your Benched Pokémon.

[F][C] Power Drill [30]
Discard the top card of your opponent's deck.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]

U // BST 067/120+
 
The Fighting Types! (Part 2)

Larvitar / Basic / HP: 50 / Fighting

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[F] Mountain Eater
Discard the top card of your opponent's deck.

[F] Ram [10]

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

C // BST 068/120+
Pupitar / Stage1 / HP: 80 / Fighting
~ Evolves from Pupitar

247.png


[~] Sandstorm
Heal 30 damage from each of your Pokémon that has any [F] Energy attached to it.

[F] Rock Slide [20]
This attack does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

U // BST 069/120+

Anorith / Stage1 / HP: 80 / Fighting
~ Evolves from Claw fossil

347.png


[C] Harden
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

[F] Scratch [20]

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

C // BST 070/120+
Armaldo / Crystal / HP: 150 / Fighting
~ Evolves from Anorith

348.png

[Crystal Evolution Rule: This Pokémon can only be played from your hand to evolve 1 of your Pokémon if there's a Crystal card in play.]

[Ability] Swift Swim
Once during your turn (before your attack), you may discard a [W] Energy from your hand. If you do, ignore all [C] in each of this Pokémon's attack costs.

[C][C] Crush Claw [40]
Discard a random card from your opponent's hand.

[F][C][C] Smack Down [60+]
If the Defending Pokémon has [F] Resistance, this attack does 60 more damage.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C]

R // BST 071/120+
 
The Fighting Types! (Part 3)

Cranidos / Stage1 / HP: 80 / Fighting
~ Evolves from Skull Fossil

408.png


[F] Knock Out Skull [10]
If this attack Knocks Out the Defending Pokémon, you may take 1 more Prize card.

[F][C] Iron Head [20+]
If this Pokémon has any [M] Energy attached to it, this attack does 40 more damage.

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

C // BST 072/120+
Rampardos / Stage2 / HP: 130 / Fighting
~ Evolves from Cranidos

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[F] Wild Rampage
You may discard as many cards from your hand as you like. Discard the top 2 cards of your opponent's deck for each card you discarded in this way.

[F][C][C] Dragon Tail [60]
Switch your opponent's Active Pokémon with 1 of their Benched Pokémon.

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

R // BST 073/120+

Landorus / Solar / HP: 100 / Fighting

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[Solar Regeneration: At any time between turns, you may heal 10 damage from this Pokémon.]

[F] Abundant Harvest
Attach a [F] Energy from your discard pile to this Pokémon.

[C][C] Energy Cloud [20]
You may move an Energy from 1 of your Pokémon to another of your Pokémon.

[F][C][C] Solar Hammer [40+]
You may discard a Solar card from your hand. If you do, this attack does 40 more damage.

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C][C]

HR // BST 074/120+

-----

The Darkness Types! (Part 1)

Murkrow / Basic / HP: 60 / Darkness

198.png


[Ability] Object Hunt
When you play this Pokémon from your hand onto your Bench during your turn, you may look at the top 4 cards of your deck. Put an Item card you find in there into your hand. Then, shuffle the other cards back into your deck.

[D] Peck [10]

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]

C // BST 075/120+
Honckrow / Stage1 / HP: 90 / Darkness
~ Evolves from Murkrow

430.png


[D] Big Boss [10+]
This attack does 30 more damage for each Murkrow on your Bench.

[C][C][C] Night Wing [50]
You may switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost:

U // BST 076/120+

Tyranitar / Stage2 / HP: 140 / Darkness
~ Evolves from Pupitar

248.png


[Ability] Dark Storm
When you play this Pokémon from your hand to evolve your Active Pokémon during your turn, you may attach as many [D] Energy cards from your hand to your Pokémon in any way you like.

[C][C] Titan Blast [30x]
This attack does 30 damage for each basic Energy attached to this Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C][C][C]

HR // BST 077/120+
 
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The Darkness Types! (Part 2)

Poochyena / Basic / HP: 50 / Darkness

261.png


[~] Howl
During your next turn, each of your Pokémon's attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

[D][C] Bite [20]

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]

C // BST 078/120+
Poochyena / Basic / HP: 50 / Darkness

261.png


[Ability] Quick Evolution
This Pokémon can evolve during your first turn or the turn you play it.

[D] Surprise Attack [20]
Flip a coin. If tails, this attack does nothing.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C]

C // BST 079/120+
Mightyena / Stage1 / HP: 80 / Darkness
~ Evolves from Poochyena

262.png


[D] Evolution Fang [10+]
If this Pokémon Evolved from Poochyena during this turn, this attack does 50 more damage.

[D][C] Thief [30]
Discard a Pokémon Tool card from the Defending Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]

U // BST 080/120+

Absol / Basic / HP: 80 / Darkness

359.png


[Ability] Disaster Warning
Whenever your opponent plays a Pokémon Star from their hand to evolve 1 of their Pokémon, you may switch your Active Pokémon with 1 of your Benched Pokémon.

[~] Foul Play [20x]
This attack does 20 damage for each Energy attached to the Defending Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C]

R // BST 081/120+

Stunky / Basic / HP: 60 / Darkness

434.png


[D] Toxic Runaway
Your opponent's Active Pokémon is now Poisoned. Switch this Pokémon with 1 of your Benched Pokémon.

[C][C] Double Kick [20x]
Flip 2 coins. This attack does 20 damage for each heads.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]

C // BST 082/120+
Skuntank / Crystal / HP: 100 / Darkness
~ Evolves from Stunky

435.png

[Crystal Evolution Rule: This Pokémon can only be played from your hand to evolve 1 of your Pokémon if there's a Crystal card in play.]

[Ability] Aftermath
If this Pokémon is Knocked Out my damage from an opponent's attack, put 4 damage counters on the attacking Pokémon.

[C] Poison Pump [30]
If this Pokémon has any [P] Energy attached to it, the Defending Pokémon is now Poisoned.

[D][C][C] Rogue Fang [60+]
If the Defending Pokémon is affected by a Special Condition, this attack does 50 more damage.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]

R // BST 083/120+
 
The Metal Types! (Part 1)

Beldum / Basic / HP: 50 / Metal

374.png


[M] Link Up
Attach a [P] or [M] Energy from your discard pile to 1 of your Beldum, Metang or Metagross.

[M] Take Down [20]
This Pokémon does 10 damage to itself.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C]

C // BST 084/120+
Metang / Stage1 / HP: 90 / Metal
~ Evolves from Beldum

375.png


[M] Metal Guard [20]
During your opponent's next turn, this Pokémon takes 10 less damage from opponent's attacks (before applying Weakness and Resistance).

[M][C][C] Zen Headbutt [40+]
If this Pokémon has any [P] Energy attached to it, this attack does 30 more damage.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]

U // BST 085/120+
Metang / Stage1 / HP: 80 / Metal
~ Evolves from Beldum

375.png


[Ability] Light Metal
This Pokémon's Retreat Cost is [C] less for each [M] Energy attached to this Pokémon.

[M][C] Meteor Mash [30]
Search your deck for a [M] Energy, and attach it to this Pokémon. Then, shuffle your deck.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]

U // BST 086/120+
Metagross / Stage2 / HP: 140 / Metal
~ Evolves from Metang

376.png


[C] Metal Hammer [30]
Discard the top card of your opponent's deck for each [M] Energy attached to each of your Pokémon.

[M][M][C] Calculated Stomp [50+]
Your opponent reveals their hand. This attack does 20 more damage for each Trainer card in there.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]


HR // BST 087/120+
Metagross / Star / HP: 160 / Metal
~ Evolves from Metagross

376.png

[Star Rule: You can't have more than 1 Star card with the same name in your deck.]

[Ability] Geotech System
Once during your turn (before your attack), you may attach a [P] or [M] Energy from your discard pile to 1 of your Pokémon.

[P][M][C][C] Magnetic Laser [110]
Before doing damage, you may switch your opponent's Active Pokémon with 1 of their Benched Pokémon.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]

UR // BST 088/120+

Registeel / Solar / HP: 100 / Metal

379.png

[Solar Regeneration: At any time between turns, you may heal 10 damage from this Pokémon.]

[M] Steel Up
You may attach a [M] Energy from your hand to this Pokémon. If you do, heal 20 damage from this Pokémon.

[M][C] Solar Laser [30]
If the Defending Pokémon is a Pokémon Crystal, you may discard an Energy from it.

[M][M][C] Iron Wall [50]
During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]

HR // BST 089/120+
 
The Metal Types! (Part 2)

Shieldon / Stage1 / HP: 80 / Metal
~ Evolves from Armor Fossil

410.png


[M] Metal Burst [10x]
This attack does 10 damage for each damage counter on this Pokémon.

[M][C] Headbutt [40]

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]

C // BST 090/120+
Bastiodon / Stage2 / HP: 140 / Metal
~ Evolves from Shieldon

411.png


[Ability] Iron Shield
Your [M] Pokémon have no Weakness.

[M][C][C] Defensive Tackle [60]
During your opponent's next turn, this Pokémon takes 30 less damage from opponent's attacks (before applying Weakness and Resistance).

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C][C][C]

R // BST 091/120+

-----

The Fairy Types! (Part 1)

Jigglypuff / Basic / HP: 60 / Fairy

039.png


[~] Pound [10]

[Y] Sing
Your opponent's Active Pokémon is now Asleep.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C]

C // BST 092/120+
Wigglytuff / Stage1 / HP: 90 / Fairy

040.png


[Ability] Cute Charm
If this Pokémon is damaged by an attack (even if this Pokémon is Knocked Out), discard the top card of your opponent's deck.

[Y][C] Play Rough [30]
Flip a coin. If heads, discard an Energy from the Defending Pokémon.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C][C]

U // BST 093/120+
Wigglytuff / Solar / HP: 80 / Fairy
~ Evolves from Jigglypuff

040.png

[Solar Regeneration: At any time between turns, you may heal 10 damage from this Pokémon.]

[~] Pound [20]

[Y] Solar Heal
Heal 30 damage from each of your Benched Solar Pokémon.

[Y][C][C] Fairy Wave [50]
Attach a [Y] Energy from your hand to 1 of your Pokémon.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C][C]

R // BST 094/120+
 
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The Fairy Types! (Part 2)

Snubbull / Basic / HP: 60 / Fairy

209.png


[~] Roar
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

[C][C] Headbutt [20]

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C]

C // BST 095/120+
Granbull / Stage1 / HP: 90 / Fairy
~ Evolves from Snubbull

210.png


[Ability] Intimidate
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, each of your Pokémon takes 10 less damage from attacks during your opponent's next turn (before applying Weakness and Resistance).

[Y][C][C] Dazzling Punch [50]
Your opponent's Active Pokémon is now Confused.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C][C]

HR // BST 096/120+
Granbull / Star / HP: 110 / Fairy
~ Evolves from Granbull

210.png

[Star Rule: You can't have more than 1 Star card with the same name in your deck.]

[Ability] Intimidate
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, each of your Pokémon takes 50 less damage from attacks during your opponent's next turn (before applying Weakness and Resistance).

[C][C] Fairy Fury [50+]
This attack does 20 more damage for each [Y] Energy attached to each of your Pokémon.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C][C]

UR // BST 097/120+

-----

The Dragon Types! (Part 1)

Bagon / Basic / HP: 50 / Dragon

371.png


[R] Ember [10]

[W][C] Dragon Pulse [30]
Discard the top card of your deck.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C]

C // BST 098/120+
Shelgon / Stage1 / HP: 80 / Dragon
~ Evolves from Bagon

372.png


[C] Defense Curl
During your opponent's next turn, this Pokémon takes 30 less damage from opponent's attacks (before applying Weakness and Resistance).

[R][C] Burning Roll [20]
Your opponent's Active Pokémon is now Burned.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]

U // BST 099/120+
Salamence / Stage2 / HP: 140 / Dragon
~ Evolves from Shelgon

373.png


[Ability] Dragonporter
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put up to 2 [N] Pokémon from your discard pile into your hand.

[R][W][C][C] Brutal Storm [80]
This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C][C]

HR // BST 100/120+
Salamence / Star / HP: 160 / Dragon
~ Evolves from Salamence

373.png

[Star Rule: You can't have more than 1 Star card with the same name in your deck.]

[Ability] Dragon Lift
The Retreat Cost of each of your [N] Pokémon is 0.

[R][R][W][C][C] Dragon Destruction [170]

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C][C]

UR // BST 101/120+
 
The Dragon Types! (Part 2)

Latias / Basic / HP: 90 / Dragon

380.png


[P] Turbo Flight
Attach a Basic Energy from your discard pile to 1 of your [N] Pokémon.

[C][C] Dragon's Light [20]
Heal 20 damage from each of your [N] Pokémon.

Weakness: [Y] x2
Resistance:
Retreat Cost:

R // BST 102/120+

Axew / Basic / HP: 50 / Dragon

610.png


[C] Dual Axe [10x]
Flip 2 coins. This attack does 10 damage for each heads.

[F][M] Dragon Claw [30]

Weakness: [Y] x2
Resistance:
Retreat Cost: [C]

C // BST 103/120+
Fraxure / Stage1 / HP: 80 / Dragon
~ Evolves from Axew

611.png


[~] Swords Dance
During your next turn, each of this Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (after applying Weakness and Resistance).

[F][M] Dragon Claw [40]

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]

U // BST 104/120+
Fraxure / Stage1 / HP: 80 / Dragon
~ Evolves from Axew

611.png


[Ability] Unnerve
As long as this Pokémon is your Active Pokémon, your opponent can't play any Pokémon Tool cards from their hand.

[C][C] Dual Chop [30x]
Flip 2 coins. This attack does 30 damage for each heads.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]

U // BST 105/120+
Haxorus / Crystal / HP: 150 / Dragon
~ Evolves from Fraxure

612.png

[Crystal Evolution Rule: This Pokémon can only be played from your hand to evolve 1 of your Pokémon if there's a Crystal card in play.]

[Ability] King's Roar
When you play this Pokémon from your hand to evolve your Active Pokémon during your turn, you may discard the top 3 cards of your opponent's deck.

[M] Dragon Claw [50]

[F][M][C] Enraged Blade [60+]
If this Pokémon has any damage counters on it, this attack does 60 more damage.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C][C]

HR // BST 106/120+
 
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Everything here is made of HAWTness and we at ascheCorps™ shower you with gold stars and bread! :eek:

Also, Solar? :O Crystal? :O
 
The Colorless Types! (Part 1)

Meowth / Basic / HP: 60 / Colorless

052.png


[C] Cat Scratch [10+]
You may flip a coin. If heads, this attack does 10 more damage. If tails, discard a card from your hand.

[C][C] Pay Day [20]
Draw a card.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]

C // BST 107/120+
Meowth / Basic / HP: 50 / Colorless

052.png


[Ability] Coin Hunt
When you play this Pokémon from your hand onto your Bench during your turn, you may draw a card.

[C][C] Fury Swipes [10x]
Flip 4 coins. This attack does 10 damage for each heads.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]

C // BST 108/120+
Persian / Solar / HP: 80 / Colorless
~ Evolves from Meowth

053.png

[Solar Regeneration: At any time between turns, you may heal 10 damage from this Pokémon.]

[C] Pay Day [10]
Draw 3 cards.

[C] Swift [30]
This attack isn't affected by Weakness, Resistance or any other effects on the Defending Pokémon.

[C][C][C] Final Claws [50+]
If this Pokémon has 5 or more damage counters on it, this attack does 60 more damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C]

R // BST 109/120+

Eevee / Basic / HP: 50 / Colorless

133.png


[Ability] Energy Evolution
When you attach a basic Energy from your hand to this Pokémon during your turn, you may search your deck for a card that evolves from this Pokémon that is the same type as that Energy card and put it onto this Pokémon to evolve it. Then, shuffle your deck.

[C][C] Cute Gathering
Search your deck for up to 3 Eevee, and put them onto your Bench. Then, shuffle your deck.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C]

C // BST 110/120+

Sentret / Basic / HP: 50 / Colorless

161.png


[C] Bounce Around [10]
You may switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]

C // BST 111/120+
Furret / Stage1 / HP: 80 / Colorless
~ Evolves from Sentret

162.png


[C] Fluffy Dash [20]
During your opponent's next turn, this Pokémon takes 20 less damage from opponent's attacks (before applying Weakness and Resistance).

[C] Wrap Around [20]
Your opponent's Active Pokémon can't Retreat during their next turn.

Weakness: [F] x2
Resistance:
Retreat Cost:

U // BST 112/120+
Furret / Stage1 / HP: 80 / Colorless
~ Evolves from Sentret

162.png


[Ability] Scavenger Hunt
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may shuffle a card from your discard pile into your deck.

[C] Helping Hand
During your next turn, each of your Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

Weakness: [F] x2
Resistance:
Retreat Cost: [C]

R // BST 113/120+
 
The Colorless Types! (Part 2)

Zangoose / Crystal / HP: 80 / Colorless

335.png

[Crystal Pokémon Rule: This Pokémon can only be played from your hand if there's a Crystal card in play.]

[Ability] Toxic Boost
If this Pokémon is Poisoned, each of this Pokémon's attacks do 40 more damage to the Defending Pokémon (before applying Weakness and Resistance).

[C][C] Hunt Down
This attack does 40 damage to 1 of your opponent's Pokémon that has any damage counters on it. (This attack isn't affected by Weakness, Resistance or any other effects on the Defending Pokémon.)

[C][C][C] Critical Slash [50+]
If the Defending Pokémon is affected by a Special Condition, this attack does 30 more damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C]

U // BST 114/120+

Buneary / Basic / HP: 50 / Colorless

427.png


[C] Counter Ear
If this Pokémon was damaged by an attack during your opponent's last turn, put 3 damage counters on their Active Pokémon.

[C] Jump On [10+]
Flip a coin. If heads, this attack does 10 more damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]

C // BST 115/120+
Lopunny / Stage1 / HP: 80 / Colorless
~ Evolves from Buneary

428.png


[~] Stretch Kick
This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

[C][C] Finishing Kick [40]
If this attack Knocks Out the Defending Pokémon, take 1 more Prize card.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C]

HR // BST 116/120+
Lopunny / Star / HP: 100 / Colorless
~ Evolves from Lopunny

428.png

[Star Rule: You can't have more than 1 Star card with the same name in your deck.]

[Ability] Healing Dance
Once during your turn (before your attack), you may heal 20 damage from each of your Pokémon.

[C] Sky Kick
This attack does 60 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C]

UR // BST 117/120+

Pidove / Basic / HP: 50 / Colorless

519.png


[C] Lucky Chant
During your opponent's next turn, if this Pokémon would be damaged by an attack, prevent that attack's damage done to this Pokémon if that damage is 60 or more.

[C][C] Wing Attack [20]

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]

C // BST 118/120+
Tranquill / Stage1 / HP: 70 / Colorless
~ Evolves from Pidove

520.png


[C] Roost
Heal 30 damage from this Pokémon. This Pokémon now has [F] Weakness until the end of your opponent's next turn.

[C][C] Aerial Ace [30]
This attack isn't affected by Weakness, Resistance or any other effects on the Defending Pokémon.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost:

U // BST 119/120+
Unfezant / Stage2 / HP: 130 / Colorless
~ Evolves from Tranquill

521.png


[~] Air Slash [20]
This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

[C][C][C] Fly [60]
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]

R // BST 120/120+

The set is now done! \o/
Yes I'm going to ignore the trainer cards again & move on to the next set. \o/
 
It's time for Sparkling Tides!
The third set of the Star Era is here. A set with 8 Pokémon Star, 8 Crystal Pokémon & also 8 Solar Pokémon! This set's mascot is Kyogre Star & it features many other Water Pokémon. The card format for this set has also been slightly updated again. Welp enough explaining (for now?), lets just dive in!

The Grass Types! (Part 1)

Exeggcute / Basic / HP: 30 / Grass

102.png


[G] Egg Barrage [10+]
Flip a coin until you get tails. This attack does 10 more damage for each heads.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]

C | 001/120+ STI
Exeggutor / Stage1 / HP: 100 / Grass
~ Evolves from Exeggcute

103.png


[Ability] Harvest
Once during your turn (before your attack), you may put a [G] Energy from your discard pile into your hand.

[G][C][C] Wood Hammer [100]
Discard a [G] Energy from this Pokémon. This Pokémon does 30 damage to itself.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C][C]

R | 002/120+ STI

Lotad / Basic / HP: 50 / Grass

270.png


[C] Light Ferry
Search your deck for a Basic Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[G] Absorb [10]
Heal 10 damage from this Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]

C | 003/120+ STI
Lotad / Basic / HP: 50 / Grass

270.png


[Ability] Swift Swim
If this Pokémon has any [W] Energy attached to it, this Pokémon has no Retreat Cost.

[G] Razor Leaf [10]
This attack does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]

C | 004/120+ STI
Lombre / Stage1 / HP: 70 / Grass
~ Evolves from Lotad

271.png


[C] Fury Swipes [10x]
Flip 3 coins. This attack does 10 damage for each heads.

[G][C] Nature Power [30]
You may discard a Stadium card in play. If you do, heal 30 damage from this Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]

U | 005/120+ STI
Ludicolo / Stage2 / HP: 120 / Grass
~ Evolves from Lombre

272.png


[C] Chaotic Dance [30]
The Defending Pokémon is now Confused.

[C][C] Nature's Rhythm [10+]
This attack does 30 more damage for each different kind of basic Energy attached to this Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]

HR | 006/120+ STI
[Star] Ludicolo / Stage2 / HP: 140 / Grass
~ Evolves from Ludicolo

272.png

[Star Rule: You can't have more than 1 Star card with the same name in your deck.]

[Ability] Festive Confusion
Put 7 damage counters on each of your opponent's Confused Pokémon instead of 3.

[C][C] Synthesis Dance
Heal all damage from each of your Pokémon. Then, shuffle this Pokémon and all cards attached to it into your deck.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]

UR | 007/120+ STI
 
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The Grass Types! (Part 2)

Volbeat / Basic / HP: 70 / Grass

313.png


[G] Tail Glow
Search your deck for a Special Energy, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C] Volbeat Up [20+]
This attack does 10 more damage for each Volbeat and Illumise on your Bench.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]

U | 008/120+ STI

Illumise / Basic / HP: 70 / Grass

314.png


[Ability] Aroma Guidance
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may search your deck for a Volbeat, and put it onto your Bench. Then, shuffle your deck.

[G] Infestation [10]
The Defending Pokémon can't Retreat during your opponent's next turn.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]

C | 009/120+ STI

[Solar] Maractus / Basic / HP: 80 / Grass

556.png

[Solar Regeneration: At any time between turns, if this Pokémon is your Active Pokémon, you may heal 10 damage from it.]

[G] Solar Dance
Search your deck for a Solar card, reveal it, and put it into your hand. Then, shuffle your deck.

[G] Absorb [20]
Heal 10 damage from this Pokémon.

[G][C][C] Petal Dance [10+]
Flip 3 coins. This attack does 30 more damage for each heads. This Pokémon is now Confused.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]

R | 010/120+ STI

-----

The Fire Types!

Vulpix / Basic / HP: 50 / Fire

037.png


[R] Beautiful Flames
Flip a coin. If heads, search your deck for a card, and put it into your hand. Then, shuffle your deck.

[C] Tackle [10]

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

C | 011/120+ STI
Vulpix / Basic / HP: 50 / Fire

037.png


[Ability] Flash Fire
Prevent all damage done to this Pokémon by attacks from your opponent's [R] Pokémon.

[R][C] Ember [30]
Flip a coin. If tails, discard a [R] Energy from this Pokémon.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

C | 012/120+ STI
[Solar] Ninetales / Stage1 / HP: 90 / Fire
~ Evolves from Vulpix

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[Solar Regeneration: At any time between turns, if this Pokémon is your Active Pokémon, you may heal 10 damage from it.]

[R] Tricky Burn
Your opponent's Active Pokémon is now Burned and Confused.

[R] Magical Flames [40x]
This attack does 40 damage for each Special Condition affecting the Defending Pokémon.

[R][C][C] Cursed Torch [50]
You may discard a [R] Energy from your hand. If you do, discard the top 3 cards of your opponent's deck.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

R | 013/120+ STI

Torchic / Basic / HP: 50 / Fire

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[R] Blazing Scratch [10]
If this Pokémon has 2 or more damage counters on it, the Defending Pokémon is now Burned.

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

C | 014/120+ STI
Combusken / Stage1 / HP: 80 / Fire
~ Evolves from Torchic

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[C] Aerial Ace [20]
This attack isn't affected by Weakness, Resistance or any other effects on the Defending Pokémon.

[R][C][C] Flame Charge [40]
Attach a [R] Energy from your hand to 1 of your Pokémon.

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

U | 015/120+ STI
 
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