Finished The Challenge: Season 4 - Keeper of Night takes it all!

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RE: The Challenge: Season 4 - Challenge 9 is up!

Lol I didn't even know that existed.

The first idea I had was nicking Pyroark but I decided against that very quickly
 
RE: The Challenge: Season 4 - Challenge 9 is up!

Eagle4 said:
Just so that we know that Celever won't cheat with his design:

http://www.smogon.com/cap/gallery/past/cap03

don't take any of the designs from there Celever!

That will be all.

Goodness, smogon's create-a-pokemon is even worse than I thought...

If I catch any of you drawing inspiration from there, it's an inmediate 0.

That is all.
 
RE: The Challenge: Season 4 - Challenge 9 is up!

How should the Experience Yield look like?

I don't get it.
 
RE: The Challenge: Season 4 - Challenge 9 is up!

professorlight said:
Eagle4 said:
Just so that we know that Celever won't cheat with his design:

http://www.smogon.com/cap/gallery/past/cap03

don't take any of the designs from there Celever!

That will be all.

Goodness, smogon's create-a-pokemon is even worse than I thought...

If I catch any of you drawing inspiration from there, it's an inmediate 0.

That is all.
But they're so lovely!
 
RE: The Challenge: Season 4 - Challenge 9 is up!

professorlight said:
Goodness, smogon's create-a-pokemon is even worse than I thought...

No? The designs are amazing and Smogon is the best Create-A-Pokemon site (well, part of the site). I defy you to find a better place to create Pokemon in serious fashion (movepools, sprites, abilities,etc, all with competitive viability in mind)

sorry for this rant but nonono smogon's CAP is amazing
 
RE: The Challenge: Season 4 - Challenge 9 is up!

Everything is okay, but the boring part comes when you have to choose the Moves... I almost finish one of my 2 Pokémon, I just need the Moves, and I continue to the next one.

PP, do I have to add the number of each move?
 
RE: The Challenge: Season 4 - Challenge 9 is up!

Eagle4 said:
professorlight said:
Goodness, smogon's create-a-pokemon is even worse than I thought...

No? The designs are amazing and Smogon is the best Create-A-Pokemon site (well, part of the site). I defy you to find a better place to create Pokemon in serious fashion (movepools, sprites, abilities,etc, all with competitive viability in mind)

sorry for this rant but nonono smogon's CAP is amazing

This sums up my opinion on the matter, directly from pokebeach's own create-a-pokemon.

professorlight said:
http://www.smogon.com/cap/articles/newcomers_guide

That is smogons's make a pokemon section, and these are the highlights:

The Pokémon created in the CAP Project are built to experiment with competitive OU play, hopefully learning more about the OU metagame in the process. This is not a fan project to make cool Ubers, cute baby pokemon, or any other Pokémon concept not directly applicable to the competitive OU metagame.

Don't post like a Pokémon fanboy newbie. Although we are all fans of Pokémon, everyone is expected to focus their discussion primarily on competitive concerns that can be discussed in an analytical manner. An easy way to go off-topic is to jump into a CAP discussion thread and make non-competitive comments. We call these comments "flavor" because they usually involve the general spirit, tradition, or lore of Pokemon. They don't have anything to do with the tactics or mechanics of competitive battling, which is the main focus of the project. Try to avoid discussing "flavor" and fan concerns until you are familiar with the project, and you know where and when these discussions are encouraged.

Lovely.

So, where am I going with this?

Pokemon isn't competitive, there's more to it than stats, movepools and all that. That's why 90% of the pokemon suck competitively, because they are never designed with that in mind.
Just look at aurorus, it's gorgeous, it's terrible competitively,but it makes sense, so it still exists.

The word says it all. design. you're not manufacturing something, you are creating. It's art, not mashing together stats, types, abilities and moves to do a flawless competitive pokemon.

"Flavor", as our dear friends at smogon call it, is pokemon. Pokemon is more than just a battle system, isn't it? if it wasn't, then all pokemon would be colored spheres. Or is someone going to tell me you didn't pick up pokemon red because of the badass dragon in the box?

I knew someone would want to bring that mindset here sooner or later, but I was gladly surprised when everyone (even the more competitive players) so far seemed to enjoy actually making the pokemon, instead of making a chemical recipe.

When a pokemon ends up being competitive is a natural process. It's evolution at it's finest. 700 creatures, in thousands of combinations, fight, and only the most suited survive to reach the competitive pinnacle. It's also incredibly sad, but it's what happens. Probably less than 10% of the pokemon we make here will be good enough as to be competitive, and that doesn't mean we shouldn't make an effort for each one of them. But we shouldn't force the design in that direction either.

Then again, you did say:

Eagle4 said:
"is the best Create-A-Pokemon site"

" with competitive viability in mind"

It would be wise for all of you to consider my stance in your designs.
 
RE: The Challenge: Season 4 - Challenge 9 is up!

Aaaaaaaand I finished my first Pokémon (the whole thing, not the drawing).
 
RE: The Challenge: Season 4 - Challenge 9 is up!

Eron said:
Everything is okay, but the boring part comes when you have to choose the Moves... I almost finish one of my 2 Pokémon, I just need the Moves, and I continue to the next one.

PP, do I have to add the number of each move?
If by number, you mean level up, then yes.

For Breeding moves, you must also provide the parent of the move as well.
 
RE: The Challenge: Season 4 - Challenge 9 is up!

Smogon's CAPs are designed to experiment with what concepts would work in an OU environment. Why you have a problem with that, I do not know. Smogon isn't creating the "perfect" Pokemon every time, it's creating a Pokemon that is tailor-made to its previously chosen concept.

You also speak as if Smogon don't take flavo(u)r into account. I worked in the CAP forums for 1 and a half years, and I can tell you that that is not the case. This is why there's art for each Pokemon, pokedex entries, height and weight, sprites and prevolutions that are ALL FLAVOUR.

Your criticism of the project doesn't make sense to me..
 
RE: The Challenge: Season 4 - Challenge 9 is up!

What exactly does it mean by "species"? Like egg groups or something?
 
RE: The Challenge: Season 4 - Challenge 9 is up!

Professor Palutena said:
Eron said:
Everything is okay, but the boring part comes when you have to choose the Moves... I almost finish one of my 2 Pokémon, I just need the Moves, and I continue to the next one.

PP, do I have to add the number of each move?
If by number, you mean level up, then yes.

For Breeding moves, you must also provide the parent of the move as well.

Do I only need one parent? And put Ditto?
 
RE: The Challenge: Season 4 - Challenge 9 is up!

RaichuGirl said:
What exactly does it mean by "species"? Like egg groups or something?
Like how Bulbasaur is the Seed Pokemon, Goodra is the Dragon Pokemon, etc.

Eron said:
Professor Palutena said:
If by number, you mean level up, then yes.

For Breeding moves, you must also provide the parent of the move as well.

Do I only need one parent? And put Ditto?
Yes.
 
RE: The Challenge: Season 4 - Challenge 9 is up!

Sorry HW, I think I've decided I'm going to break out the ol' crayon box and do it myself.
Wish me luck, and expect my entry soon.
 
RE: The Challenge: Season 4 - Challenge 9 is up!

Charlie_Brown_Shrink_is_Out_Wallpaper-848x648.jpg

No 7:00 for me tonight.

Keeper, if you use crayons, I'll give you an extra point; I love crayons.

Cue all entries drawn in crayon.
 
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