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Name: Nimpuff
Type: Flying
Origin: A Cloud. Name comes from Nimbus (Latin for Cloud) and Puff.
Abilities: Cloud Nine
Movepool:
Level Up
Lv. 1 - Gust
Lv. 5 - Splash
Lv. 11 - Twister
Lv. 17 - Aromatherapy
Lv. 23 - Weather Ball
Lv. 27 - Air Cutter
Lv. 30 - Rain Dance
Lv. 30 - Sandstorm
Lv. 30 - Hail
Lv. 37 - Defog
Lv. 45 - Hurricane
Lv. 50 - Tailwind
TMs
TM04 - Calm Mind
TM06 - Toxic
TM07 - Hail
TM10 - Hidden Power
TM14 - Blizzard
TM16 - Light Screen
TM17 - Protect
TM18 - Rain Dance
TM20 - Safeguard
TM21 - Frustration
TM24 - Thunderbolt
TM27 - Return
TM32 - Double Team
TM33 - Reflect
TM37 - Sandstorm
TM40 - Aerial Ace
TM42 - Facade
TM44 - Rest
TM45 - Attract
TM48 - Round
TM49 - Echoed Voice
TM67 - Retaliate
TM70 - Flash
TM83 - Work Up
TM90 - Substitute
HM02 - Fly
Breeding
Ominous Wind
Hurricane
Air Slash
Charm
Stockpile
Spit Up
Swallow
Recover
Stats:
HP: 45 / Attack: 20 / Defense: 40 / Sp. Attack: 85 / Sp. Defense: 50 / Speed: 80
PokeDex: Nimpuff is nearly invisible to the human eye, as it floats thousands of miles in the sky. Its so light that the wind carries it everywhere.
Evolution: Nimpuff -> Nimbus (Lv.30)
Competitive Stuff:
Offensive LC
Nimpuff @ Life Orb
EVs: 236 SpA / 196 Spe / 76 HP
Timid Nature
- Work Up
- Air Slash
- Thunderbolt
- Blizzard / Recover
Makes use of Nimpuff's solid Special Attack stat. Air Slash and Thunderbolt can create a paraflinch scenario, much like Jirachi in OU. Blizzard can be used to create BoltBeam coverage, while Recover extends Nimpuff's life.
Supportive LC
Nimpuff @ Eviolite / Leftovers
EVs: 236 SpA / 196 Spe / 76 HP
Timid Nature
- Tailwind
- Recover
- Aromatherapy
- Air Slash
Supports the team in a few unique ways. Only 5 other Pokemon have access to Tailwind in LC. Tailwind lets Nimpuff support the team's sweepers, as double speed Scraggy is hard to stop. Aromatherapy heals annoying status conditions off of its teammates. Recover keeps it around longer, and Air Slash is a reliable STAB attack with nice chance of flinching.