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Silhouette Gloom of the Sundown Lands
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Part 3
Even though we can all agree that Mega Evolution is a disaster, there are some out there who would argue that this is simply not true. And while it is a fact that not every Pokemon is harmed by Mega Evolution, the fact that it's only a small handful out of the dozens that exist shows that those are simply exceptions.
Here are three Pokemon that don't mind being Mega Evolved at all:
Mega Altaria is the poster child for Mega Evolution apologists. It's cute, cuddly, and shows no sign that it is harmed by the powerful effects of Mega Evolution. It's true; this Pokémon's fur is shinier, its voice more beautiful, and its battle prowess improved. It's strict upgrades all around.
This card focuses on bringing a bit of that light to your field. Aria is meant to help you put a target to bed so that you can start healing with Healing Light. As an extra bonus, if for whatever reason the opponent has an effect on it that prevents it from falling Asleep, you get to fully heal Mega Altaria. There aren't many ways for this to happen, but it's not meant to be the cornerstone of the attack. Just a nice bonus.
Healing Light is the bane of spread decks everywhere, undoing turns of progress with a single attack. All in all, this is a card that Dragon decks may include as a tech, which also falls in line with most Altaria cards that exist.
Here we have another Pokemon whose Mega Evolution doesn't harm it at all. Mega Pidgeot can fly seemingly endlessly thanks to this power, but we're not going to be utilizing that here. No Guard is a unique(-ish) effect that lets you pick and choose how your attack functions. Most times, there will be no reason for you to not simply use all three of Mega Air Flow's effects, but it does leave the option open for you if you ever need to do an "even" amount of damage, or keep something wounded up front. No Guard's three guaranteed heads is also pretty handy for cards that ask you to flip until you get tails, as you are guaranteed three heads.
If a time came where this were to end up in Lackey, I would care more about potential breaking strategies, like if it could ever copy an attack that flips for paralysis, but I'll cross that bridge if I get to it. For now, just enjoy best bird.
Fortunately for Mega Gallade, its Psychic typing and its fierce willpower allow it to easily withstand any negative effects of Mega Evolution. My idea for this card is to be something of a backbone for a Gardevoir/Gallade deck. While you are limited to 1 Mega Gallade in play at a time, you are not limited to 1 Mega Pokemon, so you can also put Mega Gardevoir in play at the same time. Mega Gallade should be your first priority, as it gives you unlimited evolution power for your prevos. On top of this, its Building Up attack is an excellent Energy acceleration tool for your Pokemon.
Next update, we're back to feeling sad about what we've done. Enjoy!
Even though we can all agree that Mega Evolution is a disaster, there are some out there who would argue that this is simply not true. And while it is a fact that not every Pokemon is harmed by Mega Evolution, the fact that it's only a small handful out of the dozens that exist shows that those are simply exceptions.
Here are three Pokemon that don't mind being Mega Evolved at all:
Mega Altaria is the poster child for Mega Evolution apologists. It's cute, cuddly, and shows no sign that it is harmed by the powerful effects of Mega Evolution. It's true; this Pokémon's fur is shinier, its voice more beautiful, and its battle prowess improved. It's strict upgrades all around.
This card focuses on bringing a bit of that light to your field. Aria is meant to help you put a target to bed so that you can start healing with Healing Light. As an extra bonus, if for whatever reason the opponent has an effect on it that prevents it from falling Asleep, you get to fully heal Mega Altaria. There aren't many ways for this to happen, but it's not meant to be the cornerstone of the attack. Just a nice bonus.
Healing Light is the bane of spread decks everywhere, undoing turns of progress with a single attack. All in all, this is a card that Dragon decks may include as a tech, which also falls in line with most Altaria cards that exist.
Here we have another Pokemon whose Mega Evolution doesn't harm it at all. Mega Pidgeot can fly seemingly endlessly thanks to this power, but we're not going to be utilizing that here. No Guard is a unique(-ish) effect that lets you pick and choose how your attack functions. Most times, there will be no reason for you to not simply use all three of Mega Air Flow's effects, but it does leave the option open for you if you ever need to do an "even" amount of damage, or keep something wounded up front. No Guard's three guaranteed heads is also pretty handy for cards that ask you to flip until you get tails, as you are guaranteed three heads.
If a time came where this were to end up in Lackey, I would care more about potential breaking strategies, like if it could ever copy an attack that flips for paralysis, but I'll cross that bridge if I get to it. For now, just enjoy best bird.
Fortunately for Mega Gallade, its Psychic typing and its fierce willpower allow it to easily withstand any negative effects of Mega Evolution. My idea for this card is to be something of a backbone for a Gardevoir/Gallade deck. While you are limited to 1 Mega Gallade in play at a time, you are not limited to 1 Mega Pokemon, so you can also put Mega Gardevoir in play at the same time. Mega Gallade should be your first priority, as it gives you unlimited evolution power for your prevos. On top of this, its Building Up attack is an excellent Energy acceleration tool for your Pokemon.
Next update, we're back to feeling sad about what we've done. Enjoy!