Many of you know how I feel about Garbodor and because of that, this is exactly why I'm the right person to talk about this. The format is still quite young but while playing M Mewtwo EX, I noticed a few things. Most decks I've played against were decks that didn't really use Pokemon with Abilities throughout the game. Sure there were a few here and there but out side of Shaymin EX and Hoopa EX, the game has been get out your attacker and swing for big numbers.
While playing my M Mewtwo EX deck, even against decks that really needed Abilities to function, I had issues consistently getting Garbodor out and when I did, I found out that is as only really useful against Greninja - which turned the matchup into an auto win. Against decks like Sceptile EX, they couldn't poison me so Unseen Claw was of no real threat and Volcanion EX can get lots of Damage. It also slows down Flareon EX if they choose to play it but if you're running M Scizor EX, you have other things to worry about, since all their Pokemon knock you out in one hit without the need for abilities.
What I noticed was Garbodor auto wins you one match, and thats Greninja and makes other matches less annoying. Giratina EX is made less annoying if you play Mega Evolved Pokemon but their Basic forms are just as effective in some cases but at least you wouldn't have to worry about, right? So, with only one match being very good for you, is it worth the deck space to run a 2-2 Garbodor line with heavy Float Stone/Switching effects? A lot of the time, I had to baby Garbodor and when I didn't have access to Float Stone, I had to attach Spirit Links to it, which made it a huge Lysandre target. I found myself attaching energy to it and in come cases attacking with it (which isn't all that bad by the way), but I was slowed down and when you are slow, you aren't doing infinite damage to something.
Another thing I noticed is in some cases, I was faster than Greninja so I was able to take prize leads and stack a Mewtwo or two can can go for OHKOs on the breaks. If you're playing M Scizor EX, you can take an early prize lead as well and 2HKO the Greninjas. Now I don't play this deck so I don't know how effective it is against that match but if you already have a good matchup against Greninja, do you really need to hammer in the auto win for a deck you may never see in higher level of play?
This is where the ability to predict the meta come in. Your biggest threats are decks that can KO you in a single hit. M Rayquaza EX and Rainbow Road are two such deck and the only abilities the use are from Shaymin EX and Hoopa EX, like most other decks. Their speed and utility allow them to get setup quickly and hit you hard so your abilities may be safer than you think.
I feel its still important to to keep Garbodor in mind when building your deck. Since Garbodor exist in the format without an effective way to deal with it, the price of setup cards like Shaymin EX and Hoopa EX increase because you have less chances of using something like Octillery - making it a hard meta choice so this is a bad thing because it restrict options but what can you do? For starters, play your deck that needs abilities. Most decks that use Garbodor aren't optimized to use it, meaning they have to fire at line of sight. They may have to give up something to get those Garbodor down. You should also make sure your deck can get the out fast if you want to use them.
If you were on the fence about Garbodor, then you should still be sitting there. Garbodor is a good card and if you find it worth it to improve your matchup against other decks, then go for it. You may find out yourself if Garbodor is holding his weight (lets face it, that 3 retreat cost is huge) but in my many games, it was kind if just there.
The meta may evolve in such a way to were its just not really efficient to use it because of how fast and powerful other decks are so you may be able to use your decks with abilities. If you choose to do so, just know you risk losing to Garbodor. This is why its hard to say otherwise. If players choose to not use Garbodor for events, then you can make something work and while its a factor on deck choice, you may be surprised to find you can get away with some things so I don't think Garbodor will have a total gridlock on the format, though it would be nice to have cards to deal with tools.
While playing my M Mewtwo EX deck, even against decks that really needed Abilities to function, I had issues consistently getting Garbodor out and when I did, I found out that is as only really useful against Greninja - which turned the matchup into an auto win. Against decks like Sceptile EX, they couldn't poison me so Unseen Claw was of no real threat and Volcanion EX can get lots of Damage. It also slows down Flareon EX if they choose to play it but if you're running M Scizor EX, you have other things to worry about, since all their Pokemon knock you out in one hit without the need for abilities.
What I noticed was Garbodor auto wins you one match, and thats Greninja and makes other matches less annoying. Giratina EX is made less annoying if you play Mega Evolved Pokemon but their Basic forms are just as effective in some cases but at least you wouldn't have to worry about, right? So, with only one match being very good for you, is it worth the deck space to run a 2-2 Garbodor line with heavy Float Stone/Switching effects? A lot of the time, I had to baby Garbodor and when I didn't have access to Float Stone, I had to attach Spirit Links to it, which made it a huge Lysandre target. I found myself attaching energy to it and in come cases attacking with it (which isn't all that bad by the way), but I was slowed down and when you are slow, you aren't doing infinite damage to something.
Another thing I noticed is in some cases, I was faster than Greninja so I was able to take prize leads and stack a Mewtwo or two can can go for OHKOs on the breaks. If you're playing M Scizor EX, you can take an early prize lead as well and 2HKO the Greninjas. Now I don't play this deck so I don't know how effective it is against that match but if you already have a good matchup against Greninja, do you really need to hammer in the auto win for a deck you may never see in higher level of play?
This is where the ability to predict the meta come in. Your biggest threats are decks that can KO you in a single hit. M Rayquaza EX and Rainbow Road are two such deck and the only abilities the use are from Shaymin EX and Hoopa EX, like most other decks. Their speed and utility allow them to get setup quickly and hit you hard so your abilities may be safer than you think.
I feel its still important to to keep Garbodor in mind when building your deck. Since Garbodor exist in the format without an effective way to deal with it, the price of setup cards like Shaymin EX and Hoopa EX increase because you have less chances of using something like Octillery - making it a hard meta choice so this is a bad thing because it restrict options but what can you do? For starters, play your deck that needs abilities. Most decks that use Garbodor aren't optimized to use it, meaning they have to fire at line of sight. They may have to give up something to get those Garbodor down. You should also make sure your deck can get the out fast if you want to use them.
If you were on the fence about Garbodor, then you should still be sitting there. Garbodor is a good card and if you find it worth it to improve your matchup against other decks, then go for it. You may find out yourself if Garbodor is holding his weight (lets face it, that 3 retreat cost is huge) but in my many games, it was kind if just there.
The meta may evolve in such a way to were its just not really efficient to use it because of how fast and powerful other decks are so you may be able to use your decks with abilities. If you choose to do so, just know you risk losing to Garbodor. This is why its hard to say otherwise. If players choose to not use Garbodor for events, then you can make something work and while its a factor on deck choice, you may be surprised to find you can get away with some things so I don't think Garbodor will have a total gridlock on the format, though it would be nice to have cards to deal with tools.