RE: The Night Sky Clan! *Always Recruiting*
HMs will stay because you need them to get through the ingame obstacles.
HMs will stay because you need them to get through the ingame obstacles.
Hatman said:Losing three pplz? D:
Good luck in team D
batui4 said:The power of three I have eq for rock types
Bippa201 said:If Squirtle gets Water Absorb, I could see it possibly rising into BL, maybe higher. The immunity makes it much easier for it to preform its job of Spinning away hazards, its reasonably bulky on both sides, fits the bulky water bill (somewhat), and lacks a 4x weakness. Of course, I could see Blastoise easily getting Shell Armor...
I'm liking Ice Body Glaceon on Hail teams. As if Stallrein's 32 turns of stall was bad enough, Glaceon can put up to 32 more in. Hail is going to be more annoying then ever.
Blasting Blastoise said:One thing you haven't been considering is that it may get a brand new ability.
The Power of Three said:Eh, blastoise still wouldn't be OU I don't think. Tentecruel and Starmie boast superior Sp. Def and Offenses respectively. Even with water absorb, Blastoise doesn't get any good set up moves, and lacks a lot of power to be put into OU. It does get rapid spin, and has a stalling ability, but Tentecruel does that better IMO, with added type coverage.Blastoise would really only be good on a Rain team, but spinners aren't generally used in rain anywho.