Finished The Pokémon Hurt and Heal Game - Winner Charizard!

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RE: The Hurt and Heal Game

You should do the next one MtheW, you've been the most impartial person here.
 
RE: The Hurt and Heal Game

I like what Reggie is trying to do. There were problems he couldn't foresee, and that was going to happen no matter what. I'm only noticing this stuff after the fact, and I'm sure Reggie is too. I only want to run this if Reggie is no longer willing.
 
RE: The Hurt and Heal Game

Best way to resolve a problem over a thread, stop bringing it up, just play the darn game...
 
RE: The Hurt and Heal Game

Some notes

-I think I'm going to refresh the 6 votes rule like last time.
-Ground will be the next type. Heals/Hurts are 30 each. Hurts become 50 with 10 pokemon to go.

Projected winners

6. Jirachi
5. Genesect
4. Excadrill
3. Aggron

2. Empoleon
1. Metagross
 
RE: The Hurt and Heal Game

I think for the next game, we should actually plan ahead, and think about what problems could occur, and what format we're actually going to use of the game. Not just pokemon wise, but the entire rounds.

I agree with the 3rd 4th 5th LC round. But only 3rd should be part of it. Otherwise, we have nearly 60 pokemon in one round... And that's a bit much.

Unless of course, we split it into two rounds (LC 1 and LC 2) and have the top 2 pokemon of both of those rounds compete, allowing for a total of... 50 pokemon.

Maybe have a third stage to narrow down the 50 pokemon into 24? Maybe a sudden death round, where the last 24 alive continue... But then it just becomes 'Who can post first?'
 
RE: The Hurt and Heal Game

James86134 said:
I think for the next game, we should actually plan ahead, and think about what problems could occur, and what format we're actually going to use of the game. Not just pokemon wise, but the entire rounds.

I agree with the 3rd 4th 5th LC round. But only 3rd should be part of it. Otherwise, we have nearly 60 pokemon in one round... And that's a bit much.

Unless of course, we split it into two rounds (LC 1 and LC 2) and have the top 2 pokemon of both of those rounds compete, allowing for a total of... 50 pokemon.

Maybe have a third stage to narrow down the 50 pokemon into 24? Maybe a sudden death round, where the last 24 alive continue... But then it just becomes 'Who can post first?'

True. I agree, the third should be the only one to go to the LC round
 
RE: The Hurt and Heal Game

I just realised that about half of the people who have been posting about problems, and reading the thread can actually hurt and heal... Do you guys mind?
 
RE: The Hurt and Heal Game

This may seem biased, but I refreshed the 6 people rule. You may all heal and hurt again until 6 more people vote.

Aggron- 460
Metagross- 600
Jirachi- 180
Empoleon- 440
Excadrill- 520 (Hurt)
Genesect- 440 (Heal)
 
RE: The Hurt and Heal Game

Heal - Excadrill
Hurt - Aggron

Aggron- 380
Metagross- 720
Jirachi- 200
Empoleon- 440
Excadrill- 560
Genesect- 400
 
RE: The Hurt and Heal Game

So -60 Hurt +40 Heal?

Aggron- 440
Metagross- 760 +
Jirachi- 140 -
Empoleon- 440
Excadrill- 500
Genesect- 320
 
RE: The Hurt and Heal Game

James86134 said:
THIS IS THE LIST NOT A HURT AND HEAL

Aggron- 440
Metagross- 720
Jirachi- 200
Empoleon- 440
Excadrill- 500
Genesect- 320


For the next person to hurt and heal :3

Scratch that, reverse it. Ninjaception, I accidentally gave Jirachi 260 instead of 200. Jirachi should have 140 now.

(Dang I can't count today)
 
RE: The Hurt and Heal Game

I don't understand why we have to mess with it at all. Is there a time limit? Can we not just leave it how it originally was, +20 and -20 for heal and hurt? At the most taking the top 50 and then 25 at certain post counts or something, based on how the game panned out hurt/heal wise this time? I feel like this needs very little active running, just say start and let the voting begin.
 
RE: The Hurt and Heal Game

MtheW said:
I don't understand why we have to mess with it at all. Is there a time limit? Can we not just leave it how it originally was, +20 and -20 for heal and hurt? At the most taking the top 50 and then 25 at certain post counts or something, based on how the game panned out hurt/heal wise this time? I feel like this needs very little active running, just say start and let the voting begin.

PMJ, the person in charge of games, requested an increase of how much damage a hurt and heal does. Otherwise I agree with you.
 
RE: The Hurt and Heal Game

HOPEFULLY THE REAL LIST

Aggron- 440
Metagross- 760
Jirachi- 140
Empoleon- 440
Excadrill- 560
Genesect- 400
 
RE: The Hurt and Heal Game

Heal Aggron
Hurt Excadrill

Aggron- 480
Metagross- 760
Jirachi- 120
Empoleon- 440
Excadrill- 500
Genesect- 400
 
RE: The Hurt and Heal Game

THE REAL LIST (fricken ninjas)

Aggron- 480
Metagross- 760
Jirachi- 140
Empoleon- 440
Excadrill- 440
Genesect- 320
 
RE: The Hurt and Heal Game

Did they both change to sixty

Cause aggron was at 440 and excadrill 500

Edit: got it now
 
RE: The Hurt and Heal Game

MtheW said:
Heal Aggron
Hurt Excadrill

Aggron- 480
Metagross- 760
Jirachi- 120
Empoleon- 440
Excadrill- 440
Genesect- 320

Since when does your vote count for 120 damage?
 
RE: The Hurt and Heal Game

It was at 500 based on every post but yours. So that was 60 damage.

I can't find where the number 560 for excadrill came from, if you can explain it to me, please do. Not trying to cheat in any way, that is the number I find to be correct for excadrill.
 
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