RE: The Ultimate Fake TCG Project!
Mankey Lv. 13 HP 60 (F)
Basic
(C) Berserker Ascension
If Mankey has 4 or more Damage counters on it, you may search your deck for a card that evolves from Mankey and put it on Mankey. (This counts as evolving Mankey.) Shuffle your deck afterward.
(F) Trip Up 10
You may flip a coin. If Heads, this attack does 30 damage instead of 10. If tails, Mankey does 20 damage to itself (damage is still aplied).
Weakness: (P) +10
Rersistance
Retreat Cost: (C)
Primape Lv. 43 HP 80 (F)
Stage 1
Evolves from Mankey
(F) Pusuit Stare 30
If the Defending Pokemon retreats during your opponent's next turn, put 2 damage counters on it (after applying any affects of the retreat)
(F)(F)(F) All or Nothing
Flip a coin. If heads the Defending Pokemon is knocked out. If tails, put 4 damage counters on Primape. Either way, Primape can't attack, retreat or be affected by any of your trainer cards, supporters, stadiums, Poke-Powers or Poke-Bodies during your next turn. Any effects currently applied to Primape remain inaffective until the end of your next turn.
Weakness: (P) + 30
Resistance
Retreat Cost: (C)
Also should have a globe symbol, since it uses all pokemon from around the globe