So, you might be wondering: "What the hell are you doing here?!" Well, I tried VGC on Showdown because I wanted to know the format a bit before I get a 3DS later this year. So, I wanted to give this team a shot. I've won a lot of battles, but lost almost as much. Any input is appreciated. Just a few notes: I don't like standard gimmicks. That's why I'm using Banette and Gallade. I do have some "staples", like Rotom, but basically because they provide some coverage. Of course, any other way I can replace that with another decent Poké is welcome as well. Oh, and Choice Items are a NO. I just really dislike their functioning and rather use something else. I AM willing to try some uncommon Pokés like Medicham, or Raichu, to name a few. xD
Aegislash (M) @ Leftovers
Ability: Stance Change
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
- King's Shield
- Flash Cannon
- Shadow Ball
- Substitute
I always liked the way Aegislash played. Can be very defensive or very aggressive. King's Shield is an obvious move here. Shadow Ball and Flash Cannon for STAB. I was kind of torn for the last slot, so I placed in Substitute. I haven't got any remarkable results with that move, though. The EV split is like that so Substitute can be a bit more functional, but If I were to take out Sub, I'd change it accordingly, maybe to a more defensive approach. Quiet nature to give it a boost in Sp. Attack and reduce it's Speed, so it can move last: a must so you receive hits in Shield Forme.
Gallade @ Expert Belt
Ability: Steadfast
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Psycho Cut
- Close Combat
- Leaf Blade
- Protect
I run Gallade in this team mainly for 2 reasons: 1) My favorite Poké (duh?). 2) Its amazing Attack and bulky Sp. Def. can save me a lot of times. I just struggle to be able to hit because it just doesn't have enough Speed. But when it does, barely nothing can resist a hit from him, specially with his Expert Belt.Psycho Cut and Close Combat as powerful STAB attacks and Leaf Blade for coverage. EV's are very basic, just full Attack, full Speed and a 4 in Def, so it can have a teeny-tiny boost in its lackluster Defense.
Ferrothorn (M) @ Rocky Helmet
Ability: Iron Barbs
EVs: 4 Atk / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Power Whip
- Gyro Ball
- Leech Seed
- Protect
I first saw this guy when a friend played it in our VGC League and was incredibly surprised of its bulk and its troll moves when used correctly I just loved it instantly. Some standard moves here, nothing too special, but very effective. I placed full defensive EV's for a heavy bulky build and 4 in Attack so whenever it attacks, it hits for decent damage. Also, Gyro Ball and the Sassy Nature have a perfect synergy. Also, the key here is to know when to use it, since absorbing Kangaskhan's Fake Out is huge. Leech Seed is there because it might be useful, but I can't say I used it a lot. Power Whip, in the other hand, is amazing against Tyranitar, Azumarill and Rowom-W-
Kangaskhan (F) @ Kangaskhanite
Ability: Scrappy
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Power-Up Punch
- Sucker Punch
- Return
This is one of the staples here. I rarely use Mega-Kanga, though, so I'm more leaned to use Inner Focus over Scrappy so I can avoid other flinches. Fake Out is just to flinch the opponent and hopefully hold their set-up. Power-Up Punch for coverage and boost in one move. Sucker Punch is HUGE in this format, can hit very hard with Mega Kanga as well thanks to Parental Bond. And Return is just a powerful STAB that can hit hard everything that doesn't resist it. EV are also placed for a full offensive approach.
Banette (M) @ Banettite
Ability: Cursed Body
Shiny: Yes
EVs: 252 HP / 100 Atk / 156 Spe
Adamant Nature
- Shadow Claw
- Sucker Punch
- Substitute
- Protect
The punch line of the team. At first I saw it got Prankster upon Mega Evolving, so I wanted to make some trolly set, but after seeing its incredible base Attack I HAD to make it an offensive set-up set. Mega-evo and Protect T1, Sub T2 and hit hard and fast afterwards. It had helped me a lot of times, because Shadow Claw can hit for ridiculous amounts of damage. Sucker Punch hits very hard as well, thanks to Banette's huge Attack stat. 100 Atk leaves it at a reasonable stat for a heavy hitter, 252 HP to abuse Substitute and the rest in speed so it can hit faster that a lot of Pokés.
Rotom (Rotom-Heat) @ Sitrus Berry
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Overheat
- Thunderbolt
- Protect
- Will-O-Wisp
Rotom is not my first choice for coverage, but it's nice, at least. It helps against those Mawile I can't KO otherwise, so, at least works for something. Overheat is there for that and to have a shot against opposing Ferrothorn, Thunderbolt it's a nice coverage move and Will*O-Wisp can cripple most Physical Attackers or slowly wear down Special ones. Protect just to scout and give it a bit more time on the field. EV's in HP give it a bit more bulk, and max in Sp. Attack is key to hit hard against most threats.
So hope to get some input! Thanks!
Aegislash (M) @ Leftovers
Ability: Stance Change
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
- King's Shield
- Flash Cannon
- Shadow Ball
- Substitute
I always liked the way Aegislash played. Can be very defensive or very aggressive. King's Shield is an obvious move here. Shadow Ball and Flash Cannon for STAB. I was kind of torn for the last slot, so I placed in Substitute. I haven't got any remarkable results with that move, though. The EV split is like that so Substitute can be a bit more functional, but If I were to take out Sub, I'd change it accordingly, maybe to a more defensive approach. Quiet nature to give it a boost in Sp. Attack and reduce it's Speed, so it can move last: a must so you receive hits in Shield Forme.
Gallade @ Expert Belt
Ability: Steadfast
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Psycho Cut
- Close Combat
- Leaf Blade
- Protect
I run Gallade in this team mainly for 2 reasons: 1) My favorite Poké (duh?). 2) Its amazing Attack and bulky Sp. Def. can save me a lot of times. I just struggle to be able to hit because it just doesn't have enough Speed. But when it does, barely nothing can resist a hit from him, specially with his Expert Belt.Psycho Cut and Close Combat as powerful STAB attacks and Leaf Blade for coverage. EV's are very basic, just full Attack, full Speed and a 4 in Def, so it can have a teeny-tiny boost in its lackluster Defense.
Ferrothorn (M) @ Rocky Helmet
Ability: Iron Barbs
EVs: 4 Atk / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Power Whip
- Gyro Ball
- Leech Seed
- Protect
I first saw this guy when a friend played it in our VGC League and was incredibly surprised of its bulk and its troll moves when used correctly I just loved it instantly. Some standard moves here, nothing too special, but very effective. I placed full defensive EV's for a heavy bulky build and 4 in Attack so whenever it attacks, it hits for decent damage. Also, Gyro Ball and the Sassy Nature have a perfect synergy. Also, the key here is to know when to use it, since absorbing Kangaskhan's Fake Out is huge. Leech Seed is there because it might be useful, but I can't say I used it a lot. Power Whip, in the other hand, is amazing against Tyranitar, Azumarill and Rowom-W-
Kangaskhan (F) @ Kangaskhanite
Ability: Scrappy
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Power-Up Punch
- Sucker Punch
- Return
This is one of the staples here. I rarely use Mega-Kanga, though, so I'm more leaned to use Inner Focus over Scrappy so I can avoid other flinches. Fake Out is just to flinch the opponent and hopefully hold their set-up. Power-Up Punch for coverage and boost in one move. Sucker Punch is HUGE in this format, can hit very hard with Mega Kanga as well thanks to Parental Bond. And Return is just a powerful STAB that can hit hard everything that doesn't resist it. EV are also placed for a full offensive approach.
Banette (M) @ Banettite
Ability: Cursed Body
Shiny: Yes
EVs: 252 HP / 100 Atk / 156 Spe
Adamant Nature
- Shadow Claw
- Sucker Punch
- Substitute
- Protect
The punch line of the team. At first I saw it got Prankster upon Mega Evolving, so I wanted to make some trolly set, but after seeing its incredible base Attack I HAD to make it an offensive set-up set. Mega-evo and Protect T1, Sub T2 and hit hard and fast afterwards. It had helped me a lot of times, because Shadow Claw can hit for ridiculous amounts of damage. Sucker Punch hits very hard as well, thanks to Banette's huge Attack stat. 100 Atk leaves it at a reasonable stat for a heavy hitter, 252 HP to abuse Substitute and the rest in speed so it can hit faster that a lot of Pokés.
Rotom (Rotom-Heat) @ Sitrus Berry
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Overheat
- Thunderbolt
- Protect
- Will-O-Wisp
Rotom is not my first choice for coverage, but it's nice, at least. It helps against those Mawile I can't KO otherwise, so, at least works for something. Overheat is there for that and to have a shot against opposing Ferrothorn, Thunderbolt it's a nice coverage move and Will*O-Wisp can cripple most Physical Attackers or slowly wear down Special ones. Protect just to scout and give it a bit more time on the field. EV's in HP give it a bit more bulk, and max in Sp. Attack is key to hit hard against most threats.
So hope to get some input! Thanks!