Does anyone else think that Thundurus is a good card? It's really quick and able to get a T2 prize if you go first. So let me know what you think and if you think anything can be paired with it other than catcher.
Scizorliscious said:And what in the meta does between 90 and 100 damage that would OHKO Zekrom after Bolt Strike, but not Thundurus?
bigpokex said:Big woop it has a weakness to Donphan... news flash every electric type has a weakness to Donphan.
bigpokex said:Also I know 80 damage isn't that much but there's not very many basics that have higher hp than that.
bigpokex said:I do see your point about Zekrom being a better basic electric type and how Thundurus can be OHKO, but with PlusPower, if Thundurus attacks first then Zekrom ko's itself.
TragicTheSaddening said:If you knock out a Yanmega and your opponent brings up Zoroark, the Zoroark can get a revenge ko against Zekrom but not against Thundurus.
Dark Void said:Yeah, and then you get to do 80 damage back to the Zoroark and...Oh? No KO? That kinda defeats the purpose. And besides, as a counter to Yanmega, Zekrom is better because it can outrage for okay damage without you needing lightning energy. Who wants to carry around this thing and a bunch of electric energy when you could just Outrage Yanmega?
TragicTheSaddening said:However I think it might be a bit better as a tech against Yanmega for two reasons, Zoroark and Magnezone Prime. If you knock out a Yanmega and your opponent brings up Zoroark, the Zoroark can get a revenge ko against Zekrom but not against Thundurus. If your opponent brings up a Magnezone Prime, they will have to use up one more resource to knock out Thundurus (either by using a pluspower or sending a 3rd energy to the lost zone).
GyaradosPrime said:I sort of feel like it could actually replace pachirisu maybe. I mean it isnt as good at getting energies on it as pachi but look at this, t1 you have one electric energy and 1 thunderus. You attach it to him and do the first attack where you search your deck and attach another energy. You have effectively done tthe same thing as pachi right? Except you don't get the other energy placement for that turn.
The thing is, with catcher going to be the next must have in almost every deck pachi is an easy prize for alot of Pokemon. Thunderus is a little bit bulkier and can take a hit and take out a yanmega if needed. I figure you simply stall with it collecting energy and by turn 3 you have 4 energy on it just shaymin them over to your zekroms and your good to attach another energy. This is just an idea