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Toad Control! (Yveltal EX / Seismitoad EX / Garbodor)

Lukiido

Aspiring Trainer
Member
Pokemon: 12

  • 3x Yveltal EX
    2x Mewtwo EX
    3x Seismitoad EX
    2-2x Garbador
Trainers/Supporters/Stadiums: 37

  • 3x Professor Juniper
    3x N
    2x Skyla
    2x Lysandre
    2x Colress
    1x Pokemon Fan Club

    2x VS Seeker
    4x Hypnotoxic Laser
    2x Enhanced Hammer
    2x Ultra Ball
    1x Computer Search
    2x Float Stone
    2x Switch
    4x Muscle Band
    2x Head Ringer
    1x Profs. Letter

    2x Virbank City Gym
Energy: 11

  • 7x Darkness Energy
    4x DCE

Strategy:

The main goal of this deck is to control game state as well as what your opponent has for a option to play. It is also to deal massive damage when needed.

Your run the Garb line to hinder decks like Pyroar, Virgen, anything that uses powers to build an advantage as well as rough. The Toad, even though I am only running 2, is to slow your opponents progression and damage in the game while your heavy hitters are set up. Using lasers to either hinder, or finish an opposing pokemon. Everything after that is for damage, depending on match up to make sure you have the leg up.

The reason I run headringer is to help control the board, let your opp was the 3rd energy for a mewtwo, or a toad. Also use it on a genesect so gbooster doesn't become a thing.

Changes made since original post, discussed via PM[b\]

- 2x Reshiram
- 1x Startling Megaphone
- 4x Rainbow Energy

+ 3x Dark Energy
+ 1 Colress
+ 1 Prof Letter
+ 1 Mewtwo EX
+ 1 Toad EX
 
RE: Toad Control!

You might want to consider running a Xerosic for those times when your opponent places multiple Head Ringers upon your Poké...
 
Thanks! I may consider it but for now I am considering a lot of other options, I do try to play around a potential head ringers as I feel a lot of people are not seeing that cards potential yet.
 
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