So I was just kind of doing the twaddle waddle around the house, trying to think of a neat deck idea. I think Empoleon could really work in this format, except that {L} decks are rampant. So, I asked myself some questions.
How much bacon is left?
...
None....
...
Is that cancer!?!?
...
....Oh, no, thank goodness...
....
I'm bored, I'm going to go build pokemon decks.
Anyways, so I then asked more questions.
What's something that would work well with Empoleon? I know some people use Terrakion, and the thought crossed my mind a while back, but decided it wasn't worth running all the different energies for it. So, this is just kind of a random idea. Tell me what you guys think.
Pokemon: 16
4-2-3 Palpitoad ({G} Weakness and can swing for some decent damage.)
3-1-3 Empoleon (Drawpower and fast, heavy damage.)
T/S/S: 32
4 Dual Ball (Use as much as you can, then use a draw supporter for more.)
4 Cheren (Couple with Empoleon's Diving Draw for epic drawpower.)
4 Communication
4 Junk Arm
4 Rare Candy
3 PONT
3 Juniper
2 Catcher
1 Plus Power (To hit that 130 that is sometimes necessary.)
1 Exp. Share (Attach to Palpitoad with 1 {W}.)
1 Max Potion (Completely heal Empoleon for 1 {W} energy.)
1 Super Rod
Energies: 12
2 DCE
10 {W}
Each attacker benefits from having a full bench. You can use Empoleon early game and Palpitoad late game against non-{L} decks, but against ZekEels you just have to go straight for the Palpitoad. Not sure how great this will work, but why not?
I'm open for comments on the strategy, list, etc.
An additional thought, what about running Empoleon with a 4-4 Donphan and the {F} energy? Just seems faster and more damaging than Palpitoad.
How much bacon is left?
...
None....
...
Is that cancer!?!?
...
....Oh, no, thank goodness...
....
I'm bored, I'm going to go build pokemon decks.
Anyways, so I then asked more questions.
What's something that would work well with Empoleon? I know some people use Terrakion, and the thought crossed my mind a while back, but decided it wasn't worth running all the different energies for it. So, this is just kind of a random idea. Tell me what you guys think.
Pokemon: 16
4-2-3 Palpitoad ({G} Weakness and can swing for some decent damage.)
3-1-3 Empoleon (Drawpower and fast, heavy damage.)
T/S/S: 32
4 Dual Ball (Use as much as you can, then use a draw supporter for more.)
4 Cheren (Couple with Empoleon's Diving Draw for epic drawpower.)
4 Communication
4 Junk Arm
4 Rare Candy
3 PONT
3 Juniper
2 Catcher
1 Plus Power (To hit that 130 that is sometimes necessary.)
1 Exp. Share (Attach to Palpitoad with 1 {W}.)
1 Max Potion (Completely heal Empoleon for 1 {W} energy.)
1 Super Rod
Energies: 12
2 DCE
10 {W}
Each attacker benefits from having a full bench. You can use Empoleon early game and Palpitoad late game against non-{L} decks, but against ZekEels you just have to go straight for the Palpitoad. Not sure how great this will work, but why not?
I'm open for comments on the strategy, list, etc.
An additional thought, what about running Empoleon with a 4-4 Donphan and the {F} energy? Just seems faster and more damaging than Palpitoad.