Torterra from Unleashed (#10) [7/15]

dmaster

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Guiding questions:
1. How does the card stand on its own? Is it good, bad, or have potential? Is it worth being played?
2. What popular metagame decks is it used in?
3. What combos can you use it with? How so?
4. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
5. How's the artwork?

Posts MUST be several sentences long with proper grammar and spelling or they will be deleted - this forum is to discuss specific cards so other people can learn about their potential in the current metagame.
 
1. How does the card stand on its own? Is it good, bad, or have potential? Is it worth being played?
I think the card would not do very well on its own do to heavy retreat and attack costs.

2.What popular metagame decks is it used in?
None that I can think of.

3. What combos can you use it with? How so?
Possibly Shaymin LV. X for extra HP or Leafeon LV. X to attach energy faster.

4.Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
I would give it two stars due to high attack and retreat costs. Plus, its attacks don't deal enough damage for the amount of energy required to use them.

5.How's the artwork?
I'd give it 3 out of 5 stars. It makes it look like Torterra is getting ready to use a giant attack.

Oh yeah first post ^_^
 
1. This card is great on it's own, but gets even better when it is paired with things like landmin, either cherrim, and expert belt. It is a great tank that can heal itself for a lot every turn.
2. Torterrible, Torterra-Flygon(German Nats Winning Deck)
3. As mentioned before, either Cherrim SF for more damage or Cherrim AR to reduce damage, shaymin lv. x land form for +40 hp, and Expert Belt for more hp/damage. Metapod HGSS also gets rid of weakness, and flygon RR gives free retreat. It also may be worth mentioning Torterra Lv. X for more hp/higher damage option/great pokepower, but it is going out in the rotation so it won't be an option for long.
4. 4/5. Great tanking ability with the healing, and good weakness for the format. However, A slower setup does hurt it a lot in this format.
5. 4/5. Great art, but not the best.
 
1. This card probably has a bit of potential with Leafeon Lv.X, DCE, and E-Belt. Not much though.
2. Umm... none.
3. If you can set up Leafy X, you could attach energy quickly and then equip E-Belt for heavy damage and healing. DCE can speed it up a bit.
4. On its own: 2/5
As a tech: 2/5
With Leafeon Lv.X: 3.5/5
5. 3/5 Not bad, not amazing.
 
1.) Huh. Nice selection for the CotD. I like Torterra, in the fact it's bulky and it can abuse Double Colorless Energy and Expert Belt! Think of it this way: Torterra's got 140 HP, and you can remove six damage counters every turn you use Giga Drain. That's huge. The Weakness isn't bad, but Blaziken FB LV.X is still out there (even though we don't see it as often). Not a terrible card.

2.) None. It would go nicely by itself.

3.) Combos? Why don't you go Blissey PT? That way you can remove two more damage counters, at the expense of a card in your hand. For more lolz, run Potion or Buffer Piece. Cherrim from SF or PA could either help Torterra deal more damage or take less, depending on which you like better.

4.) I'll be nice. It's a little slow, but I just like the card. 3/5.

5.) Absolutely amazing.
 
1-Not very good but not completely awful. One grass and a dce to hit for 40 and heal for 40...ok with an e-belt its 60 and 60 which isnt bad but not really good and land crush is basicly 20X the number of energy attached but with an 80 base...its ok but the first attack is better

2-absolutly none...natta...zip...zilch and there may be a reason for that

3-ok swing with giga drain with a shamin land X on the bench and four sf cherrim (sunny day) and an e-belt he has 200 hp, swings for 40+10X4(40)+20=100 and heal for 100 which is monumental...but it takes a lot of time to setup and with that much back up any grass pokemon could be devestating not just him soooo not really a combo just a basic grass combo not really specific

4-mhm... maybe 3.5 and thats generous noted above

5-4.0 actually probably the best thing about the card i really like the wind swirl and the bushes in the background that match torterra's tree almost give him a slight chance of camoflouge and seems to make the picture blend together really well
 
1. The card is decent. Although it does eighty damage, many Pokemon do eighty and have a positive effect, like Torterra from Platinum, who does eighty and the defending Pokemon becomes asleep. However, it can heal, which could be use full in drawn-out battles.
2. There aren't many decks it would do well in.
3. Use it in any deck with Rising Rivals Flygon, to get rid of Retreat cost, but you could also use it with slow charging Pokemon as a delayer with its healing skills.
4. I'd give a 3. It's decent, but has nothing unique and nothing to defend from status conditions.
5. I like how other cards like Torterra from unleashed have banners as if they were in a stadium dueling eachother. 5/5 :D
 
1.Torterra is meant to be a solo card, but it doesn't do a very good job of it. With an E-belt, Giga Drain is awesome, but land crush doesn't deliver enough for the energy cost. And also, the retreat cost is horrible, which makes me say that overall Torterra isn't a great card.
2. None. And there will never be one.
3. The only cards that it might do well with are Landmin X and RR Flygon, to make it even more of a tank with no retreat cost.
4. 2.5. The only potential this card has is with Gga Drain, and the high retreat cost makes me hesitate to use it.
5. I like how there are banners in the background, and also how Torterra appears to be sucking you in. 5/5.
 
1. It's a great card on it's own, because of giga drain. Land Crush is average, but giga drain is the star.
2. None.
3. Landmin is great for tanking, and cherrim SF works great with giga drain. Expert Belt takes Torterra to new levels, and Sunflora HGSS is great for his set up.
4. 4/5 He's a great card, but he's heavy and requires a lot of set-up. But he's a fantastic tank when set-up.
5. 5/5 Come on, you've got to love a big tortoise roaring at you. It's classic.
 
At the Battle Roads my store manages people were talking about this card and wanting to experiment with it.

I saw this card used and went "Oh wow."

ANYWAYS:


1. Giga Drain is the bomb. Expert Belt makes this silly.
2. I haven't seen any metagame decks with the card yet, but it combos nicely with Tangrowth Lv. X and Cherrim SF for added healing each turn. It becomes hard to kill a 160 HP monster that is healing for AT LEAST 60 each turn.
3. (I always answer 2 and 3 at the same time sorry)
4. Give it an 8/10. Lots of set-up, but when you get there you're golden.
5.The art's nice, Torterra looks kinda angry. 4/5.
 
1. Well this can be a tuff card to bring down ecspeally when leveld up and hase expert belt on it but torterra x is going to be rotated out but still is hard to bring down even know its not levled up.

2. i dont know what meta game is

3. This is good with exspert belt plus power the storm front cherim and shaymin x.

4. I give this card a four out of five ld because i like how long it could be on the battil fieald

5. The cards art work its cool
 
1. It's okay.
2. Some other guy said Torterrible.
3. Flygon LOL.
4. 3.5 It's okay.
5. Torterra is roaring at you. It's pretty cool.


...


Just kidding. That wasn't my review. If it was, I would be ashamed of myself. Of course I understand the difference between review guidelines and a review format. If I didn't, my every review would look like insipid Power Point presentations.

Cleverly disguised insight aside, this can be one brutal card. Granted, it's not very fast to set up (Rare Candy and Spiritomb helps, of course), but there's something that can be said for it's ability to deal damage and heal at the same time. It's survivable and moderate output for only two energy, granted that one of them is DCE. The option also exists to do 80 for one more energy, but that attack isn't as convenient.

This card BEGS to abuse cards that modify the damage Giga Drain does. Give it Expert Belt, play Cherrim from Stormfront, keep some PlusPowers in your hand, and you have something that can stay in play for a while. Shaymin lv X (Thankfulness) can bring it's HP up to 200 (again, Expert Belt), and you have a beast truly deserving of the moniker, "Continent Pokemon". Play Flygon (Rising Rivals) to give your continent the ability to vanish from harm's way. Even without all the help, your opponent will likely look for something with damage output high enough to get rid or Torterra before it can win a war of attrition.

Beating Torterra decks reqires a deck that can act fast, beating your opponent's key pokemon before they can even play them. Torterra takes a while to set up, but it's hard to budge once it's in play. Torterra thrives in games that last a while, as it would find plenty of time to set up. The longer the match against Torterra decks drags on, the less likely you will be to win. Dialga G lv X will be a great card for shutting down it's support, and of course fire types that do a reasonable about of damage can end Torterra's fun in a hurry. Really, just pick one. Blaziken FB lv's Jet Shoot will kill a belted Torterra with just one attack, and you can power the attack in a single turn with a Fire Energy and Energy Gain. Other fire pokemon don't have much more difficulty.

Torterra from UNLEASHED!!! gets a score of 3.5 out of 5.

Torterra is a great card if only for the fact that you can use a lot of other cards to modify it's damage output, which means more survivability. Torterra needs the help of a lot of cards to get the most out of it, so it may be a challenge to build a Torterra deck that is consistent. But don't let that discourage you from building a deck with this fun pokemon. Or the kid boasting that he can beat it with his fire deck.
 
I think that the best combo for this card is with the Cherrim that adds 10 damage for attacks. Torterra with belt and 4 Cherrims out Giga Drain for 100 and remove 100. Also running it with Landmin to add 40 HP. Total tank removing damage, 180 - 200 hp and attacking for 80 -100.
 
1. How does the card stand on its own? Is it good, bad, or have potential? Is it worth being played?
It's an EXTREMELY good deck these days. It is very worth being played because if you're behind in prizes the LV.X can bring up a Claydol, and if you have an Expert Belt on Torterra it OHKO's Claydol (Weakness) and heals 80 for a grass and a DCE.
2. What popular metagame decks is it used in?
It's not very popular but this with Torterra LV.X is amazing. The main reason it didn't do so well in USA Nats, is because of Blaziken FB.
3. What combos can you use it with? How so?
Cherrim SF and Expert Belt makes it do plenty of damage and heal at the same time. Plus it's Level Up has huge HP, and unless you can OHKO it, it's almost impossible to knock it out.
4. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
4/5 because it has huge potential, and is underated. I dare some of you to try a good Torterra list, and see how good it is.
5. How's the artwork?
Love the art. It's giving a threating roar to the other "teams" in the set. Go green/defense team or whatev =P
 
1. How does the card stand on its own? Is it good, bad, or have potential? Is it worth being played?
2. What popular metagame decks is it used in?
3. What combos can you use it with? How so?
4. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
5. How's the artwork?

1. On its own its ok but has too many key weaknesses.
2. Flyterra
3. Flygon for free retreat and to thread SPs, Torterra Lv.X is a beast in this speedy format and will mess up SP even more.
4. Kills Claydols like a beast, some decks have no way to even kill it and against SP you abuse his power to the max and can stall your opponent quite well. 5/5, Terra X is one of the best cards in format and he is the perfect partner for Terra X.
5. I like it, 4/5, not to special.

I won Nats with this card and owned SP all day <3
 
i like it

Follow the Card Rating Guidelines. Many sentences are required.

dmaster out.
 
1. How does the card stand on its own? Is it good, bad, or have potential? Is it worth being played?
On its own, a fail. But with other cards( I will get to this later) it can be played.
2. What popular metagame decks is it used in?
I don't think it has a meta yet.
3. What combos can you use it with? How so?
You could use it w/ Shaymin Lv. X, Leafeon Lv. X, or cherrim for more tanking. And Snowpoint Temple.
4. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
4/5. I think it stands a chance when played with the right cards.
5. How's the artwork?
0.1/5. Im mad at how pokemon did the holo on the holos. :p
 
1. this card stans well on it's own because of it's high hp and healing plus with dce he's fast enough
2. new torterrible (it rocks, really), shall add my list by the deckbuilding forum
3. with 4cherrim sf, sunflora, metapod, ebelt, this is a nearly indestructible Pokémon (tried it against many decks, and wins many matches, the speed comes from the 4 cherrims sf, witch attack for 0 energy with sunflora, 1-1 metapod+ azelf for fire decks and i play only 2 full torterra lines) and you really don't need shaymin or leafeon they slow it down
4. overall rating 4/5 explaination 3.
5. nice artwork 4/5
 
1. How does the card stand on its own? Is it good, bad, or has potential? Is it worth playing?

Torterra can be pretty good on its own. Its first attack, Giga Drain, although it costs three energies (two with a DCE and a {G}), does 40, and you remove a number of damage counters equal to the amount of damage you did. This can turn Torterra into quite a tank, especially when you attach an Expert Belt onto it so that you can do 60 and remove almost half of the damage on you. Its second attack, Land Crush, although it costs four energies (three with a DCE, a {G}, and another energy of some sort), can hit for 80, which is pretty high damage, and put an Expert Belt on it and you can be hitting for 100 damage. Yep, Torterra can be very good on its own, and it can be worth playing.

2. What popular metagame decks is it used in?

As of now, Flygon/Torterra is the deck that uses this Torterra in competitive play. The deck won fame after it came in first place in German nationals in masters. The deck's strategy is too often use Torterra to attack a lot. You use the Lv.X to give it a boosted HP, and combine that with Giga Drain and an Expert Belt and you have one Pokemon that can become pretty hard to take down. Flygon is mostly there to give Torterra a free retreat thanks to its Body, but Flygon can still be a good attacker from time. Indeed, this deck does seem to be pretty viable in today's metagame.

3. What combos can you use it with? How so?

Obviously, I would use Torterra as it is being used in competitive play today. I would, in this case, use it with Flygon most of the time. As mentioned, Flygon will help solve the heavy retreat problem on Torterra thanks to the Body, and it can be used as an attacker from time to time to back up Torterra UL. As for Torterra UL, it would run the Lv.X so that it has boosted HP, and it can use the Poke-power when it falls behind. That's how I would often use Torterra.

Of course, there are more fun ways to using Torterra from what I noticed. Playing Torterra with Cherrim SF or AR works well too. With Cherrim SF, you make Torterra hit harder, and in turn, remove more damage counters off of it. With Cherrim AR, you can make Torterra turn into a real tank, where you can potentially reduce a lot of damage. I might even run this Torterra with Shaymin (Land) Lv.X so that Torterra can get a further boost in HP. Indeed, there seem to be so many ways to use this Torterra.

4. Give it a rating, and explain why you would give it that rating.

I would give Torterra a 4/5. Torterra can be a very fearsome tank, probably just as fearsome as Steelix Prime and Dialga G are today. Torterra has the potential to hit for a lot of damage, and it can really take some hits very nicely. When played with its Lv.X, Torterra turns even more monstrous. This, indeed, makes Torterra really good. The problem with it, however, is that it is slightly slower compared to other decks, so it may not necessarily catch up that fast. Still, Torterra is a type of attacking Pokemon that can really be tough to get through if you don't take it out on time.

5. How's the artwork?

I think it looks pretty interesting. Torterra really shows its fearsomeness in this picture. Indeed, I think this has to be one of the best Torterra artworks to date.
 
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