3 sets... No Spiritomb, no Cresselia, Heatran, Phione, Giratina, Rotom, Snover, Abomasnow, Leafeon, Glaceon, Tangrowth, PorygonZ, Gliscor, Yanmega, Probopass, Lickilicky, Froslass.... lots....
But I still don't get what is so great about Mothim. Yes, 110 damage is awesome, but only every 2 turns. With 80 HP, he will be dead before he can cause too much trouble.