Tyranitar is the only thing I can really play right now. I called this deck Tyranitech because it has an Umbreon UD tech, well see for yourself.
Pokemon-17
3-2-3 Tyranitar(Prime)
2-2 Umbreon(Not Prime, UD)
2 Sableye
1 Spiritomb
2 Uxie
T/S/S-29
(Trainers)
3 Rare Candy
2 SSU
2 Pokedex(Handy910is)
2 Expert Belt
2 Switch
1 Pokemon Reversal
1 Luxury Ball
1 Energy Exchanger
(Supporters)
3 Cyrus's Conspiracy
3 Bebe's Search
2 Pokemon Collector
2 Twins
1 Black Belt
1 PONT
1 Seeker
1 Flower Shop Lady
(Stadium)
1 BTS
Energy-14
4 Special Darkness Energy
4 DCE
1 Rescue Energy
5 Darkness
Strategy!!!
-The Strategy is to get T-Tar out ASAP and start Spreading with Darkness howl, or T2 Power claw with DCE. Tyranitar can OHKO almost anything with it's third attack, Megaton Tail, which hits for 120+ because of Expert Belt and Darkness energy. I can easy OHKO late game with T-Tar. T-Tar can be easily set up with Rare candy and DCE. I can recover Pretty fast, or set up a Bench T-tar for back up.
-Umbreon is a great card. I think it is better than its Prime. With its first attack, for one energy. you can do 30 damage and be protected against Pokemon with Poke-Powers or Poke-Bodies, which can help against decks like Donphan, Vilegar, Some Rogue Decks, and others that have main attackers with Powers and Bodies. The Eevee I chose was the one from RR because it lets me, for no energy, search my deck for up to two cards that evolve from Eevee. Umbreon's second attack shouldn't been used at all, only in desperate situations.
-Sableye is to start so I can use it's attack Impersonate, for no energy, search my deck for a supporter card and discard it, then use the supporters effect as the effect of the attack. I can use it to use Cyrus to get a supporter for next turn, or a Collector to get some basics. Sableye is also a good start to DONK because it's Poke-Body lets you go first at the beginning of the game and it's second attack, for one energy, does 10 damage but if they have less HP than you, it does 40. So all you have to do is slap a special darkness energy on him then use the attack to do 50 damage if they have 50 HP or less.
-Spiritomb is a alternative start that I don't like at all, it is kinda useless because when I start, I usually only have one basic. so its attack that lets me evolve one of my Pokemon in play is useless, plus it cripples my because it's Poke-body blocks everyone from using trainers. I will probably drop this card from my deck. =(
-Uxie is for draw power, it's Poke-Power that lets you draw cards until you have 7 in your hand, but only when you play it from your hand onto your bench. It is great when you have only a few cards in your hand.
-There are some flaws in this deck, but the main one is that, like I said in the paragraph about Spiritomb, I start with 1-2 Pokemon so I am in DONK range because there is always seeker to bring my bench Pokemon back into my hand. If you notice any other problems with this deck please tell me and explain how to fix it. I have only 1 Nidoqueen RR and my little brother(doesn't play Pokemon) lost it. Also, as I said in the Sableye paragraph, I only have 2. I want more and I will put more in when I get them. I did good in Cities, I won my 1st round against Jumpluff(My first time beating Jumpluff!), I won my 2nd round against Beedrill G DONK(the same guy always plays it ald always beats me, my 1st time Beedrill G!) But then I lost to Gyrados because I was DONKED. Please don't hesitate to ask me questions or if you have some "negative criticism" you need to tell me. I look forward to your posts! Also I'm think of adding more Collectors so I don't get DONKED, what do you think?
Pokemon-17
3-2-3 Tyranitar(Prime)
2-2 Umbreon(Not Prime, UD)
2 Sableye
1 Spiritomb
2 Uxie
T/S/S-29
(Trainers)
3 Rare Candy
2 SSU
2 Pokedex(Handy910is)
2 Expert Belt
2 Switch
1 Pokemon Reversal
1 Luxury Ball
1 Energy Exchanger
(Supporters)
3 Cyrus's Conspiracy
3 Bebe's Search
2 Pokemon Collector
2 Twins
1 Black Belt
1 PONT
1 Seeker
1 Flower Shop Lady
(Stadium)
1 BTS
Energy-14
4 Special Darkness Energy
4 DCE
1 Rescue Energy
5 Darkness
Strategy!!!
-The Strategy is to get T-Tar out ASAP and start Spreading with Darkness howl, or T2 Power claw with DCE. Tyranitar can OHKO almost anything with it's third attack, Megaton Tail, which hits for 120+ because of Expert Belt and Darkness energy. I can easy OHKO late game with T-Tar. T-Tar can be easily set up with Rare candy and DCE. I can recover Pretty fast, or set up a Bench T-tar for back up.
-Umbreon is a great card. I think it is better than its Prime. With its first attack, for one energy. you can do 30 damage and be protected against Pokemon with Poke-Powers or Poke-Bodies, which can help against decks like Donphan, Vilegar, Some Rogue Decks, and others that have main attackers with Powers and Bodies. The Eevee I chose was the one from RR because it lets me, for no energy, search my deck for up to two cards that evolve from Eevee. Umbreon's second attack shouldn't been used at all, only in desperate situations.
-Sableye is to start so I can use it's attack Impersonate, for no energy, search my deck for a supporter card and discard it, then use the supporters effect as the effect of the attack. I can use it to use Cyrus to get a supporter for next turn, or a Collector to get some basics. Sableye is also a good start to DONK because it's Poke-Body lets you go first at the beginning of the game and it's second attack, for one energy, does 10 damage but if they have less HP than you, it does 40. So all you have to do is slap a special darkness energy on him then use the attack to do 50 damage if they have 50 HP or less.
-Spiritomb is a alternative start that I don't like at all, it is kinda useless because when I start, I usually only have one basic. so its attack that lets me evolve one of my Pokemon in play is useless, plus it cripples my because it's Poke-body blocks everyone from using trainers. I will probably drop this card from my deck. =(
-Uxie is for draw power, it's Poke-Power that lets you draw cards until you have 7 in your hand, but only when you play it from your hand onto your bench. It is great when you have only a few cards in your hand.
-There are some flaws in this deck, but the main one is that, like I said in the paragraph about Spiritomb, I start with 1-2 Pokemon so I am in DONK range because there is always seeker to bring my bench Pokemon back into my hand. If you notice any other problems with this deck please tell me and explain how to fix it. I have only 1 Nidoqueen RR and my little brother(doesn't play Pokemon) lost it. Also, as I said in the Sableye paragraph, I only have 2. I want more and I will put more in when I get them. I did good in Cities, I won my 1st round against Jumpluff(My first time beating Jumpluff!), I won my 2nd round against Beedrill G DONK(the same guy always plays it ald always beats me, my 1st time Beedrill G!) But then I lost to Gyrados because I was DONKED. Please don't hesitate to ask me questions or if you have some "negative criticism" you need to tell me. I look forward to your posts! Also I'm think of adding more Collectors so I don't get DONKED, what do you think?