Umbreon (Prime) from Undaunted (#86) [9/7]

dmaster

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Guiding questions:
1. How does the card stand on its own? Is it good, bad, or have potential? Is it worth being played?
2. What popular metagame decks is it used in?
3. What combos can you use it with? How so?
4. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
5. How's the artwork?

Posts MUST be several sentences long with proper grammar and spelling or they will be deleted - this forum is to discuss specific cards so other people can learn about their potential in the current metagame.
 
1.) It's OK. It can take advantage of Double Colorless Energy GS as well as use the Special Darkness for a damage boost. It's worth being played for smaller tournaments, but I don't think it's going to be much of a force outside of City Championships. The Power helps out a lot, giving you a free SSU if you do flip heads, being able to heal the Umbreon Prime and bring up a different Eeveelution.
2.) This is a low-tier metagame deck as of now. With the support of Umbreon UD, Espeon and Umbreon MD, Umbreon Prime may see more play than the average rogue deck. Evoblast will do 90 if you have all four Eeveelutions out, plus 10 if you have a Special Darkness, and another 20 with Expert Belt. 120 for three Energy isn't bad, but it may be a while to get set up and have the Energy, Trainers, etc.
3.) I kind of explained those. Espeon MD gives you a +20 HP boost. Umbreon MD gives you no Weakness and a free Retreat Cost. Umbreon UD stalls against heavy-Special Energy usage decks such as Steelix Prime.
4.) It's good, but could be better. 3/5.
5.) Very nice. I love it.
 
1. How does the card stand on its own? Is it good, bad, or have potential? Is it worth being played?
It`s a good card, but is necesary cover it whit other strong pokemon.
The attack is an standar attack, but is nothing too impressive.
In conclusion, this card have good hp and a good attack but only in a Eevolution deck.
2. What popular metagame decks is it used in?
this card can`t be used in competitive game, except in an Eevee besed deck.
Espeon/Umbreon??.
3. What combos can you use it with? How so?
I don`t know a combo to use whit Umbreon.
4. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
I rate this card 3/5. have a good hp but the attack is only effective if you have another Eevee evolution.
5. How's the artwork?
It`s good, but I don`t like Primes
 
1. How does the card stand on its own? Is it good, bad, or have potential? Is it worth being played?

Is it worth being played? Yes. The point of this card is that it is NOT played on its own. It is worth being played though.

2. What popular metagame decks is it used in?

Well, the only 'metagame' deck it will be in is Eeveelution, which is NOT a high tier deck. With the 'devolution' set of eeveelutions on the bench to play it could be powerful with espeon while damaging with umbreon, but I think that a deck centered around espeon and umbreon UD (regular) is better.

3. What combos can you use it with? How so?

Answered in question 2.

4. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).

I say 2/5. There are only a few cards worth 5/5, which include donphan and luxray. This card is a 2/5 because its attack is not very good, it doesn't have good hp and its pokepower is good-ish, but not great.

5. How's the artwork?

Pretty nice. It could definately be better with umbreon using an attack like feint attack, or confuse ray, or something.
 
1. How does the card stand on its own? Is it good, bad, or have potential? Is it worth being played?
On its own no....with eevelution decks yes....its promocroak fro eevee decks
2. What popular metagame decks is it used in?\
Eevees
3. What combos can you use it with? How so?
the underdevelop Vaporeon, Jolteon and even then to evolve to into mayne espeon or glaceon
4. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
3 of 5 just because it works like promocroak.....other than that only useful in eevee decks
5. How's the artwork?
Awesome! one of the better looking primes out of this set!
 
UMbreon PRIME is worth Being played with glaceon X. I will give it a 3.5 because this combo can slow down anything.Also Umbreon prime dialga g and absol g and glaceon x can be a ultimate pain in the current status of legal sets. COME ON use your mind be creative.{D} THe art work is awsome.
 
1. How does the card stand on its own? Is it good, bad, or have potential? Is it worth being played?

-On it's own, it's not so hot. It was built to run with the other eeveelutions. With an actual eevee based deck, however, this guy has the potential to be an annoying and somewhat powerful card.

2. What popular metagame decks is it used in?

-Nothing I've seen, as of yet, but I know it will be used with multi-type eeveelution decks, and straight Umbreon-Espeon Decks. I think the latter of the two has more potential, jsut for sheer swarming purposes.

3. What combos can you use it with? How so?

-As stated above, it pretty much only works with other eeveelutions. Some people will probably try to run it in a multi-type, all version eeveelution deck. Its not a bad idea in there, but I think the non-prime Umbreon from UD is a better bet for that. Umbreon Prime is meant to be more of a constant attacker, with SSU possibilities. Swarm with him, and when he's close to dying, abuse his power and SSUs to pull him back, and send up another one. Works very well with Umbreon and Espeon MD, and possibly a tech of Espeon Prime for type advantage.

4. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).

-3/5. I think its a neat card with a lot of potential, but if definitely requires you to build specifically around it. It's a decent card with a neat power. Its biggest flaw is taking 3 energies to attack. It works only with other eevees, so its not a versatile card, but I'm a big fan of "structured" cards (cards that work well with only certain cards, like Nidoking/Nidoqueen, Mothim/Wormadam, etc).

5. How's the artwork?

-Very nice for a Prime card. Although, I'll admit, I'm getting really bored with primes and their extreme close-up artworks. Leaves no room for cool poses, or artwork of the pokemon actually using an attack.
 
Guiding questions:
1. How does the card stand on its own? Is it good, bad, or have potential? Is it worth being played?
By itself, it's nothing more than below average. This is meant to be played with other Eeveelutions.

2. What popular metagame decks is it used in?
To my knowledge, Eeveelution decks have always been popular. They just haven't been quite up to snuff to keep up with the bigger decks out there.

3. What combos can you use it with? How so?
Ummm... Eeveelutions? Specifically Espeon Prime to hit Machamp pretty hard, but Espeon Prime with the regular UD Umbreon generally is more reliable.

4. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
3.5/5 Obviously, it's meant to be used in conjuntion with other Eeveelutions. Being the Eeveelution freak I am, I have personally play-tested this as a deck, using Sableye as a starter (early-game donks FTW?), and it actually has a bounty of ignored potential. The regular Umbreon UD serves as an early game attacker and doubles as an awesome tech against Donphan Prime which would otherwise pulverize you. Umbreon Prime is meant to be a mid-game attacker, so the regular Espeon/Umbreon serves as ideal early game hitters. Umbreon Prime itself isn't hard to power up at all, including obtaining the other necessary Eeveelutions to start hitting hard (naturally solved through the two mention early-hitters). By turn four at the latest, 3-4 Eeveelutions should be set up, meaning 110-120 damage with an E-Belt and special Darkness Energy (OHKOs on many of the commonly used pokemon like SPs). It's also possible to reach the magic number of 130 for many Stage 2s via Buck's Training (most notably for Blastoise UL). T-Tar and LuxChomp (arguablye the best deck in format) will probably present the greatest challanges for a deck based around this card. T-Tar has the potential to OHKO most anything in the game with Darkness Energies and an E-Belt with Megaton Tail (as if the massive HP and easily accessible alternative attacks
weren't bad enough), while LuxChomp presents a disruptive threat. Now, some of you may be wondering, "Hey, what about that awesome power?!" I'll be bluunt here... It sucks. It's awesome on paper, but in testing, you'll never find yourself using it. It will usually not be worth burning two turns on powering it up just to deny yourself of a powerful blow later... Two other things kill this power... It must be the Active Pokemon, AND it's flippy. Yeah. Not worth it. The power is WAY overhyped. It's simply a waste of time to use and will only, at best, delay a loss if you have to resort to using it.

5. How's the artwork?
5/5, as with all primes. I like the Moon in the background.
 
1: On it's own, it is nothing entirely special aside from the built in SSU effect. In an Eevee deck however, this can be used to great potential, with a full set of Eeveelutions on the bench powering it's move to 90 base. If you run this sort of deck, it's worth using
2: To my knowledge, this is good in any Eeveelution deck, as it requires any of Eevee's evolved forms to further power up it's attack
3: Combination wise, this requires at least 3 Eeveelutions in play (Umbreon Prime and two others) in order to deal wounding damage, and using Special Darkness Energy will increase it's damage. With a full bench of Evos and 4 Special Dark, it can deal out 130 damage, which can KO pretty much any Pokémon in one hit.
4: On it's own, I'd say it's 3/5. 60 damage is a decent minimal ammount for a 3 Energy move. In an Eevee deck, I'd say 5/5 as it can powered up.
5: I'll give it a 5/5. It's a nice setting for the Pokémon
 
how do you get 110 damage with a full bech of eeveelutions when you can only have 4 evees in each deck?
 
That completely slipped my mind ^^; I'll edit it.
 
actually. i read the rulebook that came with the theme deck, and they also say you can do 110 with a full bench. odd....
is there some special rule about having more than 4 eevees or some trick of getting the eeveelutions on your bench without the base eevee?
 
Garchomp Lv.X is the only possible way that I can think of. Man would that be a lot of effort for an extra 10 damage though.

dmaster out.
 
@Ogeray - perhaps the person in charge of typing up the rulebook made the same mistake I did.

The Garchomp method would work, but even then that would only make it 100. And would it work with bringing back Umbreon/Espeon Prime as a basic?
 
The way for it to do 110, is with for eeveelutions (including itself), along with expert belt. People don't say expertbelt, because it's basically the most commonly used powerup card so it's sort-of implied.
Also, it can do a max of 190, with expertbelt, 4 special dark energies, 4 pluspower, and four eeveelutions(including itself). Although, that'll only last for one turn and be 150 damage after that.
 
1. How does the card stand on its own? Is it good, bad, or has potential? Is it worth playing?

I guess Umbreon is good on its own. It has a built in Super Scoop Up just like Toxicroak G, so the recovery option is quite a plus. It may not even be a bad attacker. It can do 50 plus 10 for each Eeveelution you have out. Put special darks and an Expert Belt on it and you are sure to hit for some high damage. Moreover, it takes advantage of DCE too, so it can be a speedy attacker. Therefore, I can say that Umbreon is good on its own and it could be worth playing.

2. What popular metagame decks is it used in?

To date right now, there is no metagame deck using Umbreon Prime. However, if Umbreon Prime were to be used today, it would likely be played with other Eeveelutions. Basically, you pull out some Eeveelutions, and then you use Umbreon to hit for some high damage afterwards.

3. What combos can you use it with? How so?

Well, obviously, I would run Umbreon with some Eeveelutions, but I would use those that help the Eeveelutions, primarily Espeon and Umbreon, both of which from MD. Espeon helps to give Umbreon some added HP, and Umbreon helps to give Umbreon Prime no weakness and a retreat cost of 0. Of course, they also help to add damage for Umbreon Prime's attack. Leafeon Lv.X could fit in there as well since it might be a helper in order to fuel up Umbreon quicker. Indeed, Umbreon certainly has a variety of combos.

4. Give it a rating, and explain why you would give it that rating.

I would give Umbreon Prime a 3/5. Umbreon is a convincingly decent card. It seems to have some fine stats overall. Its Poke-power is great for recovery, especially since you could combo it with BTS to play down the Umbreon again. As an attacker, it seems to be good, especially when played with different Eeveelutions. The problems with it though include the Donphan weakness, the fact you need to flip for the power, and it is generally inferior to the other Umbreon. Regardless, Umbreon Prime can act as a good fun rogue deck to use here.

5. How's the artwork?

I love it! The way how Umbreon appears look epic, almost showing the dark side of him. The background is what I like the most. The moon in the background seems to add a real dark feel to the card.
 
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