Underated cards

thepliskin5005

Aspiring Trainer
Member
I think some these cards should see more play ecspeally after rotation. I think there very good and there underated.


Machamp (TU)

This card can do a quick sixty damage and a quick seventy if you attach a dce on it. Its also good with machamp prime

Kingdra (UL)

water arrow is good with kingdra prime's poke power. Stream pump is a good attack ecspeally if you attach dce on to it you will always get the dce back and do a good eighty damage.

Tyranitar (UL)

Tail crush isnt the best attack but you can attach a special dark to it to do more damage and you could possibly flip heads.

Hyper beam can really hurt the defending pokemon and you discard an energy off the defending pokemon and it does a lot of damage.
 
I see Machamp a little bit as an Umby counter, but the others are a little slow, considering they are stage 2's and Tyranitar requires a lot of energy. Yes, Kingdra hits for 30, but other Pokemon hit for way more than that. And it would be easier if you provided card scans to save yourself some time..
 
These cards are underrated because there are other cards that are just better, and these cards have glaring weaknesses. Kingdra, for example, has weakness to Luxray. This Kingdra didn't see play because the other Kingdra (LA and Prime) were just much better than it, doing more damage much more quickly. And why would you snipe for 30 when you can deal 80 to the active and at least 20 to the Bench with Kingdra LA (with Belt/Spray Splash)? Machamp is just a bad card. Why do 70 for three when you do do 60 for one with Donphan? It's a stage-2 as well, and the other two Machamp (SF and Prime) are better due to speed, attacks, and Poke Power. Same goes to T-Tar. He has the Promocroak weakness, and the SF Tar and Prime Tar has better attacks.
 
@Gliscor: Right. Yes, Machamp is slow, but it can work as an Umby counter if people want to still play Machamp after the rotation. It does do 60 for one fighting, just like Donphan, but Donphan is easier and better because of its Pokebody, and it is a stage 1.

(I really shouldn't be talking about rotation and just play the game as is..) :)
 
But why tech a Stage-2 as an Umbreon counter? There surely are better Umbreon counters in the format?
 
Gliscore your only compareing these with weakness now pretty much every pokemon hase weakness your not really makeing since and your only compareing these with sp pokemon and remeber i said ecspeally after rotation. Yoshi dude these are all compatiable with dce so they are all quick cards.
 
^It actually makes perfect sense. I'd rather waste a DCE on a Lux GL X than a Kingdra or Tyanitar or Machamp. And Donphan makes a better counter, I don't understand why anyone would want to create a Kingdra UL deck rather than a Kingdra Prime unless they went to league.
 
thepliskin5005, I know everyone Pokemon has its own weaknesses, but in my example, I also said that there were better cards (Kingdra Prime, Donphan Prime, and T-Tar Prime for example). The example cards I gave hit faster, hit harder, and have better Powers/Bodies. Even excluding these three, there are still better cards to play. Jumpluff, for example, does much more damage than Machamp for one Energy, and is faster.
 
Well jumpluff dosent have much hp it just hase ninety and you can play these cards in a tyrantar prime deck or kingdra deck or a machamp prime deck thats one of the main points and you should have a varitey the second stage evolutions. But i wouldnt say this urasing and donphan prime.
 
I kind of agree but kinda not. after rotation it will be slower (IF Sp's are gone) thus you will have time to set things up. do DCE and 2 dark and tyranitar is ready. i think machamp prime would be the better play for that machamp and the same for kingdra. tyranitar might be worth it but its slow
 
@thepliskin: Jumpluff is a speed swarm deck. If one Jumpluff goes down, just setup another one quickly.

For T-Tar, I'd much rather setup a Pokemon that can do 120 damage (before counting SDE) to KO a Pokemon and spread than run T-Tar UL, which can only do 80 (before SDE), has a harder time attacking early in the game, and might miss the KO.

As for running the other evolution in their respective decks, it's wasted space. Why run something that's more worse than the other option?
 
Well what it sounds like what your saying is that every one should have jumpluff decks. That tyrantar's third attack can do harm on your deck the other tyrantar's second attack can really cripple your oppoent.
 
Tyranitar UL can actually be a good gengar counter. if they miraculously survive then they lose an energy to hurl into darkness with. and if mew has and e-belt and snowpoint out then they lose an enegy to hurl into darkness with also...i like it
 
catutie, why would Mew have an Expert Belt attached in Lostgar?

thepliskin, I'm not saying everyone should run Jumpluff. Before, I was giving an example of a card that is better than the three you mentioned. For T-Tar, while you do mill your deck, it's only three cards. You can easily be able to afford a three card loss in a consistent list, and if not you also have Power Claw.
 
to make it last longer. 100 damage isnt easy to OHKO that early in the game. that way you have your mew for at least 3 turns and then you can hurl 3 times (that sounds weird)
 
I see more people running Tyranitar SF than Tyranitar UL, just from glances. And to catutie, from your response earlier, I hope SP's don't survive after rotation(don't even think they will).
 
Honestly Pliskin, give me one, ONE good reason to run Tyranitar UL other then "To mix it up"

Just ONE.
 
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