Forgot to add.
I know it’s different games, but in Yugioh, any OTK deck that can get their win condition to work 70% of the time is worth looking into. But because you’re not shooting to win on the first turn only, that throws things off.
Use this as an estimate. Out of 100 hands, you should be comboing out at least 70 games T2-T3 (BTW, what is the average amount of turns that this combos out at, because that needs to be factored in as well).
Your first round of consistency checks is not going to factor in a “live” opponent, but see more how many turns it takes you to combo off and find the average amount of turns it takes to combo out.
Actually pen-and-paper your results for this.
If you make ANY changes, you have to do testing all over again and document results.
Once you’re comfortable with your build, test against live opponents. Or just use DAMAGE and another meta deck you have on hand and go back and forth as you pretend to be both opponents at once. If you do this, actually play as a component opponent and not do goofy stuff like withholding Guzma to KO a Reuniclus early on. Sounds silly, but
builder bias is a thing.
Because you are giving your opponent a chance to respond and take KOs, Im willing to bet that your consistency from consistency checks to live testing will drop 5-8%
I know it’s different games, but in Yugioh, any OTK deck that can get their win condition to work 70% of the time is worth looking into. But because you’re not shooting to win on the first turn only, that throws things off.
Use this as an estimate. Out of 100 hands, you should be comboing out at least 70 games T2-T3 (BTW, what is the average amount of turns that this combos out at, because that needs to be factored in as well).
Your first round of consistency checks is not going to factor in a “live” opponent, but see more how many turns it takes you to combo off and find the average amount of turns it takes to combo out.
Actually pen-and-paper your results for this.
If you make ANY changes, you have to do testing all over again and document results.
Once you’re comfortable with your build, test against live opponents. Or just use DAMAGE and another meta deck you have on hand and go back and forth as you pretend to be both opponents at once. If you do this, actually play as a component opponent and not do goofy stuff like withholding Guzma to KO a Reuniclus early on. Sounds silly, but
builder bias is a thing.
Because you are giving your opponent a chance to respond and take KOs, Im willing to bet that your consistency from consistency checks to live testing will drop 5-8%
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