Good arguable point, getting weakness guard energy can be chance taking yes, but playing 3 isn’t as hard as you can imagine with all the right draw support in this list. 300 on turn 2 is too slow for this al well because I always choose to go second with this deck giving me the first attack and getting beedrill out and attaching a rainbow myself. Turn 2 I play switch and bring out beedrill. Knock out quick and simple, and then push up Ninetails for a wall. I get this all out every game consistently. Yes this deck loses to quaq most of the time with little to no gx Pokémon in that. It’ll lose to everyone of those type of decks, but it’s a deck that can win you cups, if you’re a good player! Acro is not better in this deck because you need to thin the cards in hand not off the deck, it’s been tried and doesn’t help anything.