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Ursaring Prime/ Vileplume/ Yanmega Prime/ Roselia

Legend

TDL is a God Type.
Member
So I wanted to build the deck that placed first in Juniors and 32nd in Masters.

Here is what I fiqure he used.

1 Cleffa
1 Tyrouge
3-3 CoL Teddriursa- Ursaring Prime
2-2-2 Vilplume UD
2-2 Yanmega Prime
2-2 Rosrade UL

Then In the trainers this is what I would use;

2 Pokemon Communication
3 Rare Candy
4 Collector
2 PETM
2 IQ
1 Black Belt
4 Judge
4 Copycat
3 Junipers
1 FSL

and for energy;
4 Rainbow
4 Rescue
4 DCE
and I don not know what else. Can someone help me fill in the missing spots?
 
How about a 3-3 Yanmega and 2-2 Roserade instead? Roserade stays on the bench mostly, so having more attackers should be more important

Max out the Collector, and maybe 2 Pokemon Communication? I know it is Trainer lock but even in my list I included 2. The additional speed it gives is great. Could take out the Black Belt I suppose, it's nice but a bit situational, plus it's dead draw until you actually start losing. Might also consider 1 more Oddish in case a Yanmega snipes one.
 
I agree with you on the collector and communications. But Yanmega is a bit expensive so I'll just keep the line at 2-2. But should I lower the Roserade line anyway?
 
legendhunter32 said:
I agree with you on the collector and communications. But Yanmega is a bit expensive so I'll just keep the line at 2-2. But should I lower the Roserade line anyway?

Yea you should, I don't see a reason to want to start with Roselia, or having more than 1 Roserade on the bench. 2-2 is fine IMO.

I think the deck needs more attackers though, now you only have 5 (3 Ursaring and 2 Yanmega), and with the possibility of at least one in the prize, that brings it down to 4 attackers. Could run into a shortage of attackers if you can't get the Rescues in play fast enough.

BTW no Cleffa? I think you should run at least 1 so it opens up the optionen to use Collector and refresh your hand. Most decks should run 1-1 Cleffa/Tyrogue.
 
3-3 Roselia?

I can understand trainer lock, but I really do not see how Ursaring combos with Roserade. I can understand Ursaring/Slowking, and Leafeon/Roserade, but....
 
Well roserade was used in the winning deck. So I thinned the line a bit anyway. And should I add another 1-1 of Ursaring?
 
This has more than 50+ cards, so it belongs in the Deck Garage. Be sure to add the Division to the title.

*Moved*

dmaster out.
 
It's ok. Just report it next time when it should be moved. :p Not a big deal or anything.

This seems like such an interesting deck to me. Sure it won Juniors, but it also got T32 in Masters which is nothing to scoff at. It couldn't hurt to try a couple Juniper in this kind of deck? You won't be using all your Communication/Candy (well, maybe just Candy), so it acts as a nice discarder late game.

dmaster out.
 
I personally haven't playtested with this kind of deck so I can't say for sure if Sage's should be cut. I've played maybe one game where I was using Sage's in a different deck and absolutely hated using it so yeah. I think at least one Juniper can help late-game, but Sage's does have it's uses, that's for sure.

Another thing I should warn you about this kind of deck is Oddish. 40 HP is a problem in a Meta full of Vileplume. So speed is number one important in order to get out Plume.

dmaster out.
 
Ok. So I added 3 Junipers and took out all the sages. So that takes care of that spot that I went over.
 
Personally I think Trainer Lock should run Sage rather than Juniper, because Trainer lock is a lot slower at playing down cards, with several supporters and Pokemon lines being in hand, you could be stuck with Juniper and no choice but to discard them all. Sage's can let you keep the handful of resources for late game, while tossing the spare Candy and Pokemon Comm you dig out.

Anyway, test it out in play first and do your own changes, Sage's here is my own preference. I run Juniper in my other decks that don't have Trainer lock, and Black Belt really been good since the rotation.
 
i doubt he used a clefa since the aim of this deck was to turn on the "lock" turn one, which would require Teddriursa to be ur first attacker. So i suggest taking clefa out. Other then that i suggest just putting a deck together and test alot and tweek it till u get it working as best as u can.
 
Ok thanks! I just wanted to have a basic idea of what to play. And I'll test out all the little things on my own.
 
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