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Vilechamp (Vileplume LA and Machamp SF)

What do you think about this deck?

  • This deck is really good!

    Votes: 0 0.0%
  • This deck is good!

    Votes: 1 11.1%
  • This deck might work.

    Votes: 6 66.7%
  • This is a bad deck!

    Votes: 1 11.1%
  • This deck is a piece of crap!

    Votes: 1 11.1%

  • Total voters
    9

Luxchomp_Master

Aspiring Trainer
Member
I was seeing my trade and I had this idea, I will take it to a local tournament on sunday. I will aprecciate any help or comment!

Pokémon:
-2-2-2 Vileplume LA
-2-2-2 Machamp SF (I am considering putting one prime)
-3 Spiritomb
-1-1-1 Exploud SV
-2 Uxie LA
-1 Azelf LA
-1 Unown Q

T/S/S:
-3 BTS
-4 Pokémon Collector
-2 Pokémon Communication
-3 Bebe's Search
-1 Luxury Ball
-2 Expert Belt
-2 Seeker
-2 Twins
-1 Palmer's Contribution

Energy:
-4 Psychic Energy
-4 Rainbow Energy
-2 Fightning Energy
-3 DCE
-2 Warp Energy

Strategy:
Start with machop, rare candy it to machamp and try to donk (also SP's counter, because SP's ruins this deck pretty much). If that doesn't work, hit with 60/80 (if it's belted) with vileplume and stall your opponent if it's head on the flip coin (if it's head, your opponent can't play any trainer, supporter or stadium card from his or her hand). Spiritomb for the initial lock and speed. Uxie for setup and Azelf for any prized Pokémon.
 
This really cool so your deck continues to invent your own so will your deck a new deck to win the national and not copied by other.
XD :D
 
I have no good suggestion is the most deck have to have at least 3 machamps and better to kill
 
ZOMG I totally thought of this deck today in business class when I was bored. It is a really good concept.

I would totally take out a rainbow energy for a Spiritomb, just for the highest chance of a good start.
 
Sorry, but Machamp and Vileplume have no synergy together. Vileplume LA is just plain bad (3 energies for low damage output) - Vileplume UD automatically locks Trainers, but even then you aren't supposed to use it with Machamp. Moreover, Machamp doesn't benefit from it at all; in fact, it hurts Machamp. Spiritomb is terrible with Machamp too - you want to have Machop active so you can Rare Candy ASAP and start using Take Over.

Just focus on Machamp alone, or with something that actually helps/works with it, like Donphan Prime.

It is a really good concept.
Wait, what?
 
ShineVini-60/80 damage is ok, because you have the possibility to lock your opponent. Machamp is for SP's and for have easy KO's in the beggining and you are wrong, I have machamp easily on t1/t2, it's easy.

GHJamesGH-I will playtest without the rainbow, however, I don't always want to start with Spiritomb.

I am considering putting a 1-1-1 machamp prime, what do you think? If you think I should put it, please say something that I can take out to put it.
 
I totally agree with ShineVini cuz LA vile is just too slow attacking and just does 60 with a chance o blocking T/S/S. Its not worth it...
 
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