In all honesty, I feel half and half with this. On one hand, Dynamax and especially Gigantamax look like really good mechanics and could have potentially been in the same league as Megas (I for one absolutely love the Gigantamax designs); on the other hand though, it feels both overwhelming and underwhelming at the same time, mostly for the following reasons:
- It can literally wipe an entire team if used at the right time, making it nearly braindead (where as Megas and Z-moves required more strategy).
- It can (under certain conditions) be stalled out, making it pointless after its three turn time limit (unlike Megas who could be switched out, you cant even use one turn of Dynamax, switch, then use the other two turns later)
- The exclusivity of Gigantamax is frankly ridiculous in my opinion - 5% chance to show up in rare raids (which are 10% chance roughly anyway) and the Gigantamax trait isn't breedable so if it has the wrong IVs and ability then that's another grind to find another one. Additionally, if the raid reset exploit didn't exist, you'd have no hope at all to find the correct Gigantamax with the right stats since the dens take so long to reset
That's my main gripes with the mechanic anyway, sorry for the rant.