VOLCANIC OUTBURST
Pokémon (12):
Trainers (36):
Energy (12):
STRATEGY:
Go and start with either Magma Numel or Camerupt Ex. Attach to the latter one and use Scorching Earth to discard basic fire energies and to draw more cards. Make sure to have Camerupt Ex out on the second
turn and at least one or two Magma Camerupt on the bench. The latter ones are used to accelerate from the discard to fuel Implosion. Once two or three Magma Camerupt are on the bench the active Camerupt Ex can ohko the defender without the need to discard more than two energies attached to him. The deck runs a lot of Blacksmith and search and draw cards to make the deck a little faster and to ensure a continual stream of attacks.
SPOILER:
Camerupt EX
Basic Fire Pokémon
HP 180
[R][C] Rolling Attack: 30+
Flip a coin. If heads, this attack does 30 more damage.
[R][R][C][C] Implosion: 50x
You may discard as many [R] energy attached to your Pokémon as you like. This attack does 50 damage times the amount of [R] energy you discarded.
Weakness: Water (x2)
Resistance: none
Retreat: 4
Magma's Camerupt
Stage 1 Fire Pokémon - evolves from Team Magma's Numel
HP 110
Ability: Burndraft
Once during your turn (before your attack), you may choose 1 [R] or [F] Energy card from your discard pile and attach it to this Pokemon.
[R][C][C] Fireball: 60
Move 1 Basic Energy attached to this Pokemon to 1 of your Benched Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 3
Magma's Numel
Basic Fire Pokémon
HP 70
[R][C] Ember: 30
Discard 1 Energy attached to this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 2
Scorching Earth
Trainer - Stadium
Once during each player’s turn, that player may discard a [R] or [F] Energy from his or her hand. If they do, that player draws 2 cards.
Pokémon (12):
4 Camerupt EX (beatdown)
4 Magma Camerupt (fuel)
4 Magma Numel (evolve)
Trainers (36):
4 Professor Sycamore (draw)
4 Blacksmith (fuel)
2 Lysandre (gust)
4 N (draw)
1 Startling Megaphone (discard)
2 Battle Compressor (discard)
1 Dowsing Machine (retrieve)
3 Professor's Letter (search)
3 VS Seeker (retrieval)
2 Repeat Ball (search)
3 Ultra Ball (search)
3 Switch (switch)
4 Scorching Earth (draw)
Energy (12):
2 Double Colorless Energy
10 Fire Energy
STRATEGY:
Go and start with either Magma Numel or Camerupt Ex. Attach to the latter one and use Scorching Earth to discard basic fire energies and to draw more cards. Make sure to have Camerupt Ex out on the second
turn and at least one or two Magma Camerupt on the bench. The latter ones are used to accelerate from the discard to fuel Implosion. Once two or three Magma Camerupt are on the bench the active Camerupt Ex can ohko the defender without the need to discard more than two energies attached to him. The deck runs a lot of Blacksmith and search and draw cards to make the deck a little faster and to ensure a continual stream of attacks.
SPOILER:
Camerupt EX
Basic Fire Pokémon
HP 180
[R][C] Rolling Attack: 30+
Flip a coin. If heads, this attack does 30 more damage.
[R][R][C][C] Implosion: 50x
You may discard as many [R] energy attached to your Pokémon as you like. This attack does 50 damage times the amount of [R] energy you discarded.
Weakness: Water (x2)
Resistance: none
Retreat: 4
Magma's Camerupt
Stage 1 Fire Pokémon - evolves from Team Magma's Numel
HP 110
Ability: Burndraft
Once during your turn (before your attack), you may choose 1 [R] or [F] Energy card from your discard pile and attach it to this Pokemon.
[R][C][C] Fireball: 60
Move 1 Basic Energy attached to this Pokemon to 1 of your Benched Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 3
Magma's Numel
Basic Fire Pokémon
HP 70
[R][C] Ember: 30
Discard 1 Energy attached to this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 2
Scorching Earth
Trainer - Stadium
Once during each player’s turn, that player may discard a [R] or [F] Energy from his or her hand. If they do, that player draws 2 cards.