Finished Werewolf II - Azuria. - ENDED - W: RB (AW) - Vergere's WWIII coming soon!

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Jade

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Far, far, away - somewhere along the mighty blue ocean, which is the home of many Water-related Pokemon - ranging from a weak little Magikarp to a cute Squirtle to a strong and powerful Mantime.

Every single Water Pokemon, is having fun and relaxing in their beautiful seas along the ocean, as well as canals in the town of Azuria.

Until one day, a mysterious force have wreaked havoc upon the mighty canal town of Azuria, which leads to all of your friendly Water Pokemon together in emergency.

Wonder who would be the trouble behind this?

Find out while playing.



Welcome to Werewolf II:
--------------------------------------------------------------

1) Object of the Game

The object of the game “Are You a Werewolf?” is dependant on what side of the game you are playing on. There are two main factions: the Werewolves and the Townspeople. Townspeople win the game when they have eliminated all Werewolves from the game. Whereas, the Werewolves win the game when there is an equal amount or more Werwolves in the Village at the end of a day or night.

2) “Game Days”
Obviously, in order to win, there must be a way to eliminated people from the village. This is where we begin to discuss the “game day”.

The game day is divided into two sections, Day and Night. Below are the explanations fo each section:

2a) Game Day

Each day, the town will try to vote someone out of the Village. This is called “lynching” ala the Salem Witch Trials. The Werewolves at this time will try to lead the Townspeople into lynching one of their own people while the Townspeople will try to get everyone to lynch a Werewolf. In order to lynch a person, a simple majority of the town must vote them out.

EXAMPLE: If there are 17 members left in the town, 9 people must vote for the same person to lynch them.

Half is not a majority.

EXAMPLE 2: If there are 18 people in a town, 10 people must vote for the same person to lynch them.

Certain players may have abilities that require less or more vote to lynch them, but you will know when that happens, as I am the only person that can announce that a person has been lynched.

2a(1))Voting

Whenever you vote in your post, please vote in all caps and list who you are voting for:

VOTE: THEfapster

Of course, you can change your vote at any time. However, to change your vote, you must unvote (again, in bold), like so:

UNVOTE: THEfapster

VOTE: Some other dude/dudette

Of course, you don’t have to immediately vote someone right after unvoting. Its your choice.

2b) Game Night

After the lynching during the day, the game slips into night. During the night, NO ONE is to post in the topic unless they announce they are on vacation or will away from an extend period of time (i.e. more than a week).

During the night, those people with roles will PM me their actions. This includes the Werwolves, the Seer, and the Priest, just to name a few. These roles will be discussed in the character section, as they are roles universal to all Werewolf games.

At the end of the night, I will post what occurred over the course of the night (who died, other effects, etc.). After everything from the night has been resolved, the Day begins again and chaos continues to occur until one team wins.

2c) The game is over when I say its over.

3) Basic Roles

There are three roles native to all Forum Werewolf games: the Werewolves, the Seer, and the Priest

3a) Werewolves

The Werewolves are a minority of town who are quite hungry at night. Each night, the Werewolves will converse through PM, AIM, email, etc and decide who they will eat that night. Werewolves can only communicate like this DURING THE NIGHT!!! However, I will only accept the killing from one person, the Alpha Werewolf.

The Alpha Werewolf is the head of the Werewolves and makes the final decision on who to kill at night. The Alpha Werewolf will PM the moderator each night whom they decide to kill. Only the Alpha Werewolf can tell me who to kill, so communication between the Werewolves is key.

3b) The Seer

Each night, the seer receives a vision, informing him whether a person is a townsperson or Werewolf. The Seer PMs the moderator(again, me) each night whom they would like to dream about. At the end of the night, they find out if that person is a townsperson or Werewolf.

3c) The Priest

The Priest gives on person Sanctuary in the church at night. That person cannot be killed that night and cannot use night abilities. The priest (by whatever name they go by this game) will choose one person (other than themself) to hide in the Sanctuary. They will protected and cannot use night actions.

3d) Masons

The Masons are a group of people who know what each others roles are. Usually they are just members of the town who try to protect each other but occasionally they have other abilities.

3e) Other Roles

There are many other roles in this game, such as Roleblockers, Voteblockers, Reflectionists, Masons, etc. Some fo them have even been made especially for this game. For an idea on some of these roles, check out this link: Basic and Extra Roles

4) Other Rules

4a) You CAN NOT talk to other people in the game through PMs, IMs, email, etc. There are some roles that allow this, but on the whole, no should be doing this. If I am told that someone has broken this rule, it most likely result in an AUTOMATIC MODKILL!

4b) Don’t edit your posts, as each post is a valuable bit of information. If you edit a post once, you will receive a public warning. After the second edit, a pack of wild Tauros will trample you underfoot, essentially Modkilling you.

4c) Each person will have a unique role (some multiple roles), so revealing your role while many Werewolves are about is a bad idea. Heck, revealing your role at any time, unless it is a last ditch attempt, is a bad idea. So keep your roles secret for as long as possible.

4d) Do not quote anything I tell you from a PM directly; adapt it into your own speaking style. If you quote anything from my PMs directly, I will smite you with the might of God and you will be Modkilled.

4e) TIMES FOR EACH DAY:

A day will last about a week (7 days from my night update)
A night will last about 4-5 days or until I get all PMs in from individuals.

4f) Modkills and Inactivity Modkills

There have been the above mention of the term “modkill”. In a modkill, a person is killed during the day and all discussions and votes up to that point are completely null and void. The person modkilled is lynched that day, and the town goes immediately to night.

However, there is also an Inactivity Modkill. There is a random amount of time (between 4-7 days) that you must post at least once. Failure to do so will result in your replacement and/or instant modkill.

4f(1)) Leave of Absence

If you are going to be gone for an extended period of time (i.e. longer than 4 days), PM me and we will talk about either letting it slide or getting a replacement (temp replacement or permanent should the need be).

5) Death

When you are killed off during the course of the game you CAN NOT talk in the game topic anymore. Any information you have accrued may not be passed onto another person. FAILURE TO DO SO WILL RESULT IN A BAN FROM THE NEXT WEREWOLF GAME.

6) Any other questions:

Any other questions about the roles you’re playing, rules in general, or anything else, PM me.

6a) Rules are subject to change (usually minorly) should the need be (and usually not need be).

7) Sign Ups:

I will accept the first 21 or so (the number is only slightly flexible this time) people to sign up. If I accept more than 21 people, only extra vanilla roles will be added (aka, straight townies). As people occasionally want to drop from these games due to length, I will also start a Replacements list and, should a person decide to drop, the replacements will be put into the game. If not replacements can be found, they will be modkilled.
Legend:
RED: Dead Wolves.
GRN: Dead Villager.
BLU: Dead Independent.

Players:
1. Zyflair - Golduck - Seer - Night 3
2. Rivallz - Poliwrath - Wolf - Day 6
3. TofU - Starmie - weak seer - MODKILLED Day 5
4. Riskbreakers
5. Zman - Swampert - Mason - Night 1
6. Flare - Wailord - Wall - Night 7
7. PokemonPhantom3 - Seaking - Chatter - Day 2
8. Brawler - Ludicolo - Roleblocker - Day 3
9. Phoenix - Politoed - weak roleblocker - MODKILLED Day 5
10. Staraptor
11. Fridge - Lanturn - The Light (Cant be killed during night time) - Day 7
12. d master 342 - Mantine - normal townsperson - Night 5
13. Lenny - Milotic - Priest - Night 6
14. valk
15. ESP
16. The Power of Three - Tentacruel - Curser - Day 1
17. Vergere
18. oyeah1988 - Feraligatr - Wolf, Mason - Day 4
19. Numair - Floatzel - normal townsperson - Day 8
20. Mapleboy86 (replacing BM1014)
21. Boracay_Jason - Gyarados - Rager - Night 8


Replacements:
1. Noobnerd
2. PMJ
3. Mapleboy86 (replaced BM1014)
4. Bulbasuar45S
5.


Banned players:
Due to certain issues regarding to previous werewolf game on here, all of the Super Moderators or higher, will not be allowed to play due to a certain feature within their powers. Remember, don't blame me, blame the forums software instead.
 
RE: Werewolf II.

HELL IM IN

*STICK*

edit: just realised that i was banned from this. nvm

edit 2: god we should be the game masters instead -.-
 
RE: Werewolf II.

LAME

/me plays the race card >:[

Also, just throwing this out there, if we really wanted to ruin the game for everyone, we could, even if we're not actively playing. ;/
 
RE: Werewolf II.

The super mods cheated last game (well... some of them). Sry guys... you just aren't trustworthy.
I am so in if you let me.

The Alpha Werewolf is the head of the Werewolves and makes the final decision on who to kill at night. The Alpha Werewolf will PM the moderator (Cardzmaster2004) each night whom they decide to kill. Only the Alpha Werewolf can tell me who to kill, so communication between the Werewolves is key.
COPY AND PASTER!
 
RE: Werewolf II.

z-man said:
The Alpha Werewolf will PM the moderator (Cardzmaster2004)

???

Anyway you should let us be the game masters then.
 
RE: Werewolf II.

I wish I could, but according to the previous thread, pikalax can't, and I used to be pikalax, so...
 
RE: Werewolf II.

In again. Though hopefully I'm in before the final slot. :eek:

dmaster out.
 
RE: Werewolf II.

Snorchu said:
I wish I could, but according to the previous thread, pikalax can't, and I used to be pikalax, so...
Do you understand WHY you got banned?
 
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