Finished Werewolf XIII - Gunfire at Dusty Gulch - TOWN WINS

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RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

Argetlam said:
Sooooo, we know that PMJ and TDL are Town, because DNA's post confirms that Cinesra isn't lying about his "Poker" role (although he could be lying about the results of the role).
DNA was only relying what Cinesra claimed. He didn't say whether or not what Cinesra was true. Still, I don't doubt Cinesra's statements due to a lack of disagreements from PMJ, TDL, and TheGuy.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

Well this is great, no one lynched our sheriff dead on the first night, and our note is even more vague then the last. We must get revenge. So the whole six sided die thing sounds suspicious to me. It's a little too specific...
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

... O gosh. This isn't going well at all. That note makes no sense at all really, although it could mean we have to sacrifice a townie to win.
The only thing I see now is that Teal is looking fairly suspicious, since Cinesra was clean.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Night 1 ends Friday, July 6th, 11.59pm Pacific Daylight Time

Whyyyy! Dmasterrrrr!!!! Those wolves are probably singing a terrible karaoke version of Bob Marley right now! Mocking us...

Now they've done it.

:angry

P.S. Sorry for my inactivity, I have been busy recently.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

Kecleon-X said:
Whyyyy! Dmasterrrrr!!!! Those wolves are probably singing a terrible karaoke version of Bob Marley right now! Mocking us...
That was awful, sir. That was just awful. ._.
Puff said:
... O gosh. This isn't going well at all. That note makes no sense at all really, although it could mean we have to sacrifice a townie to win.
The only thing I see now is that Teal is looking fairly suspicious, since Cinesra was clean.
And if the notes just don't mean anything all along?
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Night 1 ends Friday, July 6th, 11.59pm Pacific Daylight Time

ComfortEagle said:
nnooooo dmaster nooooooooooooooo

this.

Nengeni can you give us more than "person X seems suspicious" please? I don't doubt your opinions, I'd just like to hear something other than randomly throwing out names. If you can provide us with "Person X seems suspicious BECAUSE saoijdfo", that'd be really cool. It's just isn't cool to throw random names out.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

So here's what we have learned:

- A mason group exists. We know there are at least 2 people in this group. Does anyone want to come forward?
- The guy with a die has a role which appears to have six different effects depending on what number comes up when he rolls the die. Based on the night update, I speculate that rolling a six provides death protection, and furthermore the Vigilantes are told that if they target him, he won't die. How else could they possibly know that killing the guy with a die was a waste of time?
- The author of the first note is the author of the second note. They either have more info than we thought, or they're referring to the same person as the last note. More on this later, I just want to get the required post out of the way.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

Zyflair said:
And if the notes just don't mean anything all along?

No, they have a meaning. We just don't know what it is yet.

And when I said there are 2 people in the group, I meant there at least two _other_ people in the group (dmaster would make three).
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

- A mason group exists. We know there are at least 2 people in this group. Does anyone want to come forward?

Me.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Night 1 ends Friday, July 6th, 11.59pm Pacific Daylight Time

One Approved said:
this.

Nengeni can you give us more than "person X seems suspicious" please? I don't doubt your opinions, I'd just like to hear something other than randomly throwing out names. If you can provide us with "Person X seems suspicious BECAUSE saoijdfo", that'd be really cool. It's just isn't cool to throw random names out.

I said Argetlam seems suspicious because of the lack of intelligence in his previous posts, sorry if that wasn't clear. He also did something last night that I would like him to explain to everyone. Otherwise there is plausible evidence that he was part of something that happened last night, which I will provide more information on if the need arises.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

Deus: Nightmare Autarch said:
One guy was up late, though...he was in his room fiddling with a good luck charm of his, a 6-sided die. "Let's see what luck has in store for me..." he mumbled, and rolled the die with a flourish of his hand. It came up as a '6'. "Hmm, looks like good fortune is smiling on me."

The vigilantes weren't going after him; they didn't want to waste time. One of them stealthily snuck into the house of dmaster, and before leaving finished him off with a single bullet to the skull, killing him instantly.

In addition to that, someone had apparently posted another note, same handwriting as the last one: "Sometimes one must die for others to survive."

So somehow I feel that the whole die-rolling thing, dmaster's death, and the note might all be related. It almost seems too lucky (for the wolves, that is) that the wolves killed our sheriff so early on, and yet the note seems to imply that this was expected and we shouldn't worry too much. And then there's the business with the die. It's possible that PMJ was right and someone has some sort of role that randomly does one of six things every night. But the real interest here is that the vigilantes supposedly intended to kill that person first, and then decided to go for dmaster instead. Does anyone think that a target-redirecting role could be at work here? Of course, this is all just crazy speculation, as usual.

ComfortEagle said:

Well that's certainly lovely, but I have two problems. The first is that we need one or more other masons to confirm that you are indeed one of them, and the second is that every one of you who decides to reveal this information becomes a walking "kill me" sign to the vigilantes.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

Sorry for my inactivity so far, Nats didn't let me post, then the day ended, soo....

Hilarious we cleared two people of being wolves by who setup a usergroup...Seems off and rather convenient to me, and I'll really shake my head if they turn out to be wolf.

I think the deduction that the six sided dice may represent a role that randomly chooses an effect. Depending on the effect it could be an indy role.

I don't think basing our actions on the notes (Today's is incredibly vague) is a good plan, but I don't think ignoring them completely is a good course of action.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

TDL are you still supposedly invincible? Because if you aren't I don't see why you admitting to be a mason is a good idea.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

ComfortEagle said:

You seem pretty confident in revealing yourself as a mason. To echo what Meaty said, you don't seem afraid of having the wolves kill you. I know that DNA's post confirmed you a townie(?), but I can't help but to find this a bit suspicious.

Also:

DNA said:
Edit: Someone (actually, 4 people) pointed out to me that I wrote down that dmaster played the poker game with Cinesra, instead of PMJ. That was an oversight on my part. It has been fixed; it says PMJ now.

Does anyone else find this odd? DNA mistakes dmaster in the poker game, and then dmaster gets killed the next night.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

Okay so let's review....

- PMJ & Comforteagle are both townies..( According to Cinesra)
- TheGuy is an indie and was voted to be lynched but survived.( Confirmed )
- TheGuy attempted to cast suspicion on Cinesra (possibly to stop the day ending the way it did.)
- TheGuy has an ability that activates in the Final 7 ( Not Confirmed.)
- The Note writer has sent us two vague messages.(Both at night & written by the same person.)
- The sheriff Died Night 1
- There's a mason group called The Police Force.
- There's some guy with a six-sided Die on the lose. (possibly an indie.)
- There's a small possibility the die,the note and the kill are all connected.(Not Confirmed.)
- We're still not 100% certain Cinesra/Teal can be trusted.

Okay now that the evidence is out of the way...

I think that the person who wrote the note sold out the sheriff in exchange for protection/ the wolves not killing them. This makes me hesitant to trust them and anything they write in their notes... besides that we have this random person rolling a die they got a 6 which makes me think that made them impossible to kill that night hence the Wolves wouldn't waste their time on him. Now onto the Sheriff either 1) The wolves got Lucky or 2)The Note Guy helped them or 3)The Die Guy helped them or 4) both helped them. I think It's more likely the Note Guy did it.The Die Guy doesn't seem to be allied with the wolves so I doubt he would help them...So Option 1 & 2 seem to be the most likely to me. But before we do Anything I think we should try to talk to TheGuy he might have something to say.

Sorry If I messed Up and/or missed anything.I wrote this in a small hurry.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

Bisharp37 said:
TheGuy has an ability that activates in the Final 7 ( Not Confirmed.)
He wins if he's one of the final seven.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

I have the same hunch as Bisharp the the person with the 6-die role (LOL PUN) seems like an indie.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

Since I haven't posted since I was on vacation, I'll just vote no lynch because I didn't have time to read anything.
Vote: No Lynch
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

Infinity said:
Since I haven't posted since I was on vacation, I'll just vote no lynch because I didn't have time to read anything.
Vote: No Lynch
... I'd rather you not post so you could get replaced, thank you very much. >.>
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Friday, July 13, at 11.59 PM PDT

Infinity said:
Since I haven't posted since I was on vacation, I'll just vote no lynch because I didn't have time to read anything.
Vote: No Lynch

This seriously makes me want to lynch you. You join a game, don't bother to read anything, and then make the stupidest move possible.

Anyway, if the note is referring to the police mason group, it might mean that they do in fact have a traitor in their midst. The notes are really vague and do seem to have a lot of info, its possible that they're just a false lead though.
 
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