Captain Roger Clemmins
Allegiance: Starfleet
You are a new Captain in Starfleet, and the Farstar's newest commanding officer. You are known to be stubborn and reckless in the line of duty, and even though that makes Starfleet nervous and a little irritated, it makes you the perfect Captain to send out on a mission such as this. You haven't had previous dealings with the Undine, but you do know that you should trust no one -- not even those you trust the most.
Ability 0: I'm the Captain, here!
Once during the day, and only once per game, you may say "Enough! Clear the Bridge!" and send everyone to their quarters. This ends the day phase and immediately begins the night phase. You may only use this ability if there has been at least half the amount of votes neccesary for someone's lynch. This person will not be lynched when the day ends.
Ability 1: Security! Take him to the brig!
Out of suspicion and, well, because you can, you may PM me the name of a living player, this will send that person to the brig for the night. Due to their imprisonment they cannot use any abilities during the night phase. This poor individule gets out in the morning.
Ability 2: Advisory of friends.
You are the captain, and that means that you have a few friends in the crew. Most notably, Commander Garfield of the Farstar and Ka-Ton, your science officer. You may PM me either one of their character names and you will be in a mason group with that character's player for the next three day phases. At the end of these phases, you may PM me the name of another or the same character to resume your masonry.
Win Condition: You are alive when all threats are removed.
When I saw that my brother got this role, I was both excited for him and laughing evilly at the same time. I was excited because he played the Protagonist, laughing maniacally because he was destined to fail. I mean, he is in a mason group with a wolf, the alpha at that.
He and LF had a bit of synergy at times, but other times they were facepalms. He pretty much never used his role-blocking role, and even though he actually did target a wolf (camoclone, to be exact), it didn't work due to the wolf's role. The info Luckyfire gave him was like a shotgun, having good information scattered about, leaving very undescript information at other times.
There was one part which I have strife over. When he finally chose to speak to Garfield (Ulginesh), he pretty much dumped everything he knew ever onto the alpha wolf. He said that he kind of expected me to do something like that, but then why did you do that?! I mean, geez!
But all in all, a good player.