Finished Werewolf XVI: A New Melee. Rejects Win.

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RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

DNA said:
Unless someone has any ideas at all, Lucky's getting lynched...or at least we're going to try.

At this point I don't know how we can really judge wolf behavior, as the game has a day start, and thus the wolves haven't had a kill yet. This is why I generally prefer night starts as the guesswork gets a tiny bit easier, but day starts do give us a leg-up.

I just wish I had something to actually go off of.

That's exactly what I think. We're not getting anywhere on day 1 so I think we should just lynch Luckyfire.
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

At least *try* to lynch. If what she says is true about her role, then she won't die. Also, if she's telling the truth, then she's (probably) a trustable townie.
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

Personally, I completely believe her, and voting for het would be a complete waste of day. Sure it would confirm her, but in my eyes she's already confirmed. I just don't see the reasoning.
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

Sure. Any other ideas on who to lynch? I can't think of anything else.
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

HypnoticChairman said:
Personally, I completely believe her, and voting for het would be a complete waste of day. Sure it would confirm her, but in my eyes she's already confirmed. I just don't see the reasoning.

I agree but we have no one to lynch. We would just confirm her if we have nothing to go on with (and with how is this thread going, we might not get it).
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

LuckyFire lynch seems like a waste of time considering her claimed abilities, and I'd rather not lynch a claimed lynchproof.

corn bread's post flies up on my radar, bringing up the idea of a "No Lynch", which I'm really not a fan of. SheNinja seems like another good option because she hasn't really posted any decent material yet.

Or we could vote for Blui/Meaty/Yoshi because I don't see how they can be helpful if they can't post.
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

Astra said:
LuckyFire lynch seems like a waste of time considering her claimed abilities, and I'd rather not lynch a claimed lynchproof.

corn bread's post flies up on my radar, bringing up the idea of a "No Lynch", which I'm really not a fan of. SheNinja seems like another good option because she hasn't really posted any decent material yet.

Or we could vote for Blui/Meaty/Yoshi because I don't see how they can be helpful if they can't post.

You don't even know their role though. Their speech imp is unknown to everyone, if there is one.
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

They might just be unable to talk for now. Also, they can have a good role and being unable to speak.

If LF/Sonic's Smash is ridiculous, it would make sense that hitting for a low amount is right (less probability of using the good smash).
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

PMJ in OP said:
not everyone's Final Smash in Werewolf XVI is named/has a similar effect to their actual Final Smash in SSSBB.

The Final Smashes might not be OP. Maybe everyone's attacks don't do much damage. Maybe all the info we have right now is that LF claimed a certain role.
 
Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

Astra said:
LuckyFire lynch seems like a waste of time considering her claimed abilities, and I'd rather not lynch a claimed lynchproof.

corn bread's post flies up on my radar, bringing up the idea of a "No Lynch", which I'm really not a fan of. SheNinja seems like another good option because she hasn't really posted any decent material yet.

Or we could vote for Blui/Meaty/Yoshi because I don't see how they can be helpful if they can't post.

The thing is, it's day one. (I know, shocking.) We have even less evidence than usual, so if we lynch anyone we have a good chance of hitting a townie. It's much safer to go with LF for now; however believable she seems, there's still a chance that she's lying.

And besides, it's getting a bit late to convince everyone to change their vote to someone else. I'm not saying it's impossible, it's just going to be difficult getting it to happen in time.

And before I forget...

VOTE Luckyfire

If you're wondering why I'm only voting now, it's because I like to hold my vote. That way I don't forget to unvote should the situation change.
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

Well I guess we should probably lynch Luckyfire and she will probably live so no loss other than a chance to lynch a wolf. Well since we don't have any leads yet I'll vote Luckyfire until we do(if we do).
VOTE Luckyfire
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

We still have 2 days (real-life days) before the day ends (which should be the moment we should go for LF). We should be scumhunting for someone to lynch.
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

Buuuuuttttt... LF might just be faking that role and really have a "get lynched" role. You never know, the (main) host is PMJ.

(Just want to get some discussion. I don't see any better lynches. I don't think that she is faking though.)
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

SheNinja said:
Buuuuuttttt... LF might just be faking that role and really have a "get lynched" role. You never know, the (main) host is PMJ.

(Just want to get some discussion. I don't see any better lynches. I don't think that she is faking though.)

He did it in Canton Falls. He then said that it would be a bad idea to do it again (because its too easy to do it). We should scumhunt D1.
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

Wait, LF revealed her smash? I didn't see it. Where?
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

LuckyFire lynch seems like a waste of time considering her claimed abilities, and I'd rather not lynch a claimed lynchproof.
I agree. On the flip side, if we get no ideas before our time runs out, lynching Lucky is a good thing to fall back on. If she claims to be lynchproof, then we can test that, right?
(I'm just saying I believe we should lynch Lucky if we have no other ideas on who to lynch if we run out of time, just as a safety precaution.)

Buuuuuttttt... LF might just be faking that role and really have a "get lynched" role. You never know, the (main) host is PMJ.
Sure PMJ might be the main host, but I don't think Lucky is lying. She hinted at being lynchproof and revealed a role after I guessed at it. I believe she is telling the truth.
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

We both have the same power, PMJ doesn't deserve more credit then me ;-;

/me leaves before PMJ yells at him
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

Blah said:
We both have the same power, PMJ doesn't deserve more credit then me ;-;

* Blah leaves before PMJ yells at him

No offense, but I think Hand of Black God trumps whatever you have up your sleeve.
 
RE: Werewolf XVI: A New Melee. Day 1 ends March 30 at 8 PM CST.

DNA said:
No offense, but I think Hand of Black God trumps whatever you have up your sleeve.

Hand of Blah God.
 
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